MP5RAS SMG: Difference between revisions

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[[Category:KF2]]
{{KF2WeaponInfo
{{KF2WeaponInfo
| Name=MP5RAS SMG
| Name=MP5RAS SMG
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| Accuracy=70.000000
| Accuracy=70.000000
| Penetration=0.000000
| Penetration=0.000000
| Description=• ''"Choice of full-auto and semi-auto fire modes."''<br/.>• ''"Alt-fire to toggle between fire modes."''<br/>• ''"The latest version of one of the most widely used submachine guns in the world."''
| Description=• ''"Choice of full-auto and 3-round burst fire modes."''<br/.>• ''"Alt-fire to toggle between fire modes."''<br/>• ''"The latest version of one of the most widely used submachine guns in the world."''
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| PerkName=SWAT
| PerkName=SWAT
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| InitialSpareMags=4
| InitialSpareMags=4
| AmmoCost=28
| AmmoCost=25
| WeaponType=SMG
| WeaponType=SMG
|
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| Achievement_0_Name=
| Achievement_0_Name=
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The '''MP5RAS SMG''' is the [[SWAT|SWAT's]] ''tier 2'' weapon.
The '''MP5RAS SMG''' is the [[SWAT|SWAT's]] ''tier 2'' weapon.


<div class="toclimit-3">__TOC__</div>
<div class="toclimit-3">__TOC__</div>


==Description==
==Description & Flavor Text==
 
''- "Choice of full-auto and 3-round burst fire modes. Alt-fire to toggle between fire modes."''
''"Choice of full-auto and semi-auto fire modes. Alt-fire to toggle between fire modes."''
 
==Flavor Text==


''"The latest version of one of the most widely used submachine guns in the world."''
''- "The latest version of one of the most widely used submachine guns in the world."''


==Technical Information==
==Technical Information==
'''<big>Damage:</big>'''
* Damage per bullet = 25.
* Buttstock bash = 24.


Damage = 25.<br />  
'''<big>Damage Type = Ballistic.</big>'''
Damage (bash) = 24.<br />  


Damage Type = Ballistic.<br />  
'''<big>Damage Type Group = SMG.</big>'''
Damage Type Group = SMG.<br />  


Rate OF Fire = 895.<br />
'''<big>Rate Of Fire:</big>'''
Rate Of Fire (buttstock bash) = 53.<br />
* Full and semi-auto = 895 RPM.
* Bash = 53.


Reload Time:<br />  
'''<big>Reload Time:</big>'''
Tactical Reload: Normal = 2.00s, Elite = 1.58s.<br />
* '''Tactical Reload:'''
Dry Reload: Normal = 2.56s, Elite = 1.83s.<br />
** Normal = 2.00s.
** Elite = 1.58s.
* '''Dry Reload:'''
** Normal = 2.56s.
** Elite = 1.83s.


Equip Time = 0.43s.<br />
'''<big>Equip Time = 0.43s, Putdown Time = 0.56s.</big>'''
Putdown Time = 0.56s.<br />  


Weapon Powers:<br />  
<big>'''Weapon [[Mechanics (Killing Floor 2)|Powers]]:'''</big>
Gun hit power = 12.<br />
* Gun hit power = 12.
Stumble power = 12.<br />
* Stumble power = 12.


==Upgrades==
==Upgrades==
 
*Upgrade 1 (600): Base damage x1.2 '''(30 per bullet)''', Base weight + 1 '''(5 total)'''.
Upg1 (600): Base damage x1.2, Base weight + 1.<br />
*Upgrade 2 (700): Base damage x1.4 '''(35 per bullet)''', Base weight + 2 '''(6 total)'''.
Upg2 (700): Base damage x1.4, Base weight + 2.<br />
*Upgrade 3 (1500): Base damage x1.6 '''(40 per bullet)''', Base weight + 3 '''(7 total)'''.
Upg3 (1500): Base damage x1.6, Base weight + 3.<br />


==Notes==
==Notes==
*Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.
*Costs '''2800''' Dosh to fully upgrade.
*Costs '''252''' Dosh to fully replenish ammo from 0 bullets.


* Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.<br />
== Trivia ==
*Can deal up to 9000 damage with full ammo (360) capacity as off-perk weapon.
*In game MP5RAS SMG holds incorrect amount of bullets in each magazine - 40 compare to real life Heckler & Koch MP5A2's 30. This was a balance choice decision made in version [[Update 1043 (Killing Floor 2)|1043]] to make MP5 more appealing choice than SWAT's [[MP7 SMG|starting]] weapon.


{{KF2NavBox}}
== Gallery ==
<gallery mode="packed" heights="275">
File:Swat-mp5ras.png|MP5RAS SMG
</gallery>{{KF2NavBox}}

Latest revision as of 22:14, 21 September 2023

Killing Floor 2 item
MP5RAS SMG
 4
MAGAZINE SIZE 40
SPARE AMMO CAPACITY 320
DAMAGE
25
FIRE RATE
896
ACCURACY
70
PENETRATION
0
• "Choice of full-auto and 3-round burst fire modes."
• "Alt-fire to toggle between fire modes."
• "The latest version of one of the most widely used submachine guns in the world."
General Information
Pricing 650
Ammo Cost 25
Weapon Type SMG
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 40 + 160
Block (multiplier for incoming damage) ×Expression error: Unrecognized punctuation character "{".
Parry (multiplier for incoming damage) ×Expression error: Unrecognized punctuation character "{".
Secondary Attack
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
Expression error: Unrecognized punctuation character "{".
Fire Rate
Expression error: Unrecognized punctuation character "{".
Accuracy
Expression error: Unrecognized punctuation character "{".
Penetration
Expression error: Unrecognized punctuation character "{".
Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
Ammo Consumption (per use) Expression error: Unrecognized punctuation character "{".
Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
Heal Amount Expression error: Unrecognized punctuation character "{". ✚
Heal Amount (solo) Expression error: Unrecognized punctuation character "{". ✚
Full Recharge Time Expression error: Unrecognized punctuation character "{".s
Full Recharge Time (self injection) Expression error: Unrecognized punctuation character "{".s
Technical Information
Related Achievements
PS4 Trophies

The MP5RAS SMG is the SWAT's tier 2 weapon.

Description & Flavor Text

- "Choice of full-auto and 3-round burst fire modes. Alt-fire to toggle between fire modes."

- "The latest version of one of the most widely used submachine guns in the world."

Technical Information

Damage:

  • Damage per bullet = 25.
  • Buttstock bash = 24.

Damage Type = Ballistic.

Damage Type Group = SMG.

Rate Of Fire:

  • Full and semi-auto = 895 RPM.
  • Bash = 53.

Reload Time:

  • Tactical Reload:
    • Normal = 2.00s.
    • Elite = 1.58s.
  • Dry Reload:
    • Normal = 2.56s.
    • Elite = 1.83s.

Equip Time = 0.43s, Putdown Time = 0.56s.

Weapon Powers:

  • Gun hit power = 12.
  • Stumble power = 12.

Upgrades

  • Upgrade 1 (600): Base damage x1.2 (30 per bullet), Base weight + 1 (5 total).
  • Upgrade 2 (700): Base damage x1.4 (35 per bullet), Base weight + 2 (6 total).
  • Upgrade 3 (1500): Base damage x1.6 (40 per bullet), Base weight + 3 (7 total).

Notes

  • Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.
  • Costs 2800 Dosh to fully upgrade.
  • Costs 252 Dosh to fully replenish ammo from 0 bullets.

Trivia

  • Can deal up to 9000 damage with full ammo (360) capacity as off-perk weapon.
  • In game MP5RAS SMG holds incorrect amount of bullets in each magazine - 40 compare to real life Heckler & Koch MP5A2's 30. This was a balance choice decision made in version 1043 to make MP5 more appealing choice than SWAT's starting weapon.

Gallery