Frag Grenade: Difference between revisions
m (1 revision imported) |
No edit summary |
||
Line 37: | Line 37: | ||
}} | }} | ||
The '''Frag Grenade''' is the [[Support_(Killing_Floor_2) | Support's]] grenade. | The '''Frag Grenade''' is the[[Support_(Killing_Floor_2) | Support's]] grenade. | ||
<div class="toclimit-3">__TOC__</div> | <div class="toclimit-3">__TOC__</div> | ||
Line 51: | Line 51: | ||
==Technical Information== | ==Technical Information== | ||
Damage ( | Damage (explosion) = 200.<br /> | ||
Radius = 9m.<br/> | Radius = 9m.<br /> | ||
Explosion Falloff = 1 (linear).<br/> | Explosion [[Mechanics (Killing Floor 2)#Weapons - Explosion falloff|Falloff]] = 1 (linear).<br /> | ||
Explosion spawns 10 shards, each shard does 50 points of damage, has speed of 40m/s and bounces off of the surfaces for 2 times.<br /> | |||
Fuze Time = 2 seconds.<br/> | Fuze Time = 2 seconds.<br /> | ||
Damage Type = Explosive, Piercing (shard).<br/> | Damage Type = Explosive, Piercing (shard).<br /> | ||
Weapon Powers:<br/> | Weapon Powers:<br /> | ||
Melee hit power (explosion) = up to 100.<br/> | Melee hit power (explosion) = up to 100.<br /> | ||
Melee hit power (shard) = 100.<br/> | Melee hit power (shard) = 100.<br /> | ||
Stumble power (explosion) = up to 500.<br/> | Stumble power (explosion) = up to 500.<br /> | ||
Stumble power (shard) = 1000. | Stumble power (shard) = 1000. | ||
==Strategy== | ==Strategy== | ||
The fragmentation grenade, in addition to its explosive blast (which is roughly the same as that of the [[HE Grenade]]), also sends out 10 fragments that bounce off walls | The fragmentation grenade, in addition to its explosive blast (which is roughly the same as that of the [[HE Grenade]]), also sends out 10 fragments that bounce off walls and obstacles. | ||
Much like the [[Support (Killing Floor 2)|Support's]] shotguns, frags are most effective when employed in bottlenecks, especially tight corridors. The effect of a frag grenade in a hallway is devastating | Much like the [[Support (Killing Floor 2)|Support's]] shotguns, frags are most effective when employed in bottlenecks, especially tight corridors. The effect of a frag grenade in a hallway is devastating - in addition to the explosive blast, the fragments, rather than dispersing, will proceed to bounce around said hallway like sharp, deadly pinballs. | ||
==Trivia== | ==Trivia== | ||
* The | *The Frag Grenade resembles an American Mk 2 "Pineapple" grenade, adopted in 1920. Although used mainly during WWII, they were produced in such large numbers that they saw widespread use until the 1960's, and many examples survive today. | ||
{{KF2NavBox}} | == Gallery == | ||
<gallery mode="packed" heights="275"> | |||
File:Support-knifegrenade.png|Frag Grenade along the [[Machete (Killing Floor 2)|Machete]] | |||
</gallery>{{KF2NavBox}} |
Revision as of 09:15, 6 October 2018
Killing Floor 2 item | |||
SPARE AMMO CAPACITY | 5 | ||
DAMAGE | 200 | ||
• "The classic frag grenade: throws nasty little bits of metal around, hurting everything." • "I am quite sure you all played enough video games before the Outbreak, so you know perfectly well what a frag grenade is. And stop pretending that you didn't. No one in here is going to believe you." | |||
General Information | |||
Ammo Cost | 40 (per grenade) | ||
The Frag Grenade is the Support's grenade.
Description
"The classic frag grenade: throws nasty little bits of metal around, hurting everything."
Flavor Text
"I am sure you all played enough video games before the Outbreak, so you know perfectly well what a frag grenade is. And stop pretending that you didn't. No-one in here is going to believe you."
Technical Information
Damage (explosion) = 200.
Radius = 9m.
Explosion Falloff = 1 (linear).
Explosion spawns 10 shards, each shard does 50 points of damage, has speed of 40m/s and bounces off of the surfaces for 2 times.
Fuze Time = 2 seconds.
Damage Type = Explosive, Piercing (shard).
Weapon Powers:
Melee hit power (explosion) = up to 100.
Melee hit power (shard) = 100.
Stumble power (explosion) = up to 500.
Stumble power (shard) = 1000.
Strategy
The fragmentation grenade, in addition to its explosive blast (which is roughly the same as that of the HE Grenade), also sends out 10 fragments that bounce off walls and obstacles.
Much like the Support's shotguns, frags are most effective when employed in bottlenecks, especially tight corridors. The effect of a frag grenade in a hallway is devastating - in addition to the explosive blast, the fragments, rather than dispersing, will proceed to bounce around said hallway like sharp, deadly pinballs.
Trivia
- The Frag Grenade resembles an American Mk 2 "Pineapple" grenade, adopted in 1920. Although used mainly during WWII, they were produced in such large numbers that they saw widespread use until the 1960's, and many examples survive today.
Gallery
-
Frag Grenade along the Machete