Rail Gun: Difference between revisions
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The '''Rail Gun''' is the [[Sharpshooter_(Killing_Floor_2)|Sharpshooter's]] ''tier 4'' weapon. | The '''Rail Gun''' is the [[Sharpshooter_(Killing_Floor_2)|Sharpshooter's]] ''tier 4'' weapon. It is a single shot high power sniper rifle capable of either automatically locking onto target's vulnerable [[Mechanics (Killing Floor 2)#ZEDs - Hitzones|hit zones]] such as head at cost of halved damage (default mode on pickup or purchase) or of free firing like [[M99 AMR|M99]], without guidance but while doing full damage. | ||
<div class="toclimit-3">__TOC__</div> | <div class="toclimit-3">__TOC__</div> | ||
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Reload Time (refire + animation) = 1.57s.<br /> | Reload Time (refire + animation) = 1.57s.<br /> | ||
Reload Time (refire + elite animation) = 1.22s.<br /> | Reload Time (refire + elite animation) = 1.22s.<br /> | ||
Force Reload Time (reload delayed for) = 0.50s.<br/> | Force Reload Time (reload delayed for) = 0.50s.<br /> | ||
Equip Time = 0.88s.<br /> | Equip Time = 0.88s.<br /> | ||
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Penetration power = 10.<br /> | Penetration power = 10.<br /> | ||
Stumble power = 600.<br /> | Stumble power = 600.<br /> | ||
Stun power = 50. | Stun power = 50. | ||
==Upgrades== | ==Upgrades== | ||
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==Notes== | ==Notes== | ||
* In lock-on mode this weapon has no projectile in ZED Time (hits instantly). | *In lock-on mode this weapon has no projectile in [[Mechanics (Killing Floor 2)#Gameplay - ZED Time|ZED Time]] (hits instantly). | ||
* Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil. | *Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil. | ||
==Strategy== | ==Strategy== | ||
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The alt-fire button toggles the Rail Gun between guided and unguided aiming modes. Guided mode makes you automatically lock onto the ZEDs' weak points, but unguided mode does twice the damage. | The alt-fire button toggles the Rail Gun between guided and unguided aiming modes. Guided mode makes you automatically lock onto the ZEDs' weak points, but unguided mode does twice the damage. | ||
{{KF2NavBox}} | == Gallery == | ||
<gallery mode="packed" heights="275"> | |||
File:Sharpshooter-railgun.png|Rail Gun | |||
</gallery>{{KF2NavBox}} |
Revision as of 19:12, 20 October 2018
Killing Floor 2 item | |||
10
|
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MAGAZINE SIZE | 1 | ||
SPARE AMMO CAPACITY | 32 | ||
DAMAGE | 560 | ||
FIRE RATE | 38 | ||
ACCURACY | 100 | ||
PENETRATION | 10 | ||
• "Fire mode is single shot only." • "Using the sight lets you lock on to vulnerable spots on your target." • "This weapon fires a high-speed metal slug using magnets, penetrating Zeds like tissue paper." | |||
General Information | |||
Pricing | 1500 | ||
Ammo Cost | 20 | ||
Weapon Type | Rifle | ||
Weapon Information | |||
Starting Ammo | 1 + 6 | ||
The Rail Gun is the Sharpshooter's tier 4 weapon. It is a single shot high power sniper rifle capable of either automatically locking onto target's vulnerable hit zones such as head at cost of halved damage (default mode on pickup or purchase) or of free firing like M99, without guidance but while doing full damage.
Description
"Fire mode is single shot only. Using the sight lets you lock on to vulnerable spots on your target."
Flavor Text
"This weapon fires a high-speed metal slug using magnets, penetrating Zeds like tissue paper."
Technical Information
Damage = 560.
Damage (lock-on mode) = 280.
Damage (buttstock bash) = 30.
Damage Type = Ballistic.
Damage Type Group = Rifle.
Rate Of Fire = 30 RPM.
Rate Of Fire (elite reload) = 37 RPM.
Rate Of Fire (bash) = 56.
Reload Time (refire + animation) = 1.57s.
Reload Time (refire + elite animation) = 1.22s.
Force Reload Time (reload delayed for) = 0.50s.
Equip Time = 0.88s.
Putdown Time = 0.73s.
Lock-on Time = 0.35s.
Lock-on TIme = (Scrake, Fleshpound) = 0.60s.
Lock-on Time (PvP ZEDs, bosses) = 1.10s.
Weapon Powers:
Gun hit power = 300.
Knockdown power = 20.
Melee hit power = 100.
Penetration power = 10.
Stumble power = 600.
Stun power = 50.
Upgrades
Upg1 (700): Base damage x1.25, Base weight + 1.
Notes
- In lock-on mode this weapon has no projectile in ZED Time (hits instantly).
- Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.
Strategy
The alt-fire button toggles the Rail Gun between guided and unguided aiming modes. Guided mode makes you automatically lock onto the ZEDs' weak points, but unguided mode does twice the damage.
Gallery
-
Rail Gun