ZED MKIII
Killing Floor 2 item | |||
9
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MAGAZINE SIZE | 50 | ||
SPARE AMMO CAPACITY | 350 | ||
DAMAGE | 50 | ||
FIRE RATE | 400 | ||
ACCURACY | 100 | ||
• "Zed Eradication Device. Fires a continuous stream of energy rounds while launching swarm auto target rockets. Comes with the same tracking radar as the MKI." • "The latest and greatest creation from Horzine that packs a devastating wallop." | |||
General Information | |||
Pricing | 2000 | ||
Ammo Cost | 75 | ||
Weapon Type | Electric Weapon | ||
Weapon Information | |||
Starting Ammo | 50 + 100 | ||
Secondary Attack | |||
Ammo Type | Rocket | ||
Damage | 300 | ||
Rocket impact / explosion damage 100 / 200 Rocket radius / falloff 3 meters / 2 (exp) Spawns one rocket for every 6 microwave rounds fired
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The ZED MKIII is one of the Demolitionist's tier 5 weapons. This heavy weapon fires a continuous stream of microwave rounds while launching auto-targeting rockets at a set intervals during the automatic fire. It comes with a tracking radar revealing ZED's position on a built-in display.
ZED MKIII is a DLC weapon. In offline solo play this weapon is only available for players purchased it from the in-game store or owners of Armory Season Pass 2, however should the player owning this weapon join the public server it is become available to everyone as a shared content.
Description & Flavor Text
- "Zed Eradication Device. Fires a continuous stream of energy rounds while launching swarm auto target rockets. Comes with the same tracking radar as the MKI."
- "The latest and greatest creation from Horzine that packs a devastating wallop."
Technical Information
Impact Damage:
- Projectile = 50.
- Rocket = 100.
- Bash = 27.
Rocket Explosion:
- Damage type = Explosive.
- Damage = 200.
- Explosion falloff exponent = 2 (exp).
- Radius = 3 meters.
Automatically fires 1 rocket after firing 6 microwave projectiles in a consecutive session. Firing less than 6 rounds and releasing the trigger will reset progression to the next rocket.
Damage Type Group = Microwave, Ballistic_Shell, Explosive.
Rate Of Fire:
- Projectile = 400 RPM.
- Buttstock bash = 52.
Reload Time:
- Normal: Dry = 4.80s, Tactical = 4.53s.
- Elite: Dry = 3.80s, Tactical = 3.43s.
Projectile Speed:
- Microwave round = 225 m/s.
- Rocket = 40 m/s.
Equip Time = 0.91s, Putdown Time = 0.67.
Weapon Powers:
- Gun hit power (projectile) = 15.
- Gun hit power (rocket impact) = 70.
- Knockdown power (rocket impact / explosion) = 50 / up to 150.
- Penetration power (projectile) = 4.
- Stumble power (projectile) = 18.
- Stumble power (rocket impact / explosion) = 100 / up to 350.
- Stun power (projectile) = 5.
Notes
- In PC version of the game, for testing purposes players may acquire this weapon by typing following cheat commands in console while in solo play:
- EnableCheats
- GiveWeapon KFGameContent.KFWeap_ZedMKIII
- Highest tier Demolitionist weapon, has no upgrades available.
- Automatically fires homing rockets only while holding the trigger (1 rocket after 6 microwave projectiles at cost of 1 ammo). Releasing the trigger or tap-firing will not work (countdown to the next rocket is reset when trigger released). Rockets aim at the closest ZED's center mass (proper conditions such as proximity from the screen center has to be met).
- Even outside of the ZED Time this is not a hitscan weapon, it always fires projectiles.
- Rocket (distance to detonate) = 3.31 meters.
- Radar has maximum display range of 20 meters.
Strategy
Demolitionist's Armor Piercing Rounds skill as well affects damage of the microwave projectiles when hitting ZED's critical zones such as head, greatly improving effectiveness of this weapon.
Gallery
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ZED MKIII render