M99 AMR: Difference between revisions

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The '''M99 AMR''' is the [[Sharpshooter_(Killing_Floor_2)|Sharpshooter's]] ''tier 5'' weapon. It is the heaviest weapon in the arsenal, doing huge amount of the damage per bullet. With the proper skill setup M99 AMR is capable of one-shot-killing [[Scrake (Killing Floor 2)|Scrakes]] and two-shot-killing [[Fleshpound (Killing Floor 2)|Fleshpounds]]. As a trade-off for its devastaing power this weapon leaves only 3 spare blocks of weight for a backup weapon and has rather low ammo pool.
The '''M99 AMR''' is the [[Sharpshooter_(Killing_Floor_2)|Sharpshooter's]] ''tier 5'' weapon. It is the heaviest weapon in the arsenal, doing huge amount of the damage per bullet. With the proper skill setup M99 AMR is capable of one-shot-killing [[Scrake (Killing Floor 2)|Scrakes]] and two-shot-killing [[Fleshpound (Killing Floor 2)|Fleshpounds]]. As a trade-off for its devastaing power this weapon leaves only 3 spare blocks of weight for a backup weapon and has rather low ammo pool and rate of fire.


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*Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.
*Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.


{{KF2NavBox}}
== Trivia ==
 
* Heaviest weapon in sharpshooter arsenal, let alone in game - taking 12 blocks of weight in backpack.
 
== Gallery ==
<gallery mode="packed" heights="275">
File:Sharpshooter-m99.png|M99 AMR
</gallery>{{KF2NavBox}}

Revision as of 19:17, 20 October 2018

Killing Floor 2 item
M99 AMR
 12
MAGAZINE SIZE 1
SPARE AMMO CAPACITY 20
DAMAGE
850
FIRE RATE
38
ACCURACY
100
PENETRATION
5
"Fire mode is single shot only."
"Every shot packs a punch...well, one really big bullet. High penetration, high pain."
General Information
Pricing 2500
Ammo Cost 50
Weapon Type Rifle
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 1 + 6
Block (multiplier for incoming damage) ×Expression error: Unexpected round operator.
Parry (multiplier for incoming damage) ×Expression error: Unexpected round operator.
Secondary Attack
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
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Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
Heal Amount Expression error: Unexpected round operator.
Heal Amount (solo) Expression error: Unrecognized punctuation character "{".
Full Recharge Time Expression error: Unrecognized punctuation character "{".s
Full Recharge Time (self injection) Expression error: Unrecognized punctuation character "{".s
Technical Information
Related Achievements
PS4 Trophies


The M99 AMR is the Sharpshooter's tier 5 weapon. It is the heaviest weapon in the arsenal, doing huge amount of the damage per bullet. With the proper skill setup M99 AMR is capable of one-shot-killing Scrakes and two-shot-killing Fleshpounds. As a trade-off for its devastaing power this weapon leaves only 3 spare blocks of weight for a backup weapon and has rather low ammo pool and rate of fire.

Description

"Fire mode is single shot only."

Flavor Text

"Every shot packs a punch...well, one really big bullet. High penetration, high pain."

Technical Information

Damage = 850.
Damage (buttstock bash) = 30.

Damage Type = Ballistic.
Damage Type Group = Rifle.

Rate Of Fire = 22 RPM.
Rate Of Fire (elite reload) = 27 RPM.
Rate Of Fire (bash) = 54.

Reload Time (refire + animation) = 2.63s.
Reload Time (refire + elite animation) = 2.15s.
Force Reload Time (reload delayed for) = 0.50s.

Equip Time = 0.62s.
Putdown Time = 0.74s.

Gun hit power = 300.
Melee hit power = 100.
Knockdown power = 15.
Penetration power = 5.
Stun power = 50.
Stumble power = 600.

Notes

  • Highest tier Sharpshooter weapon, has no upgrades available.
  • Has a lot of affliction powers on it. Even if the bullet will not kill it will likely immobilize a ZED for a brief moment.
  • Despite the Flavour Text description, has twice less penetration power than Rail Gun.
  • Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.

Trivia

  • Heaviest weapon in sharpshooter arsenal, let alone in game - taking 12 blocks of weight in backpack.

Gallery