Road Redeemer
Killing Floor 2 item | |||
5
|
|||
DAMAGE | 90 | ||
FIRE RATE | 54 | ||
ACCURACY | 2 | ||
PENETRATION | 0 | ||
• "Primary - fast blunt attack, Hold Primary for combo attack." • "Secondary - heavy blunt attack." • "Alt - block/parry." • "Be the slugger you always wanted to be! Remember to clean after every use." | |||
General Information | |||
Pricing | 850 | ||
Weapon Type | Melee Weapon | ||
Weapon Information | |||
Block (multiplier for incoming damage) | ×0.6 | ||
Parry (multiplier for incoming damage) | ×0.5 | ||
The Road Redeemer is the Berserker's tier 2 weapon.
Description
"Primary - fast blunt attack, Hold Primary for combo attack. Secondary - heavy blunt attack. Alt - block/parry."
Flavor Text
"Be the slugger you always wanted to be! Remember to clean after every use."
Technical Information
Damage: Primary = up to 68, Alt-fire = up to 90, Bash = up to 68. Damage type (all attacks) = Bludgeon.
ROF: Primary (combo) = 128, Alt-fire = 54, Alt-fire (right-to-left) = 61, Alt-fire (bash) = 59.
Stumble power: Primary = 30, Alt-fire = 60, Bash = 100.
Melee hit power = 100 (all attacks).
Maximim hit range = 1.9m.
Block damage multiplier = x0.6.
Parry damage multiplier = x0.5.
Parry: Strength = 4, Duration = 0.47s.
Time (equip) = 0.80s.
Time (put down) = 0.77s.
Upgrades
Upg1 (600): Base damage x1.2, Base weight + 1.
Upg2 (700): Base damage x1.4, Base weight + 2.
Upg3 (1500): Base damage x1.6, Base weight + 3.
Notes
- Amount of the damage per horizontal strike depend on player-to-ZED angle. Horizontal strikes do no more than 75% and not less than 50% of the base damage value.
- Blockable damage types: Bludgeon / Slashing.