FN FAL ACOG: Difference between revisions
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==Upgrades== | ==Upgrades== | ||
Upg1 (1500): Base damage x1.15, Base weight + 1. | Upg1 (1500): Base damage x1.15, Base weight + 1. | ||
==Notes== | ==Notes== | ||
* Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil. | *Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil. | ||
==Strategy== | ==Strategy== | ||
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Hight amount of the recoil. Recomended to use in single-fire mode while staying stationary and crouching. In close range provides high Damage-Per-Second due to its rate of fire and per-bullet damage. | Hight amount of the recoil. Recomended to use in single-fire mode while staying stationary and crouching. In close range provides high Damage-Per-Second due to its rate of fire and per-bullet damage. | ||
Has reduced rate of fire in semi-auto mode, this helps to conserve ammo. The ammo pool itself rather low so you might want to treat this weapon as Designated Marksman Rifle such as M14 rathen that Assault Rifle. | Has reduced rate of fire in semi-auto mode, this helps to conserve ammo. The ammo pool itself rather low so you might want to treat this weapon as Designated Marksman Rifle such as [[M14 EBR|M14]] rathen that Assault Rifle. | ||
==Trivia== | ==Trivia== | ||
* Can deal up to 12600 damage with full ammo (180) capacity as off-perk weapon. | *Can deal up to 12600 damage with full ammo (180) capacity as off-perk weapon. | ||
{{KF2NavBox}} | {{KF2NavBox}} |
Revision as of 00:13, 7 September 2018
Killing Floor 2 item | |||
8
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MAGAZINE SIZE | 20 | ||
SPARE AMMO CAPACITY | 160 | ||
DAMAGE | 70 | ||
FIRE RATE | 700 | ||
ACCURACY | 67 | ||
PENETRATION | 0 | ||
• "Choice of full-auto and semi-auto fire modes." • "Alt-fire to toggle between fire modes." • "You could say, this gun is not an FN FAIL...yeah, that was bad." | |||
General Information | |||
Pricing | 1500 | ||
Ammo Cost | 47 | ||
Weapon Type | Assault Rifle | ||
Weapon Information | |||
Starting Ammo | 20 + 60 | ||
The FN FAL ACOG is the Sharpshooter's tier 4 weapon. As a part of the multi-perk weapon system, it also belongs to the Commando.
Description
"Choice of full-auto and semi-auto fire modes. Alt-fire to toggle between fire modes."
Flavor Text
"You could say, this gun is not an FN FAIL...yeah, that was bad."
Technical Information
Magazine size = 20, Initial spare magazines = 3, Max spare ammo = 210, Ammo pickup scale = x1, Price per mag = 47.
Damage = 70, Damage type = Ballistic, Damage type group = Assault Rifle.
ROF: Full-auto = 700 RPM, Semi-auto = 272 RPM.
Weapon powers: Gun hit power = 50, Knockdown power = 20, Stumble power = 18, Stun power = 15.
Bullet speed = 225 m/s, Spread factor = 0.007.
Bash: Damage = 26, ROF = 54.
Reload (half / dry) = 2.19s / 2.03s.
Elite reload (half / dry) = 3.01s / 2.68s.
Time (equip) = 0.45s.
Time (put down) = 0.73s.
Upgrades
Upg1 (1500): Base damage x1.15, Base weight + 1.
Notes
- Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.
Strategy
Hight amount of the recoil. Recomended to use in single-fire mode while staying stationary and crouching. In close range provides high Damage-Per-Second due to its rate of fire and per-bullet damage.
Has reduced rate of fire in semi-auto mode, this helps to conserve ammo. The ammo pool itself rather low so you might want to treat this weapon as Designated Marksman Rifle such as M14 rathen that Assault Rifle.
Trivia
- Can deal up to 12600 damage with full ammo (180) capacity as off-perk weapon.