Doomstick

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Killing Floor 2 item
Doomstick
KF2 Perk Support White.png
UI WeaponSelect QuadBarrel.png
KF2 Weight White.png
 10
MAGAZINE SIZE 4 KF2 Magazine Gray.png
SPARE AMMO CAPACITY 48 KF2 Ammo Gray.png
DAMAGE
960
FIRE RATE
240
ACCURACY
15
PENETRATION
4
"Primary fire uses a single barrel only."
"Alt-fire shoots all barrels at once."
"When having twice the fun is not enough...let's make it four!"
General Information
Pricing KF2 Dosh Gray.png 1500
Ammo Cost KF2 Dosh Gray.png 25
Weapon Type Shotgun KF2 WeaponType Shotgun Gray.png
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 4 + 12 KF2 Ammo Gray.png
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Parry (damage multiplier) ×Expression error: Unexpected round operator.
Secondary Ammunition
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
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Ammo Cost KF2 Dosh Gray.png {{{SecondaryAmmunition_AmmoCost}}}
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Full Recharge Time Expression error: Unrecognized punctuation character "{".s
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Technical Information
Related Achievements
PS4 Trophies


The Doomstick is the Support's tier 4 weapon.

Description

"Primary fire uses a single barrel only. Alt-fire shoots all barrels at once."

Flavor Text

"When having twice the fun is not enough...let's make it four!"

Technical Information

Damage (per pellet) = 40.
Pellets (amount) = 6 per barrel / up to 24 (if all 4 shells fired).
Damage (buttstock bash) = 27.

Spread Factor = 0.19.

Rate Of Fire = 240.
Rate Of Fire (bash) = 49.

Damage Type = Ballistic.
Damage Type Group = Shotgun.

Reload Time = 2.31s.
Reload Time (Elite) = 1.85s.

Equip Time = 0.54s.
Putdown Time = 0.46s.

Weapon Powers:
Gun hit power = 75.
Penetration power = 4.
Stumble power = 55.

Upgrades

Upg1 (1500): Base damage x1.15, Base weight + 1.

Notes

  • Amount of pellets to spawn per alt-fire attack scales according to how many shells fired compare to 4, i.e. 6 pellets per each shell loaded.
  • Alt-fire attack adds up to +/- 5 meters per second towards player current falling velocity.
  • Player's stance has no effect on the pellet spread.
  • Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.

Trivia

  • Can deal up to 12480 damage with full ammo (52) capacity as off-perk weapon.
  • Refered as an "Elephant Gun" in game files.
  • While you might expect it to have way more kick when all the barrels fired at same time, it actually sends the players as high in the air as rather lightweight Double-barreled Boomstick.

Gallery