User contributions
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- 07:58, 11 January 2021 (diff | hist) . . (+1,031) . . Field Medic (Killing Floor 2) (redid intro and added stuff to general info, will get to strategy later on) (Tag: Visual edit)
- 20:11, 8 January 2021 (diff | hist) . . (+599) . . M1911 Pistol (single & dual) (did tech info for both of them, looks a bit awkward for now until i figure out something to distinguish dual and solo easily while keeping it compact) (Tag: Visual edit)
- 19:58, 8 January 2021 (diff | hist) . . (+98) . . M1911 Pistol (single & dual) (took out description in template and moved it over to the main article, looks a lot more compact without it) (Tag: Visual edit)
- 19:55, 8 January 2021 (diff | hist) . . (-341) . . M1911 Pistol (single & dual) (Tag: Visual edit: Switched)
- 19:54, 8 January 2021 (diff | hist) . . (+1,581) . . Dual 1858 Revolvers (did notes, perk synergies, strategy, and trivia on black powder guns) (current) (Tag: Visual edit)
- 19:35, 8 January 2021 (diff | hist) . . (+13) . . m AR-15 Varmint Rifle (on upgrades, changed "damage" to "per bullet" for consistency with other weapons) (current) (Tag: Visual edit)
- 19:12, 8 January 2021 (diff | hist) . . (+1,423) . . Winchester 1894 (added in perk synergy and strategy) (Tag: Visual edit: Switched)
- 18:20, 8 January 2021 (diff | hist) . . (+54) . . m MP7 SMG (current) (Tag: Visual edit)
- 23:20, 7 January 2021 (diff | hist) . . (+86) . . Dual 1858 Revolvers (did intro and description, will finish this later) (Tag: Visual edit)
- 22:56, 7 January 2021 (diff | hist) . . (+1,702) . . MP7 SMG (added in intro, cleaned up tech info, added in skill synergies and strategy, reworded trivia) (Tag: Visual edit)
- 21:50, 7 January 2021 (diff | hist) . . (-6) . . m Winchester 1894 (Tag: Visual edit)
- 08:37, 3 January 2021 (diff | hist) . . (+3,318) . . M1911 Pistol (single & dual) (experimenting for now, sucks that i can't stack the 2 templates on top of each other, may have just drop this if this looks real bad) (Tag: Visual edit)
- 08:11, 3 January 2021 (diff | hist) . . (+7) . . N M1911 Pistol (single & dual) (Created page with "example")
- 09:11, 1 January 2021 (diff | hist) . . (+607) . . Winchester 1894 (added in description, gave it numbers, spread out tech info, need to figure out how slow bullets are in zed time to compare, will get to notes and strategy later) (Tag: Visual edit)
- 08:44, 1 January 2021 (diff | hist) . . (+17) . . AR-15 Varmint Rifle (edited magazine grammar, missed it on the first look over) (Tag: Visual edit)
- 08:42, 1 January 2021 (diff | hist) . . (+11) . . AR-15 Varmint Rifle (changed ar-15 to generic assault rifle for consistency with sg 500) (Tag: Visual edit)
- 08:40, 1 January 2021 (diff | hist) . . (+4) . . m SG 500 Pump-Action (changed the mossberg part to generic pump action, its name was repeated 3 times so it would flow a bit better without the 2nd one) (Tag: Visual edit)
- 08:37, 1 January 2021 (diff | hist) . . (+452) . . N Talk:Gunslinger (Created page with "thoughts on merging dual pistols with main page? seems a bit redundant to have what's effectively the same page but with only some stats doubled and it'd save a bit of clickin...")
- 04:59, 28 December 2020 (diff | hist) . . (+18) . . m Support (Killing Floor 2) (bit of some grammar and minor changes)
- 08:58, 26 December 2020 (diff | hist) . . (+1,795) . . Support (Killing Floor 2) (added in prose for intro, added a lot for general info, will get to strategy eventually)
- 08:23, 26 December 2020 (diff | hist) . . (+1,332) . . HX25 Grenade Pistol (redid intro, spread out tech info, added in numbers, removed trivia about hk69a1 because it's in intro, added in that it's the only tier 1 weapon that costs 300, added skill synergies, and did strategy)
- 06:06, 25 December 2020 (diff | hist) . . (+103) . . m HMTech-101 Pistol (added in dosh cost for upgrade and ammo) (current)
- 07:13, 23 December 2020 (diff | hist) . . (-11) . . m Berserker (Killing Floor 2) (minor grammar edit to quote) (current)
- 10:51, 22 December 2020 (diff | hist) . . (+171) . . m Berserker (Killing Floor 2) (added in a quote to help give the page some life, will eventually get to polishing strategy here)
- 10:29, 22 December 2020 (diff | hist) . . (+1,260) . . Commando (Killing Floor 2) (put in some prose for commandos, touched up general information, will get to strategy later)
- 23:42, 21 December 2020 (diff | hist) . . (+1,629) . . HMTech-101 Pistol (made intro meatier, gave it description, gave it some numbers, added skill synergies, cleaned up strategies)
- 22:25, 21 December 2020 (diff | hist) . . (+49) . . m SG 500 Pump-Action (added in upgrade and ammo cost, slightly changed wording of reloading info)
- 09:00, 19 December 2020 (diff | hist) . . (+1,924) . . SG 500 Pump-Action (added description in intro, numbers, separated tech info, skill synergy section, strategy section, removed full damage potential and based-on trivia since i already put it up there in intro, added flashlight trivia)
- 04:34, 19 December 2020 (diff | hist) . . (+157) . . m Frost Fang (added trivia section about ragdolls literally flying away when you kill a zed) (current)
- 20:52, 17 December 2020 (diff | hist) . . (+30) . . m AR-15 Varmint Rifle (minor grammar edits)
- 11:29, 17 December 2020 (diff | hist) . . (+1,795) . . AR-15 Varmint Rifle (added in description, put in numbers, tech info bolded and separated, perk synergies, and some strategies. also removed the trivia about its full damage at full ammo, felt a bit too technical when most players don't know HP numbers that well.)
- 08:41, 15 December 2020 (diff | hist) . . (+148) . . m HRG Incision (wanted to note that it only has 1 shot despite the UI saying it has 2 when using combatant doctor before i forget, will get to this page eventually)
- 09:25, 14 December 2020 (diff | hist) . . (+378) . . m Bloat (Killing Floor 2) (cleaned up the page a bit, made intro meatier, not a lot fundamentally changed) (current)
- 09:48, 13 December 2020 (diff | hist) . . (+2,118) . . VLAD-1000 Nailgun (made intro better, gave it some much needed numbers like shotgun magazine size and spare magazines in there, made tech info more clear, added perk synergies, cleaned up strategy and added some support tips)
- 20:32, 12 December 2020 (diff | hist) . . (+326) . . m Crawler (Killing Floor 2) (cleaned up page a bit, really minor stuff) (current)
- 20:15, 12 December 2020 (diff | hist) . . (+86) . . User:Wowololo (current)
- 13:49, 12 December 2020 (diff | hist) . . (-38) . . m Slasher (made last part of beginning paragraph consistent with other clots, gave behavior and tactics text some breathing room) (current)
- 13:42, 12 December 2020 (diff | hist) . . (+642) . . User talk:Simplecat (→heya, thanks for the help on the crovel: new section)
- 12:22, 12 December 2020 (diff | hist) . . (+716) . . Crovel Survival Tool (combined description and flavor text, spread out tech info, added in perk synergies (personal input, add in something if you'd like), specified upgrade info by doing math for it)
- 01:38, 9 December 2020 (diff | hist) . . (+619) . . Stalker (Killing Floor 2) (added appearance description, made tactics clearer)
- 20:09, 8 December 2020 (diff | hist) . . (-2) . . m Berserker (Killing Floor 2)
- 19:47, 8 December 2020 (diff | hist) . . (+8) . . m Alpha Clot (current)
- 19:44, 8 December 2020 (diff | hist) . . (+193) . . m Crawler (Killing Floor 2)
- 10:33, 8 December 2020 (diff | hist) . . (+901) . . Crawler (Killing Floor 2) (made the intro meatier, cleaned up tactics)
- 10:21, 8 December 2020 (diff | hist) . . (+189) . . m Alpha Clot
- 10:08, 8 December 2020 (diff | hist) . . (+8) . . m Slasher
- 21:03, 29 November 2020 (diff | hist) . . (+4) . . m Berserker (Killing Floor 2)
- 09:29, 29 November 2020 (diff | hist) . . (+1,644) . . Berserker (Killing Floor 2) (made intro better, added in general information)
- 08:36, 29 November 2020 (diff | hist) . . (+322) . . Slasher (gave their appearance a description, made them sound more dangerous because they are, cleaned up notes and strategy)
- 08:18, 29 November 2020 (diff | hist) . . (+490) . . Crovel Survival Tool (made its intro a bit meatier, made the strategy a bit clearer on how to best use it)
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