Double-barreled Boomstick: Difference between revisions
m (→Strategy) |
m (1 revision imported) |
(No difference)
|
Revision as of 22:45, 21 July 2018
Killing Floor 2 item | |||
5
|
|||
MAGAZINE SIZE | 2 | ||
SPARE AMMO CAPACITY | 46 | ||
DAMAGE | 250 | ||
FIRE RATE | 240 | ||
ACCURACY | 15 | ||
PENETRATION | 2 | ||
• "Primary fire uses a single barrel only." • "Alt-fire shoots both barrels at once." • "Double-barrelled, side-by-side 12-gauge shotgun. Ideal for close-range combat. Even the biggest Zeds will stagger!" | |||
General Information | |||
Pricing | 750 | ||
Ammo Cost | 13 | ||
Weapon Type | Shotgun | ||
Weapon Information | |||
Starting Ammo | 2 + 22 | ||
The Double-barreled Boomstick is the Support's tier 2 weapon.
Description
"Primary fire uses a single barrel only. Alt-fire shoots both barrels at once."
Flavor Text
"Double-barrelled, side-by-side 12-gauge shotgun. Ideal for close-range combat. Even the biggest zeds will stagger!"
Technical Information
Damage (per pellet) = 25.
Pellets (amount) = 10 / 20 (both barrels).
Damage (buttstock bash) = 24.
Spread Factor = 0.25.
Rate Of Fire = 240.
Rate Of Fire (bash) = 50.
Damage Type = Ballistic.
Damage Type Group = Shotgun.
Reload Time = 1.46s.
Reload Time (Elite) = 1.14s.
Equip Time = 0.54s.
Putdown Time = 0.46s.
Weapon Powers:
Gun hit power = 45.
Penetration power = 2.
Stumble power = 35.
Upgrades
Upg1 (600): Base damage x1.05, Base weight + 1.
Upg2 (700): Base damage x1.1, Base weight + 2.
Upg3 (1500): Base damage x1.15, Base weight + 3.
Notes
- Alt-fire attack adds up to +/- 5 meters per second towards player current falling velocity.
- Player's stance has no effect on the pellet spread.
- Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.
Strategy
Double-Barrel is a powerful tool in support specialist's arsenal. Sporting great 250 base damage if all 10 pellets hit. With this weapon you can efficiently kite a Fleshpound. When fleshpound is about to hit you move backwards jump and press alt-fire, recoil from the gun will push you out of the hit range and you will escape unscratched while dealing significant damage to Fleshpound. Double-Barrelled Boomstick also has enough damage to kill Husk or Siren with a double-shot. This is a risky strategy since you need to get close to execute it.
Significant kick - will knock player backwards when fired, (or upwards if aiming down and jumping).
Trivia
- Can deal up to 12000 damage with full ammo (48) capacity as off-perk weapon.