MP7 SMG

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Killing Floor 2 item
MP7 SMG
KF2 Perk SWAT White.png
KF2 Weapon MP7SMG.png
KF2 Weight White.png
 4
MAGAZINE SIZE 30 KF2 Magazine Gray.png
SPARE AMMO CAPACITY 330 KF2 Ammo Gray.png
DAMAGE
16
FIRE RATE
952
ACCURACY
70
PENETRATION
0
"Choice of full-auto and semi-auto fire modes."
"Alt-fire to toggle between fire modes."
"Used by alphabet soup agencies and special forces units the world over."
General Information
Pricing KF2 Dosh Gray.png 200
Ammo Cost KF2 Dosh Gray.png 16
Weapon Type SMG KF2 WeaponType SMG Gray.png
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 30 + 180 KF2 Ammo Gray.png
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Parry (damage multiplier) ×Expression error: Unrecognized punctuation character "{".
Secondary Ammunition
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
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Ammo Cost KF2 Dosh Gray.png {{{SecondaryAmmunition_AmmoCost}}}
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Technical Information
Related Achievements
PS4 Trophies


The MP7 SMG is the SWAT's starting weapon.

Description

"Choice of full-auto and semi-auto fire modes. Alt-fire to toggle between fire modes."

Flavor Text

"Used by alphabet soup agencies and special forces units the world over."

Technical Information

Damage = 16.
Damage (bash) = 24.

Damage Type = Ballistic.
Damage Type Group = SMG.

Rate OF Fire = 952.
Rate Of Fire (buttstock bash) = 49.

Reload Time:
Tactical Reload: Normal = 2.14s, Elite = 1.27s.
Dry Reload: Normal = 2.04s, Elite = 1.41s.

Equip Time = 0.40s.
Putdown Time = 0.42s.

Weapon Powers:
Gun hit power = 10.
Stumble power = 10.

Upgrades

Upg1 (500): Base damage x1.4, Base weight + 1.
Upg2 (600): Base damage x1.8, Base weight + 2.
Upg3 (700): Base damage x2.1, Base weight + 3.
Upg4 (1500): Base damage x2.3, Base weight + 4.

Notes

  • Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.

Trivia

  • Can deal up to 5760 damage with full ammo (360) capacity as off-perk weapon.
  • In real life Heckler & Koch MP7 A1 PDW is fed with 40 bullets magazines, however in game after v1043 update each magazine only holds 30. Other stats such as damage and ammo cost were adjusted as well to make MP5RAS SMG more appealing choice.

Gallery