Heckler & Koch UMP: Difference between revisions

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Latest revision as of 21:58, 21 September 2023

Killing Floor 2 item
Heckler & Koch UMP
 5
MAGAZINE SIZE 30
SPARE AMMO CAPACITY 290
DAMAGE
45
FIRE RATE
600
ACCURACY
70
PENETRATION
0
"Choice of full-auto and burst fire modes."
"Alt-fire to toggle between fire modes."
"One of the newer additions to the MP family. Maybe an uncle? Do submachineguns have families?"
General Information
Pricing 1200
Ammo Cost 32
Weapon Type SMG
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 30 + 60
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Secondary Attack
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
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Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
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Technical Information
Related Achievements
PS4 Trophies

The Heckler & Koch UMP is one of the SWAT's tier 3 weapons. Compared to other SWAT's weapons, UMP is somehow different as it offers high damage per bullet with relatively slow rate of fire while other SMGs rather shoot fast but inflict less damage per shot.

Description

"Choice of full-auto and burst fire modes. Alt-fire to toggle between fire modes."

Flavor Text

"One of the newer additions to the MP family. Maybe an uncle? Do submachineguns have families?"

Technical Information

Damage = 45.
Damage (bash) = 24.

Damage Type = Ballistic.
Damage Type Group = SMG.

Rate OF Fire = 600.
Rate Of Fire (buttstock bash) = 53.

Reload Time:
Tactical Reload: Normal = 2.00s, Elite = 1.58s.
Dry Reload: Normal = 2.56s, Elite = 1.77s.

Equip Time = 0.43s.
Putdown Time = 0.56s.

Weapon Powers:
Gun hit power = 16.
Stumble power = 16.

Upgrades

Upg1 (700): Base damage x1.13, Base weight + 1.
Upg2 (1500): Base damage x1.24, Base weight + 2.

Notes

  • Amount of the recoil depends on player's stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.

Trivia

  • Can deal up to 14400 damage with full ammo (320) capacity as off-perk weapon.
  • Highest damage per bullet in whole SWAT's arsenal.

Gallery