HZ12 Multi-Action: Difference between revisions
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Revision as of 22:45, 21 July 2018
Killing Floor 2 item | |||
5
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MAGAZINE SIZE | 16 | ||
SPARE AMMO CAPACITY | 80 | ||
DAMAGE | 200 | ||
FIRE RATE | 600 | ||
ACCURACY | 20 | ||
PENETRATION | 2 | ||
• "Fire mode is a dual semi-auto/pump-action." • "The HZ12 shotgun is an experimental prototype that is being tested by Horzine security forces. Zeds were harmed in the development of this weapon." | |||
General Information | |||
Pricing | 750 | ||
Ammo Cost | 64 | ||
Weapon Type | Shotgun | ||
Weapon Information | |||
Starting Ammo | 16 + 16 | ||
The HZ12 Multi-Action is the Support's tier 2 weapon.
Description
"Fire mode is a dual semi-auto/pump-action."
Flavor Text
"The HZ12 shotgun is an experimental prototype that is being tested by Horzine security forces. Zeds were harmed in the development of this weapon."
Technical Information
Damage (per pellet) = 20.
Pellets (amount) = 10.
Damage (buttstock bash) = 25.
Spread factor = 0.15.
Rate Of Fire = 600.
Pump Delay (every 2 shots) = 0.66s.
Rate Of Fire (bash) = 54.
Damage Type = Ballistic.
Damage Type Group = Shotgun.
Reload Time:
Tactical Reload: Normal = 2.24s, Elite = 2.12s.
Dry Reload: Normal = 3.04s, Elite = 2.78s.
Equip Time = 0.43s.
Putdown Time = 0.46s.
Weapon Powers:
Gun hit power = 12.
Penetration power = 2.
Stumble power = 8.
Upgrades
Upg1 (600): Base damage x1.1, Base weight + 1.
Upg2 (700): Base damage x1.2, Base weight + 2.
Upg3 (1500): Base damage x1.3, Base weight + 3.
Notes
- Player's stance has no effect on the pellet spread.
- Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.