Dual .50 Desert Eagles: Difference between revisions

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[[Category:KF2]]
{{KF2WeaponInfo
{{KF2WeaponInfo
| Name=Dual .50 Desert Eagles
| Name=Dual .50 Desert Eagles

Revision as of 22:32, 10 September 2019

Killing Floor 2 item
Dual .50 Desert Eagles
 4
MAGAZINE SIZE 14
SPARE AMMO CAPACITY 98
DAMAGE
91
FIRE RATE
545
ACCURACY
50
PENETRATION
2
"Fire mode is semi-auto only."
"Alt-fire switches aiming styles when in Ironsights."
"A pair of Desert Eagle hand cannons. Each can be individually sold or dropped."
General Information
Pricing 1100
Ammo Cost 42
Weapon Type Pistol
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 14 + 28
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Parry (multiplier for incoming damage) ×Expression error: Unexpected round operator.
Secondary Attack
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
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Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
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Technical Information
Related Achievements
PS4 Trophies


The Dual .50 Desert Eagles are the Gunslinger's tier 3 weapons. Each of the handguns can be wielded or sold/dropped separately.

Compare to the single pistol, Dual .50 Desert Eagles has increased rate of fire and magazine size but also slower reload speed.

Description

"Fire mode is semi-auto only. Alt-fire switches aiming styles when in Ironsights."

Flavor Text

"A pair of Desert Eagle hand cannons. Each can be individually sold or dropped."

Technical Information

Damage = 98.
Damage (buttstock bash) = 24.

Rate Of Fire = 545 RPM.
Rate Of Fire (bash) = 102.

Damage Type = Ballistic.
Damage Type Group = Handgun.

Reload Time (tactical): Normal = 3.04s, Elite = 2.33s.
Reload Time (dry): Normal = 3.00s, Elite = 1.96s.

Equip Time = 0.31s.
Putdown Time = 0.46s.

Weapon Powers:
Gun hit power = 150.
Knockdown power = 20.
Penetration power = 2.
Stumble power = 30.

Upgrades

Upg1 (700): Base damage x1.25, Base weight + 2.
Upg2 (1500): Base damage x1.4, Base weight + 4.

Notes

  • Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.

Gallery