Winchester 1894: Difference between revisions
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(added in description, gave it numbers, spread out tech info, need to figure out how slow bullets are in zed time to compare, will get to notes and strategy later) |
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{{KF2WeaponInfo | {{KF2WeaponInfo | ||
| Name=Winchester 1894 | | Name=Winchester 1894 | ||
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| Achievement_0_Name= | | Achievement_0_Name= | ||
}} | }} | ||
The '''Winchester 1894''' is the [[Sharpshooter_(Killing_Floor_2)|Sharpshooter's]] starting weapon. | The '''Winchester 1894''' is the [[Sharpshooter_(Killing_Floor_2)|Sharpshooter's]] starting weapon. It is an old level-action rifle, with no modern modifications of any kind. | ||
It has a magazine size of 12 shots. With a full supply of ammo, it can reload 7 times + its initial magazine. As a part of the multi-perk weapon system, the Winchester 1894 also belongs to the arsenal of the [[Gunslinger]]. | |||
[[Category:KF2]] | |||
<div class="toclimit-3">__TOC__</div> | <div class="toclimit-3">__TOC__</div> | ||
==Description== | ==Description & Flavor Text== | ||
''- "Fire mode is single shot only."'' | |||
''"The classic Model 1894 Winchester lever-action rifle."'' | ''- "The classic Model 1894 Winchester lever-action rifle."'' | ||
==Technical Information== | ==Technical Information== | ||
Damage = 80. | '''<big>Damage:</big>''' | ||
* Per bullet = 80. | |||
* Buttstock bash = 30. | |||
Damage Type = Ballistic.< | <big>'''Damage Type = Ballistic.'''</big> | ||
<big>'''Damage Type Group = Rifle.'''</big> | |||
Reload Time | <big>'''Rate Of Fire'''</big> | ||
* Semi-auto = 150 RPM. | |||
* Buttstock bash = 55. | |||
'''<big>Reload Time:</big>''' | |||
* '''Reloading from 0 bullets:''' | |||
** Normal = 1.04s. | |||
** Elite = 0.86s. | |||
* '''If at least 1 bullet is in the magazine:''' | |||
** Normal = 0.45s. | |||
** Elite = 0.26s. | |||
'''<big>Equip Time = 0.44s, Putdown Time = 0.42s.</big>''' | |||
'''<big>Weapon [[Mechanics (Killing Floor 2)#Gameplay - Afflictions|Powers]]:</big>''' | |||
* Gun hit power = 80. | |||
* Knockdown power = 20. | |||
Weapon Powers:< | * [[Mechanics (Killing Floor 2)#Weapons - Penetration power|Penetration]] power = 1.5. | ||
Gun hit power = 80. | * Stun power = 20. | ||
Knockdown power = 20. | |||
Penetration power = 1.5. | |||
Stun power = 20. | |||
==Upgrades== | ==Upgrades== | ||
* Upgrade 1 ('''500'''): Base damage x1.6 '''(128 per bullet)''', Base weight + 1 '''(6 total)'''. | |||
* Upgrade 2 ('''600'''): Base damage x1.9 '''(152 per bullet)''', Base weight + 2 '''(7 total)'''. | |||
* Upgrade 3 ('''700'''): Base damage x2.3 '''(184 per bullet)''', Base weight + 3 '''(8 total)'''. | |||
* Upgrade 4 ('''1500'''): Base damage x2.5 '''(200 per bullet)''', Base weight + 4 '''(9 total)'''. | |||
==Notes== | ==Notes== | ||
*Projectile speed | *Projectile speed in ZED Time is 240 m/s. | ||
*Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil. | *Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil. | ||
Revision as of 09:11, 1 January 2021
Killing Floor 2 item | |||
5
|
+ | ||
MAGAZINE SIZE | 12 | ||
SPARE AMMO CAPACITY | 84 | ||
DAMAGE | 80 | ||
FIRE RATE | 150 | ||
ACCURACY | 70 | ||
PENETRATION | 1.5 | ||
• "Fire mode is single shot only." • "The classic Model 1894 Winchester lever-action rifle." | |||
General Information | |||
Pricing | 200 | ||
Ammo Cost | 30 | ||
Weapon Type | Rifle | ||
Weapon Information | |||
Starting Ammo | 12 + 48 | ||
The Winchester 1894 is the Sharpshooter's starting weapon. It is an old level-action rifle, with no modern modifications of any kind.
It has a magazine size of 12 shots. With a full supply of ammo, it can reload 7 times + its initial magazine. As a part of the multi-perk weapon system, the Winchester 1894 also belongs to the arsenal of the Gunslinger.
Description & Flavor Text
- "Fire mode is single shot only."
- "The classic Model 1894 Winchester lever-action rifle."
Technical Information
Damage:
- Per bullet = 80.
- Buttstock bash = 30.
Damage Type = Ballistic.
Damage Type Group = Rifle.
Rate Of Fire
- Semi-auto = 150 RPM.
- Buttstock bash = 55.
Reload Time:
- Reloading from 0 bullets:
- Normal = 1.04s.
- Elite = 0.86s.
- If at least 1 bullet is in the magazine:
- Normal = 0.45s.
- Elite = 0.26s.
Equip Time = 0.44s, Putdown Time = 0.42s.
Weapon Powers:
- Gun hit power = 80.
- Knockdown power = 20.
- Penetration power = 1.5.
- Stun power = 20.
Upgrades
- Upgrade 1 (500): Base damage x1.6 (128 per bullet), Base weight + 1 (6 total).
- Upgrade 2 (600): Base damage x1.9 (152 per bullet), Base weight + 2 (7 total).
- Upgrade 3 (700): Base damage x2.3 (184 per bullet), Base weight + 3 (8 total).
- Upgrade 4 (1500): Base damage x2.5 (200 per bullet), Base weight + 4 (9 total).
Notes
- Projectile speed in ZED Time is 240 m/s.
- Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.
Strategy
Gains all the perk bonuses from Gunslinger thanks to multi-perk weapon system.
Gallery
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Winchester 1894