Heckler & Koch UMP

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Killing Floor 2 item
Heckler & Koch UMP
KF2 Perk SWAT White.png
Kf2 weap hkump.png
KF2 Weight White.png
 5
MAGAZINE SIZE 30 KF2 Magazine Gray.png
SPARE AMMO CAPACITY 290 KF2 Ammo Gray.png
DAMAGE
45
FIRE RATE
600
ACCURACY
70
PENETRATION
0
"Choice of full-auto and burst fire modes."
"Alt-fire to toggle between fire modes."
"One of the newer additions to the MP family. Maybe an uncle? Do submachineguns have families?"
General Information
Pricing KF2 Dosh Gray.png 1200
Ammo Cost KF2 Dosh Gray.png 36
Weapon Type SMG KF2 WeaponType SMG Gray.png
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 30 + 60 KF2 Ammo Gray.png
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Parry (damage multiplier) ×Expression error: Unrecognized punctuation character "{".
Secondary Ammunition
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
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Ammo Cost KF2 Dosh Gray.png {{{SecondaryAmmunition_AmmoCost}}}
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Technical Information
Related Achievements
PS4 Trophies


The Heckler & Koch UMP is the SWAT's tier 3 weapon. Compare to other SWAT's weapons, UMP is somehow different as it offers high damage per bullet with relatively slow rate of fire while other SMGs rather shoot fast but inflict less damage per shot.

Description

"Choice of full-auto and burst fire modes. Alt-fire to toggle between fire modes."

Flavor Text

"One of the newer additions to the MP family. Maybe an uncle? Do submachineguns have families?"

Technical Information

Damage = 45.
Damage (bash) = 24.

Damage Type = Ballistic.
Damage Type Group = SMG.

Rate OF Fire = 1200.
Rate Of Fire (buttstock bash) = 53.

Reload Time:
Tactical Reload: Normal = 2.00s, Elite = 1.58s.
Dry Reload: Normal = 2.56s, Elite = 1.77s.

Equip Time = 0.43s.
Putdown Time = 0.56s.

Weapon Powers:
Gun hit power = 16.
Stumble power = 16.

Upgrades

Upg1 (700): Base damage x1.13, Base weight + 1.
Upg2 (1500): Base damage x1.24, Base weight + 2.

Notes

  • Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.

Trivia

  • Can deal up to 14400 damage with full ammo (320) capacity as off-perk weapon.
  • Highest damage per bullet is whole SWAT's arsenal.

Gallery