Zweihander: Difference between revisions
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The '''Zweihander''' is the [[Berserker (Killing Floor 2)|Berserker's]] ''tier 3'' weapon. | The '''Zweihander''' is the [[Berserker (Killing Floor 2)|Berserker's]] ''tier 3'' weapon. In offline solo play this weapon is only available to owners of either Killing Floor 2 Digital Delux edition or Chivalry: Medieval Warfare, however should the player owning this weapon join the public server it is become available to everyone as a shared content. | ||
<div class="toclimit-3">__TOC__</div> | <div class="toclimit-3">__TOC__</div> | ||
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==Technical Information== | ==Technical Information== | ||
Damage (Primary) = up to 85. | Damage (Primary) = up to 85. | ||
Damage (Secondary) = up to 195. | |||
Damage (Secondary) = up to 195. | |||
Damage (Stab) = up to 63.<br /> | Damage (Stab) = up to 63.<br /> | ||
Line 61: | Line 63: | ||
Maximum Hit Range = 1.9m.<br /> | Maximum Hit Range = 1.9m.<br /> | ||
Rate Of Fire: | Rate Of Fire: | ||
Primary (combo) = 79. | |||
Secondary = 52. | Primary (combo) = 79. | ||
Stab = 62. | |||
Secondary = 52. | |||
Stab = 62. | |||
Equip Time = 0.47s. | |||
Putdown Time = 0.55s.<br /> | Putdown Time = 0.55s.<br /> | ||
Parry: | Parry: | ||
Strength = 5. | |||
Duration = 0.47s. | Strength = 5. | ||
Damage Reduction = 60%. | |||
Duration = 0.47s. | |||
Damage Reduction = 60%. | |||
Block Damage Reduction = 40%.<br /> | Block Damage Reduction = 40%.<br /> | ||
Weapon Powers: | Weapon Powers: | ||
Melee hit power (alt-fire) = 100 | |||
Melee hit power (primary) = 100 | Melee hit power (alt-fire) = 100 | ||
Melee hit power (stab) = 100 | |||
Stumble power (alt-fire) = | Melee hit power (primary) = 100 | ||
Stumble power (primary) = | |||
Stumble power (stab) = 50 | Melee hit power (stab) = 100 | ||
Stumble power (alt-fire) = 250 | |||
Stumble power (primary) = 100 | |||
Stumble power (stab) = 50 | |||
==Upgrades== | ==Upgrades== | ||
Upg1 (700): Base damage x1.05, Base weight + 1. | Upg1 (700): Base damage x1.05, Base weight + 1. | ||
Upg2 (1500): Base damage x1.1, Base weight + 2. | |||
Upg2 (1500): Base damage x1.1, Base weight + 2. | |||
==Notes== | ==Notes== | ||
*Amount of the damage per horizontal strike depend on player-to-ZED angle. Horizontal strikes do no more than 75% and not less than 50% of the base damage value. | *Amount of the damage per horizontal strike depend on player-to-ZED angle. Horizontal strikes do no more than 75% and not less than 50% of the base damage value. | ||
*Blockable damage types: Bludgeon / Slashing.<br /> | *Blockable damage types: Bludgeon / Slashing.<br /> | ||
{{KF2NavBox}} | {{KF2NavBox}} |
Revision as of 12:58, 7 September 2018
Killing Floor 2 item | |||
7
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DAMAGE | 195 | ||
FIRE RATE | 52 | ||
ACCURACY | 3 | ||
PENETRATION | 0 | ||
• "Primary - medium/heavy damage, with some crowd control." • "Secondary - slower, but with more damage." • "Alt - block/parry." • "You do even more damage when moving forwards." | |||
General Information | |||
Pricing | 1300 | ||
Weapon Type | Melee Weapon | ||
Weapon Information | |||
Block (multiplier for incoming damage) | ×0.5 | ||
Parry (multiplier for incoming damage) | ×0.4 | ||
status as of game version 1066 |
The Zweihander is the Berserker's tier 3 weapon. In offline solo play this weapon is only available to owners of either Killing Floor 2 Digital Delux edition or Chivalry: Medieval Warfare, however should the player owning this weapon join the public server it is become available to everyone as a shared content.
Description
"Primary - medium/heavy damage, with some crowd control. Secondary - slower, but with more damage. Alt - block/parry."
Flavor Text
"You do even more damage when moving forwards."
Technical Information
Damage (Primary) = up to 85.
Damage (Secondary) = up to 195.
Damage (Stab) = up to 63.
Damage Type = Slashing (primary, secondary), Piercing (stab).
Maximum Hit Range = 1.9m.
Rate Of Fire:
Primary (combo) = 79.
Secondary = 52.
Stab = 62.
Equip Time = 0.47s.
Putdown Time = 0.55s.
Parry:
Strength = 5.
Duration = 0.47s.
Damage Reduction = 60%.
Block Damage Reduction = 40%.
Weapon Powers:
Melee hit power (alt-fire) = 100
Melee hit power (primary) = 100
Melee hit power (stab) = 100
Stumble power (alt-fire) = 250
Stumble power (primary) = 100
Stumble power (stab) = 50
Upgrades
Upg1 (700): Base damage x1.05, Base weight + 1.
Upg2 (1500): Base damage x1.1, Base weight + 2.
Notes
- Amount of the damage per horizontal strike depend on player-to-ZED angle. Horizontal strikes do no more than 75% and not less than 50% of the base damage value.
- Blockable damage types: Bludgeon / Slashing.