Doomstick: Difference between revisions
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Gun hit power = 75.<br /> | Gun hit power = 75.<br /> | ||
Penetration power = 4.<br /> | Penetration power = 4.<br /> | ||
Stumble power = 55. | Stumble power = 55. | ||
==Upgrades== | ==Upgrades== | ||
Line 81: | Line 81: | ||
*Amount of pellets to spawn per alt-fire attack scales according to how many shells fired compare to 4, i.e. 6 pellets per each shell loaded. | *Amount of pellets to spawn per alt-fire attack scales according to how many shells fired compare to 4, i.e. 6 pellets per each shell loaded. | ||
*Alt-fire attack adds up to +/- 5 meters per second towards player current falling velocity. | *Alt-fire attack adds up to +/- 5 meters per second towards player current [[Mechanics (Killing Floor 2)#Gameplay - Crashing .2F falling damage|falling]] velocity. | ||
*Player's stance has no effect on the pellet spread. | *Player's stance has no effect on the pellet spread. | ||
*Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil. | *Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil. | ||
==Trivia== | ==Trivia== | ||
*Refered as an Elephant Gun in game files. | *Can deal up to 12480 damage with full ammo (52) capacity as off-perk weapon. | ||
*Refered as an "Elephant Gun" in game files. | |||
*While you might expect it to have way more kick when all the barrels fired at same time, it actually sends the players as high in the air as rather lightweight [[Double-barreled Boomstick]]. | *While you might expect it to have way more kick when all the barrels fired at same time, it actually sends the players as high in the air as rather lightweight [[Double-barreled Boomstick]]. | ||
{{KF2NavBox}} | == Gallery == | ||
<gallery mode="packed" heights="275"> | |||
File:Support-quadbarrel.png|Doomstick | |||
</gallery>{{KF2NavBox}} |
Revision as of 09:09, 6 October 2018
Killing Floor 2 item | |||
10
|
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MAGAZINE SIZE | 4 | ||
SPARE AMMO CAPACITY | 48 | ||
DAMAGE | 960 | ||
FIRE RATE | 240 | ||
ACCURACY | 15 | ||
PENETRATION | 4 | ||
• "Primary fire uses a single barrel only." • "Alt-fire shoots all barrels at once." • "When having twice the fun is not enough...let's make it four!" | |||
General Information | |||
Pricing | 1500 | ||
Ammo Cost | 25 | ||
Weapon Type | Shotgun | ||
Weapon Information | |||
Starting Ammo | 4 + 12 | ||
The Doomstick is the Support's tier 4 weapon.
Description
"Primary fire uses a single barrel only. Alt-fire shoots all barrels at once."
Flavor Text
"When having twice the fun is not enough...let's make it four!"
Technical Information
Damage (per pellet) = 40.
Pellets (amount) = 6 per barrel / up to 24 (if all 4 shells fired).
Damage (buttstock bash) = 27.
Spread Factor = 0.19.
Rate Of Fire = 240.
Rate Of Fire (bash) = 49.
Damage Type = Ballistic.
Damage Type Group = Shotgun.
Reload Time = 2.31s.
Reload Time (Elite) = 1.85s.
Equip Time = 0.54s.
Putdown Time = 0.46s.
Weapon Powers:
Gun hit power = 75.
Penetration power = 4.
Stumble power = 55.
Upgrades
Upg1 (1500): Base damage x1.15, Base weight + 1.
Notes
- Amount of pellets to spawn per alt-fire attack scales according to how many shells fired compare to 4, i.e. 6 pellets per each shell loaded.
- Alt-fire attack adds up to +/- 5 meters per second towards player current falling velocity.
- Player's stance has no effect on the pellet spread.
- Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.
Trivia
- Can deal up to 12480 damage with full ammo (52) capacity as off-perk weapon.
- Refered as an "Elephant Gun" in game files.
- While you might expect it to have way more kick when all the barrels fired at same time, it actually sends the players as high in the air as rather lightweight Double-barreled Boomstick.
Gallery
-
Doomstick