Bone Crusher

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Killing Floor 2 item
Bone Crusher
 8
MAGAZINE SIZE {{{MagazineSize}}}
SPARE AMMO CAPACITY {{{AmmoCapacity}}}
DAMAGE
175
FIRE RATE
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ACCURACY
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PENETRATION
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"Primary - fast blunt attack, Hold Primary for combo attack."
"Secondary - heavy blunt attack that makes more use of the Shield."
"Alt - block/parry. Blocking reduces damage from Zed projectiles."
"Has a powerful Shield Bash attack."
General Information
Pricing 1600
Ammo Cost {{{AmmoCost}}}
Weapon Type Melee Weapon
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo {{{InitialSpareMags}}}
Block (multiplier for incoming damage) ×0.3
Parry (multiplier for incoming damage) ×0.3
Secondary Attack
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
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Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
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Technical Information
Related Achievements
PS4 Trophies

The Bone Crusher is the Berserker's tier 4 weapon. It's a makeshift weapon made of wheel disk with spikes welded to its frontal side ("shield") and aluminium baseball bat with sharp metallic pieces around its tip ("mace"). Shield provides its wielder an additional protection when blocking or parrying attacks and is capable of blocking certain ranged attacks of the ZEDs.

Description

"Primary - fast blunt attack, Hold Primary for combo attack. Secondary - heavy blunt attack that makes more use of the Shield. Alt - block/parry. Blocking reduces damage from Zed projectiles. Has a powerful Shield Bash attack."

Technical Information

Damage (Primary) = up to 80.
Damage (Secondary) = up to 165.
Damage (Bash) = up to 175.

Damage Type = Bludgeon.

Maximum Hit Range:
Mace = 1.65m.
Shield = 1.45m.

Rate Of Fire:
Primary (combo) = 120.
Secondary = 55.
Bash = 50.

Equip Time = 0.48s.
Putdown Time = 0.67s.

Parry:
Strength = 6.
Duration = 0.44s.
Damage Reduction = 70%.
Block Damage Reduction = 70%.

Weapon Powers:
Knockdown power (mace heavy) = 100.
Knockdown power (mace light) = 50.
Knockdown power (shield bash) = 200.
Knockdown power (shield heavy) = 100.
Knockdown power (shield light) = 100.
Melee hit power (all attacks) = 100.
Stumble power (mace heavy) = 400.
Stumble power (mace light) = 300.
Stumble power (shield bash) = 550.
Stumble power (shield heavy) = 450.
Stumble power (shield light) = 400.

Upgrades

Upg1 (1500): Base damage x1.135, Base weight + 1.

Notes

  • Amount of damage per horizontal strike depends on player-to-ZED angle. Horizontal strikes do no more than 75% and not less than 50% of the base damage value.
  • Blockable damage types: Bludgeon / Slashing / Husk Fireball / EDAR Rocket, Laser and EMP Blast /Husk Flamethrower / Patriarch Minigun / Patriarch Missile / Hans MKb42 / Matriarch Tesla Blast.
  • Depending on combo type / direction some of the attacks might be performed by the shield. Shield and mace attacks have separate weapon powers.
  • Under certain circumstances the shield attacks are also capable of body obliteration.

Trivia

  • According to the ZED Landing comic, all the parts needed to make the Bone Crusher were found inside the crashed cargo plane by Mr. Forster and Donovan Neal.

Gallery