Fireman's Knife: Difference between revisions

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Damage (Primary) = up to 32.<br />
Damage (Primary) = up to 32.<br />
Damage (Secondary) = up to 64.<br />
Damage (Secondary) = up to 64.<br />
Damage (Stab) = up to 15.<br />
Damage (Stab) = 15.


Damage Type = Slashing, Piercing (stab).<br />
Damage Type = Slashing, Piercing (stab).


Maximum Hit Range = 1.25m.<br />
Maximum Hit Range = 1.25m.


Rate Of Fire:<br />
Rate Of Fire:<br />
Primary (combo) = 150.<br />
Primary (combo) = 150.<br />
Secondary = 66.<br />
Secondary = 66.<br />
Stab = 160.<br />
Stab = 160.


Equip Time = 0.32s.<br />
Equip Time = 0.32s.<br />
Putdown Time = 0.63s.<br />
Putdown Time = 0.63s.


Parry:<br />
[[Mechanics_(Killing_Floor_2)#Gameplay_-_Parrying|Parry]]:<br />
Strength = 1.<br />
Strength = 1.<br />
Duration = 0.39s.<br />
Duration = 0.39s.<br />
Damage Reduction = 20%.<br />
Damage Reduction = 20%.<br />
Block Damage Reduction = 20%.<br />
Block Damage Reduction = 20%.


Weapon Powers:<br />
[[Mechanics_(Killing_Floor_2)#Gameplay_-_Afflictions|Weapon Powers]]:<br />
Melee hit power (alt-fire) = 50.<br />
Melee hit power (alt-fire) = 50.<br />
Melee hit power (primary) = 50.<br />
Melee hit power (primary) = 50.<br />
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==Notes==
==Notes==


*Amount of the damage per horizontal strike depend on player-to-ZED angle. Horizontal strikes do no more than 75% and not less than 50% of the base damage value.
*Amount of the damage per horizontal strike depends on player-to-ZED angle. Horizontal strikes do no more than 75% and not less than 50% of the base damage value.
*Blockable damage types: Bludgeon / Slashing.
*Blockable damage types: Bludgeon / Slashing.
*Stab mode featuring pushback momentum on ZEDs.
*Stab mode featuring pushback momentum on ZEDs.
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<gallery mode="packed" heights="275">
<gallery mode="packed" heights="275">
File:Firebug knifegrenade.png|Fireman's Knife along the [[Molotov Cocktail]]
File:Firebug knifegrenade.png|Fireman's Knife along the [[Molotov Cocktail]]
</gallery>{{KF2NavBox}}
</gallery>
 
{{KF2NavBox}}

Revision as of 19:03, 4 March 2020

Killing Floor 2 item
Fireman's Knife
MAGAZINE SIZE
SPARE AMMO CAPACITY
DAMAGE
64
FIRE RATE
66
ACCURACY
2
PENETRATION
0
"Primary - fast slash attack, Hold for combo attack."
"Secondary - heavy slash attack."
"Alt - block/parry."
"It's a fireman's knife. You're a fireman, so we're assuming that we do not need to explain to you how to use it."
General Information
Pricing
Ammo Cost
Weapon Type Melee Weapon
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo
Block (multiplier for incoming damage) ×0.8
Parry (multiplier for incoming damage) ×0.8
Secondary Attack
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
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Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
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Heal Amount (solo) Expression error: Unrecognized punctuation character "{".
Full Recharge Time Expression error: Unrecognized punctuation character "{".s
Full Recharge Time (self injection) Expression error: Unrecognized punctuation character "{".s
Technical Information
Related Achievements
PS4 Trophies


The Fireman's Knife is the standard knife for the Firebug.

Description

"Primary - fast slash attack, Hold Primary for combo attack. Secondary - heavy slash attack. Alt - block/parry."

Flavor Text

"It's a fireman's knife. You're a fireman, so we're assuming that we do not need to explain to you how to use it."

Technical Information

Damage (Primary) = up to 32.
Damage (Secondary) = up to 64.
Damage (Stab) = 15.

Damage Type = Slashing, Piercing (stab).

Maximum Hit Range = 1.25m.

Rate Of Fire:
Primary (combo) = 150.
Secondary = 66.
Stab = 160.

Equip Time = 0.32s.
Putdown Time = 0.63s.

Parry:
Strength = 1.
Duration = 0.39s.
Damage Reduction = 20%.
Block Damage Reduction = 20%.

Weapon Powers:
Melee hit power (alt-fire) = 50.
Melee hit power (primary) = 50.
Melee hit power (stab) = 25.
Stumble power (alt-fire) = 50.

Notes

  • Amount of the damage per horizontal strike depends on player-to-ZED angle. Horizontal strikes do no more than 75% and not less than 50% of the base damage value.
  • Blockable damage types: Bludgeon / Slashing.
  • Stab mode featuring pushback momentum on ZEDs.

Gallery