Gravity Imploder
Killing Floor 2 item | |||
7
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MAGAZINE SIZE | 6 | ||
SPARE AMMO CAPACITY | 42 | ||
DAMAGE | 500 | ||
FIRE RATE | 45 | ||
ACCURACY | 95 | ||
• "Default fire mode launches implosion grenades. Alt-fire mode launches gravity grenades that attract enemies." • "One of the most attractive weapons ever developed." | |||
General Information | |||
Pricing | 1500 | ||
Ammo Cost | 70 | ||
Weapon Type | Explosive | ||
Weapon Information | |||
Starting Ammo | 6 + 12 | ||
Secondary Attack | |||
Ammo Type | Gravity Grenade | ||
Damage | 1 | ||
Fire Rate | 45 | ||
Gravity Grenade impact / explosion damage 200 / 1 Vortex radius / duration 500 / 0.5s Gravity Grenade pulls ZEDs in and then explodes
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The Gravity Imploder is one of the Demolitionist's tier 5 weapons. Primary attack of this futuristic grenade launcher is a projectile that creates an implosion that damages every surrounding enemy with almost no falloff. For its alt-fire mode it fires projectiles that will detonate after a short time, creating a singularity that pulls in all nearby enemies releasing a gravity wave that knocks them down shortly after.
Gravity Imploder is a DLC weapon. In offline solo play this weapon is only available for players purchased it from the in-game store, however should the player owning this weapon join the public server it is become available to everyone as a shared content.
Description & Flavor Text
- "Default fire mode launches implosion grenades. Alt-fire mode launches gravity grenades that attract enemies."
- "One of the most attractive weapons ever developed."
Technical Information
Impact Damage:
- Primary = 150.
- Alt-fire = 200.
- Bash = 26.
Primary Explosion:
- Damage type = Explosive.
- Damage = 350.
- Explosion falloff exponent = 0.2 (exp).
- Radius = 3.75 meters.
Alt-fire Explosion:
- Damage type = Explosive.
- Damage = 1.
- Explosion falloff exponent = 0 (none).
- Radius = 4.5 meters.
Alt-fire explosion creates a Vortex that pulls ZEDs in (radius - 5m, duration - 0.5s). Then there happening an explosion (damage - 1, radius - 4.5m).
Damage Type = Ballistic, Explosive.
Damage Type Group = Ballistic_Shell.
Rate Of Fire:
- Both modes = 45 RPM.
- Buttstock bash = 44.
Reload Time:
- Normal: Dry = 3.06s, Tactical = 3.12s.
- Elite: Dry = 2.17s, Tactical = 1.95s.
Equip Time = 1.34s, Putdown Time = 0.77s.
Weapon Powers:
- Gun hit power (alt-fire impact) = 150.
- Gun hit power (primary impact) = 150.
- Knockdown power (alt-fire explosion) = 400.
- Knockdown power (primary impact) = 50.
- Stumble power (alt-fire impact) = 250.
- Stumble power (primary explosion) = 200.
- Stumble power (primary impact) = 250.
Notes
- In PC version of the game, for testing purposes players may acquire this weapon by typing following cheat commands in console while in solo play:
- EnableCheats
- GiveWeapon KFGameContent.KFWeap_GravityImploder
- Highest tier Demolitionist weapon, has no upgrades available.
- Primary explosion pulls in ZED's gibs (visuals) but not living ZEDs.
- Alt-fire grenade pulls in ZEDs by creating a Vortex and then explodes. The explosion only does 1 point of damage. It's purpose rather is to group ZEDs together and apply incap powers.
- Both projectile types are fully affected by gravity. Primary projectile explodes on impact, alt-fire projectile explodes on impact but after at least 0.8s since it was fired. Projectile speed - 3200 units / s. Spread factor = 0.02.
- Both grenade types do impact damage to ZED's hitzones. Grenades will collide with either - hitzone or a collision cylinder.
- Player takes no self damage from either of explosion types.
- Vortex radius (5 meters) is affected by Demolitionist's Fragmentation Rounds and Survivalist's Make Things go Boom skills.
- Damage type group: Ballistic_Shell, Explosive.
Trivia
- Has LED panel on it that changes color (either yellow or cyan) depending on last grenade type fired.
Gallery
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Gravity Imploder render