Dual M1911 Pistols: Difference between revisions
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Revision as of 22:45, 21 July 2018
Killing Floor 2 item | |||
4
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MAGAZINE SIZE | 16 | ||
SPARE AMMO CAPACITY | 128 | ||
DAMAGE | 50 | ||
FIRE RATE | 600 | ||
ACCURACY | 50 | ||
PENETRATION | 1 | ||
• "Fire mode is semi-auto only." • "Alt-fire switches aiming styles when in Ironsights." • "This is a pair of Colt 1911 semi-automatic pistols. Each can be individually sold or dropped." | |||
General Information | |||
Pricing | 650 | ||
Ammo Cost | 26 | ||
Weapon Type | Pistol | ||
Weapon Information | |||
Starting Ammo | 16 + 48 | ||
The Dual M1911 Pistols are the Gunslinger's tier 2 weapons. Each of the handguns can be wielded or sold/dropped separately.
Compare to the single pistol, Dual M1911 Pistols has increased rate of fire and magazine size but also slower reload speed.
Description
"Fire mode is semi-auto only. Alt-fire switches aiming styles when in Ironsights."
Flavor Text
"This is a pair of Colt 1911 semi-automatic pistols. Each can be individually sold or dropped."
Technical Information
Damage = 50.
Damage (buttstock bash) = 24.
Rate Of Fire = 600 RPM.
Rate Of Fire (bash) = 100.
Damage Type = Ballistic.
Damage Type Group = Handgun.
Reload Time (tactical): Normal = 2.97s, Elite = 2.24s.
Reload Time (dry): Normal = 2.98s, Elite = 1.84s.
Equip Time = 0.30s.
Putdown Time = 0.46s.
Weapon Powers:
Gun hit power = 100.
Knockdown power = 15.
Penetration power = 1.
Stumble power = 20.
Upgrades
Upg1 (600): Base damage x1.4.
Upg2 (700): Base damage x1.8, Base weight + 2.
Upg3 (1500): Base damage x2, Base weight + 4.
Notes
- Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.