HRG Buckshot: Difference between revisions

From Killing Floor 2 Wiki
Jump to navigation Jump to search
mNo edit summary
m (removed some spaces)
Line 25: Line 25:
<div class="toclimit-3">__TOC__</div>
<div class="toclimit-3">__TOC__</div>


==Description==
==Description & Flavor Text==
- ''"Fire mode is single shot only."''


''"Fire mode is single shot only."''
- ''"Taking spray and pray to a whole new level."''
 
==Flavor Text==
 
''"Taking spray and pray to a whole new level."''


==Technical Information==
==Technical Information==
'''<big>Damage:</big>'''
'''<big>Damage:</big>'''


Line 72: Line 68:


==Upgrades==
==Upgrades==
* Upgrade 1 (700): Base damage x1.25 '''(40 per pellet, 200 maximum)''', Base weight + 1 '''(3 total)'''.
* Upgrade 1 (700): Base damage x1.25 '''(40 per pellet, 200 maximum)''', Base weight + 1 '''(3 total)'''.
* Upgrade 2 (1500): Base damage x1.5 '''(48 per pellet, 240 maximum)''', Base weight + 2 '''(4 total)'''.
* Upgrade 2 (1500): Base damage x1.5 '''(48 per pellet, 240 maximum)''', Base weight + 2 '''(4 total)'''.


==Notes==
==Notes==
* Player's stance has no effect on the pellet spread.
* Player's stance has no effect on the pellet spread.
* Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.
* Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.


==Trivia==
==Trivia==
* Can deal up to 12600 damage with full ammo (90) capacity as off-perk weapon.
* Can deal up to 12600 damage with full ammo (90) capacity as off-perk weapon.



Revision as of 17:01, 28 September 2023

Killing Floor 2 item
HRG Buckshot
 2
MAGAZINE SIZE 5
SPARE AMMO CAPACITY 85
DAMAGE
160
FIRE RATE
250
ACCURACY
15
PENETRATION
2
"Fire mode is single shot only."
"Taking spray and pray to a whole new level."
General Information
Pricing 550
Ammo Cost 21
Weapon Type Pistol
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 5 + 25
Block (multiplier for incoming damage) ×Expression error: Unrecognized punctuation character "{".
Parry (multiplier for incoming damage) ×Expression error: Unrecognized punctuation character "{".
Secondary Attack
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
Expression error: Unrecognized punctuation character "{".
Fire Rate
Expression error: Unrecognized punctuation character "{".
Accuracy
Expression error: Unrecognized punctuation character "{".
Penetration
Expression error: Unrecognized punctuation character "{".
Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
Ammo Consumption (per use) Expression error: Unrecognized punctuation character "{".
Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
Heal Amount Expression error: Unrecognized punctuation character "{".
Heal Amount (solo) Expression error: Unrecognized punctuation character "{".
Full Recharge Time Expression error: Unrecognized punctuation character "{".s
Full Recharge Time (self injection) Expression error: Unrecognized punctuation character "{".s
Technical Information
Related Achievements
PS4 Trophies

The HRG Buckshot revolver is the Support's tier 3 weapon. Upon acquiring the second revolver, HRG Buckshot can be dual-wield. It is a modified version of Gunslinger's .500 Magnum Revolver adopted to fire buckshot munition.

Description & Flavor Text

- "Fire mode is single shot only."

- "Taking spray and pray to a whole new level."

Technical Information

Damage:

  • Damage per pellet = 32.
  • Pellets amount = 5 (160 damage maximum).
  • Buttstock bash = 23.

Damage Type = Ballistic.

Damage Type Group = Shotgun.

Spread factor = 0.12.

Projectile speed = 70 m/s.

Rate of Fire:

  • Primary fire = 250 RPM.
  • Bash = 72 RPM.

Reload Time:

  • Tactical:
    • Normal = 2.55s.
    • Elite = 1.60s.
  • Dry:
    • Normal = 2.56s.
    • Elite = 1.61s.

Equip Time = 0.41s, Putdown Time = 0.42s.

Weapon Powers:

  • Gun hit power = 25
  • Penetration power = 2.
  • Stumble power = 15.

Upgrades

  • Upgrade 1 (700): Base damage x1.25 (40 per pellet, 200 maximum), Base weight + 1 (3 total).
  • Upgrade 2 (1500): Base damage x1.5 (48 per pellet, 240 maximum), Base weight + 2 (4 total).

Notes

  • Player's stance has no effect on the pellet spread.
  • Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.

Trivia

  • Can deal up to 12600 damage with full ammo (90) capacity as off-perk weapon.

Gallery