Steam Fortress
Killing Floor 2 Tripwire Official map | ||
Steam Fortress | ||
General Information | ||
Author | Tripwire Interactive | |
Trader Locations | 4 | |
Collectibles | Snow Globes (30) | |
Map Information | ||
Weapon Spawns | 10 | |
Ammo Spawns | 21 | |
Player Spawns | 30 | |
Zed Spawns | 80 | |
Related Achievements | ||
The Santa's Workshop is a Killing Floor 2 map. Is was added in the game as a part of Summer Sidershow 2019 update. It is the second map to introduce mandatory objectives (the first being Santa's Workshop) that players have to accomplish in order to advance in the game. This map, as well, can be played in normal Survival mode.
Description
Lockheart here and I’ve got some news. First the good, we’ve reached my fortress lair, Eden, at Cape Corvo. Now the bad, it seems we haven’t seen the last of those incorrigible stowaways and piratical creatures. Chop chop, we have work to do, and by we, I mean you.
You lot are going places, and I don’t just mean on errands around this place. To get your mode of transportation up and running, however, I’ll be giving you a set of tasks to complete, stat!"
"I’ll be sending my drone, Rover, into the field to help. Do make sure to stay close as these dastardly creatures will impede his progress, or worse, destroy him."
"And while Rover isn’t around I’ll be needing you to collect some things and transport them to where they need to be. Did you expect Rover would be around to help you with everything? He costs more to run than I pay you! And while you're at it, I believe I left a flatbread in the oven. Be a dear and bring it to me, mmmm Scrake ‘ems, never goes bad. How can it, it starts that way!"
General Information
This map can be played in objective mode where it requires players to complete a set of mandatory objectives or in regular survival mode with no objectives other tha Stand Your Ground.
Gallery
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Entrance area
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M32 in action
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Mashing nasties with the Road Redeemer
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Interior