Difference between revisions of "Battleaxe"

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(Created page with "{{KF2WeaponInfo | Name=Fire Axe | PerkImage=KF2_Perk_Berserker_White.png | PerkLink=Berserker (Killing Floor 2) | WeaponImage=Kf2_abomi_axe.png | Damage=250.000000 | FireRate=...")
 
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[[Category:KF2]]
 
{{KF2WeaponInfo
 
{{KF2WeaponInfo
| Name=Fire Axe
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| Name=Battleaxe
 
| PerkImage=KF2_Perk_Berserker_White.png
 
| PerkImage=KF2_Perk_Berserker_White.png
 
| PerkLink=Berserker (Killing Floor 2)
 
| PerkLink=Berserker (Killing Floor 2)
 
| WeaponImage=Kf2_abomi_axe.png
 
| WeaponImage=Kf2_abomi_axe.png
 
| Damage=250.000000
 
| Damage=250.000000
| FireRate=51.000000
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| FireRate=46.000000
 
| Accuracy=2.000000
 
| Accuracy=2.000000
 
| Penetration=0.000000
 
| Penetration=0.000000
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| GameVersion=
 
| GameVersion=
 
}}
 
}}
 
 
The '''Battleaxe''' is the [[Berserker (Killing Floor 2)|Berserker's]] ''tier 5'' weapon. It is the heaviest and most devastating weapon in Berserker's arsenal. Similar to its Killing Floor 1 predecessor, Battleaxe pushes ZEDs on impact and obliterates them with heavy attacks.
 
The '''Battleaxe''' is the [[Berserker (Killing Floor 2)|Berserker's]] ''tier 5'' weapon. It is the heaviest and most devastating weapon in Berserker's arsenal. Similar to its Killing Floor 1 predecessor, Battleaxe pushes ZEDs on impact and obliterates them with heavy attacks.
  
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Rate Of Fire:<br />
 
Rate Of Fire:<br />
 
Primary (combo) = 79.<br />
 
Primary (combo) = 79.<br />
Secondary = 45.<br />
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Secondary = 41.<br />
Secondary (backward) = 51.<br />
+
Secondary (backward) = 46.<br />
Bash = 59.<br />
+
Bash = 60.<br />
  
 
Equip Time = 0.76s.<br />
 
Equip Time = 0.76s.<br />
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==Notes==
 
==Notes==
  
*All attacks featuring pushback momentum. Stab attacks have more pushing force than primary and alt-fire attacks (100000 vs 30000).
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*All attacks feature pushback momentum. Stab attacks have more pushing force than primary and alt-fire attacks (100000 vs 30000).
 
*Highest tier Berserker weapon, has no upgrades available.
 
*Highest tier Berserker weapon, has no upgrades available.
* Heavy attacks may cause obliteration.
+
*Heavy attacks may cause obliteration.
 
*Heavy attacks while moving backwards are slightly faster than any other heavy attacks.
 
*Heavy attacks while moving backwards are slightly faster than any other heavy attacks.
*Amount of the damage per horizontal strike depend on player-to-ZED angle. Horizontal strikes do no more than 75% and not less than 50% of the base damage value.
+
*Amount of damage per horizontal strike depends on player-to-ZED angle. Horizontal strikes do no more than 75% and not less than 50% of the base damage value.
 
*Blockable damage types: Bludgeon / Slashing.
 
*Blockable damage types: Bludgeon / Slashing.
  
{{KF2NavBox}}
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==Gallery==
 +
<gallery mode="packed" heights="275">
 +
File:Kf2 battleaxe png.png|Battleaxe render
 +
</gallery>{{KF2NavBox}}

Latest revision as of 23:29, 15 May 2020

Killing Floor 2 item
Battleaxe
KF2 Perk Berserker White.png
Kf2 abomi axe.png
KF2 Weight White.png
 10
MAGAZINE SIZE KF2 Magazine Gray.png
SPARE AMMO CAPACITY KF2 Ammo Gray.png
DAMAGE
250
FIRE RATE
46
ACCURACY
2
PENETRATION
0
"Primary - slow slash attack, Hold Primary for combo attack."
"Secondary - heavy, slow attack that obliterates on death."
"Alt - block/parry."
"Outdated but still hits like a truck...a large, sharp truck."
General Information
Pricing KF2 Dosh Gray.png 2000
Ammo Cost KF2 Dosh Gray.png
Weapon Type Melee Weapon KF2 WeaponType Melee Weapon Gray.png
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo KF2 Ammo Gray.png
Block (multiplier for incoming damage) ×0.5
Parry (multiplier for incoming damage) ×0.4
Secondary Attack
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
Expression error: Unrecognized punctuation character "{".
Fire Rate
Expression error: Unrecognized punctuation character "{".
Accuracy
Expression error: Unrecognized punctuation character "{".
Penetration
Expression error: Unrecognized punctuation character "{".
Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
Ammo Consumption (per use) Expression error: Unrecognized punctuation character "{".
Ammo Cost KF2 Dosh Gray.png {{{SecondaryAmmunition_AmmoCost}}}
Heal Amount Expression error: Unexpected round operator.
Heal Amount (solo) Expression error: Unrecognized punctuation character "{".
Full Recharge Time Expression error: Unrecognized punctuation character "{".s
Full Recharge Time (self injection) Expression error: Unrecognized punctuation character "{".s
Technical Information
Related Achievements
PS4 Trophies

The Battleaxe is the Berserker's tier 5 weapon. It is the heaviest and most devastating weapon in Berserker's arsenal. Similar to its Killing Floor 1 predecessor, Battleaxe pushes ZEDs on impact and obliterates them with heavy attacks.

Description

"Primary - slow slash attack, Hold Primary for combo attack. Secondary - heavy, slow attack that obliterates on death. Alt - block/parry."

Flavor Text

"Outdated but still hits like a truck...a large, sharp truck."

Technical Information

Damage (Primary) = up to 120.
Damage (Secondary) = up to 250.
Damage (Stab) = up to 101.

Damage Type = Slashing (primary, secondary), Piercing (stab).

Maximum Hit Range = 1.9m.

Rate Of Fire:
Primary (combo) = 79.
Secondary = 41.
Secondary (backward) = 46.
Bash = 60.

Equip Time = 0.76s.
Putdown Time = 1.15s.

Parry:
Strength = 5.
Duration = 0.47s.
Damage Reduction = 40%.
Block Damage Reduction = 50%.

Weapon Powers:
Knockdown power (alt-fire) = 150.
Melee hit power (alt-fire) = 100.
Melee hit power (primary) = 100.
Melee hit power (stab) = 100.
Stumble power (alt-fire) = 250.
Stumble power (primary) = 250.
Stumble power (stab) = 50.

Notes

  • All attacks feature pushback momentum. Stab attacks have more pushing force than primary and alt-fire attacks (100000 vs 30000).
  • Highest tier Berserker weapon, has no upgrades available.
  • Heavy attacks may cause obliteration.
  • Heavy attacks while moving backwards are slightly faster than any other heavy attacks.
  • Amount of damage per horizontal strike depends on player-to-ZED angle. Horizontal strikes do no more than 75% and not less than 50% of the base damage value.
  • Blockable damage types: Bludgeon / Slashing.

Gallery