Update 1049 (Killing Floor 2)

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Highlights:

General:

  • Added player emotes (they will not be available until after the beta has ended)
  • Added multiperk weapons - weapons can now be (and many are) tied to multiple perks

Balance Changes:

  • Incendiary Shotgun
    • Damage increased 60%
    • Fire rate increased 10%
    • Spread increased 60%
    • Ammo capacity increased by 12 rounds
    • Ammo cost increased 10%
  • Flamethrower
    • Damage increased 50%
    • Splash damage radius decreased 25%

Bug Fixes:

  • Friends Only Server setting asking for a password
  • US - Localization - Character name differs in GEAR menu and Credits.
  • The T-REX Mask cosmetic in the store does not properly display a description
  • Stalkers - Freeze texture is not appearing on them after being frozen from a Sharpshooter's grenade.
  • Push to VOIP Remains On After First Use and Doesn't Turn Off With Repeated Key Presses
  • Personal Best Records are not saving
  • Catacomb - large light culls out early
  • Controller sensitivity max too low
  • Brazilian Portuguese - Trader Menu Perk Change Menu Cancel Button Text Clipping (Translation Is As Short as Possible)
  • Reverend Alberts slit in his chest
  • German G.Mask & Tac.Headset have no item descriptions
  • Steam Achievements - Typo in Hellish Survivalist Description Text
  • VS Bloat can project bile mine through glass without breaking it
  • Versus - Patriarch Mortar animation repeats and looks odd.
  • Versus - wrong message displayed when switching to Zed team mid-game
  • All Foreign Language Localization: map names in score menu are not pulling from translations
  • Prison - minor z-fighting with jail door and wall
  • Log spam - Missing animation warnings
  • Survivalist - AutoUpgrade Sells Primary Tier 1 Weapon 1 and Buys Dual 9mms with low Dosh
  • Outpost - cafeteria vents/windows cull early
  • Outpost - grounds culls out early
  • Outpost - open hole in wall
  • Hostile Grounds : Grenades go through Metropolitan Entrance.
  • Blood and Puke HUD Overlay Not scaling properly for higher FOV settings
  • C4 - Not detonating properly after going over limit
  • Text on Firebug perk description that was missing
  • Zweihander has Inconsistent Attack Range Between Attacking Zeds and Walls
  • Infernal Realm - Intersecting Guard Rail Meshes and Offset Positioning at Large Staircase
  • Credits - Jonathan Howard's Name was spelled wrong
  • Polish LOC - server browser header
  • Trader Menu - Changing Perks while in Trader Menu does not update grenade information.
  • Prison - Window bars not attached to wall
  • Missing M79 elite reload 3P animations
  • P90 elite reload causes player to crouch when reloading in 3rd person
  • HX25 - 3P Reload Animation: weapon jitters in hands
  • C4 - Unable to blow up half of the set C4.
  • Brazilian Portuguese LOC - Connection Lost message via server browser is not translated
  • AA12 - Gun Check Animation in Which Charging Handle is Pulled Back is Missing SFX
  • 3P M14-EBR Thrown Down Model Does Not Feature Scope
  • 2D Icon for M14 EBR is Missing Scope from 1P Model
  • Survivalist skill - Passive heavy armor doesn't increase max capacity
  • AA12 - 1P Gun Check Animation Issues with Character Wrist
  • French Localization : "Mouse Wheel Down" and "Mouse Wheel Up" translated incorrectly on the Key Bindings Menu.
  • VS - Multiple Boss Spawn When Entire Zed Team Leaves During Match and Rejoins During Boss Wave
  • Siren is not using per-difficulty settings
  • Bloat - Dying a few seconds after knockdown
  • Burning Paris - building wall culls out
  • No fire tick damage with certain skills
  • KF-Outpost - Exploit spot behind tires inside the Transportation Maintenance room.
  • C4 disappears if thrown while sprinting
  • Berserker - Skirmisher skill heals 2 points per second, description states it should be 1 point
  • SWAT shoots 9mm faster in Zedtime and Commando can't despite having similar skills
  • Eviscerator - Not audible or no impact sounds.
  • Character Fav Weapon Lines assigned to right weapons
  • Web Admin - missing thumbnails for newer maps
  • KF-Burning Paris - Noticeable occlusion occurring behind Hotel windows.
  • Farmhouse - Players can avoid damage from zeds by crouching inside the tire swing.
  • Burning Paris - Zed Navigation Exploit by Hiding in Stack of 3 Boxes
  • Nail Shotgun - Missing SFX on Gun Check Animation
  • If When Sirens Get Knocked Down Into Manholes, They Get Stuck and Scream Endlessly
  • VS Scoreboard - Players Leaving from the Human team In the Ready Up Lobby are Counted towards Player Deaths Penalty for the First Round
  • Rae Higgins - Severe Clipping With GS9 Mask and Riot Helm Accessory
  • Containment Station - caged clot occasionally has broken animations
  • Containment Station - Updated catwalk zed ‘closet’
  • Hostile Grounds - Invisible Ceiling for Zeds Near Truck at the Center of the Map
  • Black Forest - (VS) Break Out of Map Spot Accessible to Player Slashers Through Jumping on Rock Wall
  • Changed microwave gun to do ground fire like the flamethrower
  • Corrected "Kriss SMG Horzine Elite" skins to have the correct skin quality in name
  • Burning Paris - Covered up hole in wall
  • Burning Paris - Covered holes in building trim
  • Hostile Grounds - Reworked blocking volumes to allow better zed clearance
  • Outpost - IK Issues with Snowbanks and Feet (Humans and Zeds)
  • Infernal Realms - Adjusted spawn rooms to remove adjacent "VsNoGo" volumes

NOT INCLUDED IN UPDATE BUT FIXED/BEING WORKED ON:

  • Workshop Upload Tool missing newer content
  • Outpost (VS) - Zed Players Can Get Permanently Stuck If They Jump In a Particular Corner
  • Outpost (VS) - No Collision Set Up for Watchtower in Zed Spawn Area
  • Skirmisher skill healing is applied when using any weapon, should only be applied when using berserker melee weapons
  • French LOC - party switching between browser & matchmaking; text cut off
  • Spanish LOC - Server browser tab cuts off
  • Brazilian Portuguese LOC - party switching between browser & matchmaking; text cut off
  • Option to disable auto upgrade feature

KNOWN ISSUES:

  • The SDK is not shipping due to a material issue we are tracking down
  • Input configs will be wiped in this update - we hope to have this addressed when we ship the full update