Random Weapon

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Killing Floor 2 item
Random Weapon
MAGAZINE SIZE {{{MagazineSize}}}
SPARE AMMO CAPACITY {{{AmmoCapacity}}}
DAMAGE
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FIRE RATE
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ACCURACY
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PENETRATION
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{{{Description}}}
General Information
Pricing {{{Pricing}}}
Ammo Cost {{{AmmoCost}}}
Weapon Type {{{WeaponType}}} [[File:KF2_WeaponType_{{{WeaponType}}}_Gray.png|top|20px|link=]]
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo {{{InitialSpareMags}}}
Block (multiplier for incoming damage) ×Expression error: Unrecognized punctuation character "{".
Parry (multiplier for incoming damage) ×Expression error: Unrecognized punctuation character "{".
Secondary Attack
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
Ammo Consumption (per use) Expression error: Unrecognized punctuation character "{".
Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
Heal Amount Expression error: Unrecognized punctuation character "{".
Heal Amount (solo) Expression error: Unrecognized punctuation character "{".
Full Recharge Time Expression error: Unrecognized punctuation character "{".s
Full Recharge Time (self injection) Expression error: Unrecognized punctuation character "{".s
Technical Information
Related Achievements
PS4 Trophies


Two Random Weapons are given to Survivalist on the spawn - tier 1 (starting) weapon and a grenade. As of Tidal Terror update, the Survivalist can now also manually choose any tier 1 weapon to use, as well as to pick one of these grenades: HE Grenade, Frag Grenade, Nail Bomb, FlashBang, Medic Grenade (only if Medic Training skill selected), Molotov Cocktail (only if Weapon Harness skill selected).

Random Weapon could be one of the following:

Strategy

Only while playing with Random Weapon option: Taking Tactical Reload skill would be a better choice over Heavy Weapons Training when you are (re-)spawn as it covers more starting weapons (6 vs 3, if you consider that some of these weapons are cross-perk).