Dual 1858 Revolvers: Difference between revisions
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==Technical Information== | ==Technical Information== | ||
Damage = 50.<br/> | Damage = 50.<br /> | ||
Damage (buttstock bash) = 24.<br/> | Damage (buttstock bash) = 24.<br /> | ||
Rate Of Fire = 545 RPM.<br/> | Rate Of Fire = 545 RPM.<br /> | ||
Rate Of Fire (bash) = 104.<br/> | Rate Of Fire (bash) = 104.<br /> | ||
Damage Type = Ballistic.<br/> | Damage Type = Ballistic.<br /> | ||
Damage Type Group = Handgun.<br/> | Damage Type Group = Handgun.<br /> | ||
Reload Time (tactical): Normal = 3.13s, Elite = 2.25s.<br/> | Reload Time (tactical): Normal = 3.13s, Elite = 2.25s.<br /> | ||
Reload Time (dry): Normal = 3.13s, Elite = 2.26s.<br/> | Reload Time (dry): Normal = 3.13s, Elite = 2.26s.<br /> | ||
Equip Time = 0.19s.<br/> | Equip Time = 0.19s.<br /> | ||
Putdown Time = 0.48s.<br/> | Putdown Time = 0.48s.<br /> | ||
Weapon Powers:<br/> | Weapon Powers:<br /> | ||
Gun hit power = 150.<br/> | Gun hit power = 150.<br /> | ||
Knockdown power = 15.<br/> | Knockdown power = 15.<br /> | ||
Stumble power = 50.<br/> | Stumble power = 50.<br /> | ||
==Upgrades== | ==Upgrades== | ||
Upg1 (500): Base damage x1. | Upg1 (500): Base damage x1.15.<br /> | ||
Upg1 (600): Base damage x1.6.<br /> | Upg1 (600): Base damage x1.6.<br /> | ||
Upg2 (700): Base damage | Upg2 (700): Base damage x1.95, Base weight + 2.<br /> | ||
Upg3 (1500): Base damage x2. | Upg3 (1500): Base damage x2.2, Base weight + 4.<br /> | ||
==Notes== | ==Notes== | ||
* Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.<br /> | *Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.<br /> | ||
{{KF2NavBox}} | {{KF2NavBox}} |
Revision as of 13:44, 7 September 2018
Killing Floor 2 item | |||
4
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MAGAZINE SIZE | 12 | ||
SPARE AMMO CAPACITY | 144 | ||
DAMAGE | 50 | ||
FIRE RATE | 545 | ||
ACCURACY | 50 | ||
PENETRATION | 0 | ||
• "Fire mode is semi-auto only." • "Alt-fire switches aiming styles when in Ironsights." • "A pair of Remington 1858 revolvers. Each can be individually sold or dropped." | |||
General Information | |||
Pricing | 200 | ||
Ammo Cost | 20 | ||
Weapon Type | Pistol | ||
Weapon Information | |||
Starting Ammo | 12 + 84 | ||
The Dual 1858 Revolvers are the Gunslinger's starting weapons. Each of the revolvers can be wielded or sold/dropped separately. Gunslinger always spawns with a pair of them.
Compare to the single revolver, Dual 1858 Revolvers has increased rate of fire and magazine size but also slower reload speed.
Description
"Fire mode is semi-auto only. Alt-fire switches aiming styles when in Ironsights."
Flavor Text
"A pair of Remington 1858 revolvers. Each can be individually sold or dropped."
Technical Information
Damage = 50.
Damage (buttstock bash) = 24.
Rate Of Fire = 545 RPM.
Rate Of Fire (bash) = 104.
Damage Type = Ballistic.
Damage Type Group = Handgun.
Reload Time (tactical): Normal = 3.13s, Elite = 2.25s.
Reload Time (dry): Normal = 3.13s, Elite = 2.26s.
Equip Time = 0.19s.
Putdown Time = 0.48s.
Weapon Powers:
Gun hit power = 150.
Knockdown power = 15.
Stumble power = 50.
Upgrades
Upg1 (500): Base damage x1.15.
Upg1 (600): Base damage x1.6.
Upg2 (700): Base damage x1.95, Base weight + 2.
Upg3 (1500): Base damage x2.2, Base weight + 4.
Notes
- Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.