Dragonsbreath: Difference between revisions

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Putdown Time = 0.48s.<br />  
Putdown Time = 0.48s.<br />  


Weapon Powers:<br />  
[[Mechanics (Killing Floor 2)#Gameplay - Afflictions|Weapon Powers]]:<br />  
Burn power (pellet direct hit) = 25.<br />  
Burn power (pellet direct hit) = 20.<br />  
Burn power, per DOT tick = 18.5.<br />  
Burn power, per DOT tick = 10.<br />  
Gun hit power (pellet direct hit) = 12.<br />  
Gun hit power (pellet direct hit) = 12.<br />  
Penetration power = 2.<br />  
Penetration power = 2.<br />  
Stumble power (pellet direct hit) = 21.  
Stumble power (pellet direct hit) = 21.  


==Upgrades==
==[[Mechanics (Killing Floor 2)#Weapons - Upgrades|Upgrades]]==


Upg1 (600): Base damage x1.1, Base weight + 1.<br />
Upg1 (600): Base damage x1.1, Base weight + 1.<br />
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Gains all the perk bonuses from [[Support (Killing Floor 2)|Support]] thanks to multi-perk weapon system.
Gains all the perk bonuses from [[Support (Killing Floor 2)|Support]] thanks to multi-perk weapon system.


== Gallery ==
==Gallery==
<gallery mode="packed" heights="275">
<gallery mode="packed" heights="275">
File:Firebug trenchgun.png|Dragonsbreath
File:Firebug trenchgun.png|Dragonsbreath
</gallery>{{KF2NavBox}}
</gallery>{{KF2NavBox}}

Revision as of 23:06, 1 March 2019

Killing Floor 2 item
Dragonsbreath
 5
MAGAZINE SIZE 6
SPARE AMMO CAPACITY 57
DAMAGE
208
FIRE RATE
86
ACCURACY
25
PENETRATION
2
"Fire mode is pump-action only."
"A shotgun using Dragon's Breath Incendiary Rounds. Not only deadly, but looks wonderful too."
General Information
Pricing 650
Ammo Cost 30
Weapon Type Shotgun
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 6 + 18
Block (multiplier for incoming damage) ×Expression error: Unexpected round operator.
Parry (multiplier for incoming damage) ×Expression error: Unexpected round operator.
Secondary Attack
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
Expression error: Unrecognized punctuation character "{".
Fire Rate
Expression error: Unrecognized punctuation character "{".
Accuracy
Expression error: Unrecognized punctuation character "{".
Penetration
Expression error: Unrecognized punctuation character "{".
Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
Ammo Consumption (per use) Expression error: Unrecognized punctuation character "{".
Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
Heal Amount Expression error: Unexpected round operator.
Heal Amount (solo) Expression error: Unrecognized punctuation character "{".
Full Recharge Time Expression error: Unrecognized punctuation character "{".s
Full Recharge Time (self injection) Expression error: Unrecognized punctuation character "{".s
Technical Information
Related Achievements
PS4 Trophies


The Dragonsbreath (formerly known as Incendiary Trench Gun) is one of the Firebug's tier 2 weapons. A stalwart of wars over, this rugged shotgun has significant stopping power. Loaded with Dragon's Breath incendiary shells to set foes alight. As a part of multi-perk weapon system Dragonsbreath also belong to the arsenal of Support.

Description

"Fire mode is pump-action only."

Flavor Text

"A shotgun using Dragon's Breath Incendiary Rounds. Not only deadly, but looks wonderful too."

Technical Information

Damage (per pellet) = 26.
DOT (direct hit and residual flame): Damage scale = x0.7, Duration = 2.7s, Interval = 0.5s.
Pellets (amount) = 8.
Damage (buttstock bash) = 25.

Residual Flames:
Chance To Spawn = 10% (per pellet).
Damage = 10, Radis = 1.5m, No falloff, Duration = 10s (for Firebug), 5s for other perks.

Spread Factor = 0.16.

Direct hits set ZEDs on Fire.
DOT duration = 2.7s, DOT interval = 0.5s, DOT damage scale (of pellet damage) = x0.7.
Note: Amount of the damage per DOT tick calculated based on the damage of the single pellet - it does not matter how many pellets hit the target, the DOT damage will be the same.

Damage Type = Ballistic (pellet), Fire (DOT).
Damage Type Group = Shotgun.

Rate Of Fire = 86 RPM.
Rate Of Fire (bash) = 52.

Reload Time (first shell): Normal = 1.67s, Elite = 1.28s.
Reload Time (each next shell): Normal = 0.55s, Elite = 0.36s.

Equip Time = 0.44s.
Putdown Time = 0.48s.

Weapon Powers:
Burn power (pellet direct hit) = 20.
Burn power, per DOT tick = 10.
Gun hit power (pellet direct hit) = 12.
Penetration power = 2.
Stumble power (pellet direct hit) = 21.

Upgrades

Upg1 (600): Base damage x1.1, Base weight + 1.
Upg2 (700): Base damage x1.2, Base weight + 2.
Upg3 (1500): Base damage x1.3, Base weight + 3.

Notes

  • DOT damage calculated of only one pellet.
  • Pellet impact has a chance to spawn a residual flame.
  • Pellets affected by gravity.
  • Player's stance has no effect on the pellet spread.

Strategy

Gains all the perk bonuses from Support thanks to multi-perk weapon system.

Gallery