Seeker Six

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Killing Floor 2 item
Seeker Six
KF2 Perk Demolitionist White.png
KF2 Weapon SeekerSix White.png
KF2 Weight White.png
 9
MAGAZINE SIZE 6 KF2 Magazine Gray.png
SPARE AMMO CAPACITY 84 KF2 Ammo Gray.png
DAMAGE
245
FIRE RATE
200
ACCURACY
100
PENETRATION
0
"Fire mode launches an unguided rocket."
"Aiming in altfire actives a targeting laser and enables guided rockets."
"A versatile, high-explosive weapon that can track and engage multiple targets at once."
General Information
Pricing KF2 Dosh Gray.png 1500
Ammo Cost KF2 Dosh Gray.png 40
Weapon Type Explosive KF2 WeaponType Explosive Gray.png
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 6 + 18 KF2 Ammo Gray.png
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Parry (damage multiplier) ×Expression error: Unexpected round operator.
Secondary Ammunition
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
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Ammo Cost KF2 Dosh Gray.png {{{SecondaryAmmunition_AmmoCost}}}
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Full Recharge Time Expression error: Unrecognized punctuation character "{".s
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Technical Information
Related Achievements
PS4 Trophies


The Seeker Six is one of the two Demolitionist's tier 4 weapons, the other being RPG-7. It is magazine-fed rocket launcher with the built-in autotargeting feature.

Description

"Fire mode launches an unguided rocket. Aiming in altfire actives a targeting laser and enables guided rockets."

Flavor Text

"A versatile, high-explosive weapon that can track and engage multiple targets at once."

Technical Information

Damage (projectile impact) = 120.
Damage (explosion) = 125.
Damage (bash) = 29.

This weapon does two types of the damage - direct hit that only affect your initial target and AOE explosion of the rocket.
Damage Type Group: Ballistic_Shell, Explosive.

Explosion Radius (rocket) = 2.5m.
Explosion Falloff (rocket) = Exponential (power or 2).

Rate Of Fire = 171.
Rate Of Fire (lock-on mode) = 200.

Reload Time = 2.96s.
Reload Time (elite) = 2.44s.
Force Reload Time (reload delayed for) = 0.4s.

Equip Time = 0.53s.
Putdown Time = 0.50s.

Weapon Powers:
Gun hit power (rocket direct hit) = 68.
Knockdown power (rocket direct hit) = 50.
Knockdown power (rocket explosion) = up to 40.
Stumble power (rocket direct hit) = 100.
Stumble power (rocket explosion) = up to 70.

Upgrades

Upg1 (1500): Base damage x1.125, Base weight + 1.

Notes

  • Up to 6 targets can be locked on, ADSing required to lock on the target, Significantly less recoil and slightly faster ROF in lock-on mode.
  • Does not lock on cloaking targets such as Stalkers.
  • Minimum travel distance for projectile to explode = 3.31m.
  • Projectile travel speed = 50m/s.
  • Direct hit does two types of the damage.
  • Projectile collide with either - ZED's hitzone or collision cylinder.

Trivia

  • Despite the common misconception, the Seeker Six rocket does ballistic damage at any range, regardless if it is armed or not.
  • Due to detonation safety distance of 3.31 meters and explosion radius of 2.5 meters it is impossible for users to hurt themselves with their own rockets.

Gallery