Killing Floor 2 item
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MAGAZINE SIZE
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SPARE AMMO CAPACITY
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5
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DAMAGE
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100
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FIRE RATE
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ACCURACY
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PENETRATION
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• "Simply a canister full of old nails, with a small explosive charge in the middle." • "Not the most pleasant or subtle way of dealing with Zeds, but there is nothing pleasant or subtle about Zeds, is there?"
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Pricing
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Ammo Cost
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40 (per grenade)
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Weapon Type
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File:KF2 WeaponType Gray.png
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Alternative Weapon Type
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{{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
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Starting Ammo
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Block (multiplier for incoming damage)
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Parry (multiplier for incoming damage)
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Secondary Attack
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Ammo Type
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{{{SecondaryAmmunition_AmmoType}}}
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Magazine Size
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{{{SecondaryAmmunition_MagazineSize}}}
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Spare Ammo Capacity
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{{{SecondaryAmmunition_AmmoCapacity}}}
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Damage
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Fire Rate
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Accuracy
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Penetration
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Starting Ammo
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{{{SecondaryAmmunition_InitialSpareMags}}}
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Ammo Consumption (per use)
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Ammo Cost
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{{{SecondaryAmmunition_AmmoCost}}}
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Heal Amount
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Heal Amount (solo)
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Full Recharge Time
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Full Recharge Time (self injection)
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PS4 Trophies
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The Nail Bomb is the Gunslinger's grenade.
Description
"Simply a canister full of old nails, with a small explosive charge in the middle."
Flavor Text
"Not the most pleasant or subtle way of dealing with Zeds, but there is nothing pleasant or subtle about Zeds, is there?"
Technical Information
Damage (Instant Explosion) = 100.
Radius = 10m.
Explosion Falloff = 1 (linear).
Instant Explosion spawns 10 shards. Each shard does 35 points of damage, has speed of 50m/s and bounces off of the surface for 2 times.
Fuze Time = 2 seconds.
Damage Type = Explosive, Piercing (shard).
Weapon Powers:
Gun hit power (shard) = 10.
Knockdown power (explosion) = 39.
Melee hit power (explosion) = up to 100.
Melee hit power (shard) = 8.
Stumble power (explosion) = up to 500.
Stun power (explosion) = up to 200.
Strategy
The Nail Bomb deals reliable damage with the combination of an explosive blast and bouncing shrapnel, and it also applies decent amount of the stun power.