Minigun: Difference between revisions

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| PerkLink=Commando (Killing Floor 2)
| PerkLink=Commando (Killing Floor 2)
| WeaponImage=Kf2_minigun_card.png
| WeaponImage=Kf2_minigun_card.png
| MagazineSize=90
| MagazineSize=120
| AmmoCapacity=540
| AmmoCapacity=600
| Damage=35.000000
| Damage=38.000000
| FireRate=1200
| FireRate=1200
| Accuracy=68.000000
| Accuracy=68.000000
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|
|
| InitialSpareMags=1
| InitialSpareMags=1
| AmmoCost=90
| AmmoCost=120
| WeaponType=Assault Rifle
| WeaponType=Assault Rifle
}}
}}
The '''Minigun''' is [[Commando (Killing Floor 2)|Commando's]] ''tier 5'' weapon. This hand-held 6-barrel fully automatic cannon offers its operator excessive fire power at cost of massive weight and reduced mobility. For such a beast of the weapon the Minigun has magazine size of only 90 rounds, which is likely done for balance purposes, however it can be compensated by skill choices of Commando. Its massive weight of 10 units is also greatly reduces choice of sidearms to use along. The spin up is needed prior to firing, however by holding the aim button player can keep its barrels moving. In such fashion player walks at slightly reduced speed compare to normal ground speed.
The '''Minigun''' is [[Commando (Killing Floor 2)|Commando's]] ''tier 5'' weapon. This hand-held 6-barrel fully automatic cannon offers its operator excessive fire power at cost of massive weight and reduced mobility. For such a beast of the weapon the Minigun has magazine size of only 120 rounds, which is likely done for balance purposes, however it can be compensated by skill choices of Commando. Its massive weight of 10 units is also greatly reduces choice of sidearms to use along. The spin up is needed prior to firing, however by holding the aim button player can keep its barrels moving. In such fashion player walks at slightly reduced speed compare to normal ground speed.


The Minigun is a DLC weapon. In offline solo play this weapon is only available for players purchased it from the in-game store, however should the player owning this weapon join the public server it is become available to everyone as a shared content.
The Minigun is a DLC weapon. In offline solo play this weapon is only available for players purchased it from the in-game store or owners of Armory Season Pass, however should the player owning this weapon join the public server it is become available to everyone as a shared content.


<div class="toclimit-3">__TOC__</div>
<div class="toclimit-3">__TOC__</div>
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==Technical Information==
==Technical Information==


Damage = 35.<br />  
Damage = 38.<br />  
Damage (buttstock bash) = 30.<br />  
Damage (buttstock bash) = 30.<br />  
Damage Type = Ballistic.<br />  
Damage Type = Ballistic.<br />  
Line 48: Line 48:


Reload Time:<br />  
Reload Time:<br />  
Tactial Reload: Normal = 5.59s, Elite = 3.91s.<br />  
Tactial Reload: Normal = 4.66s, Elite = 4.66s.<br />  
Dry Reload: Normal = 5.59s, Elite = 3.91s.
Dry Reload: Normal = 3.26s, Elite = 3.26s.


Equip Time = 1.25s.<br />  
Equip Time = 0.96s.<br />  
Putdown Time = 1.07s.
Putdown Time = 0.82s.


[[Mechanics_(Killing_Floor_2)#Gameplay_-_Afflictions|Weapon Powers]]:<br />  
[[Mechanics_(Killing_Floor_2)#Gameplay_-_Afflictions|Weapon Powers]]:<br />  
Stumble Power = 10.<br />
Stumble Power = 10.<br />
[[Mechanics_(Killing_Floor_2)#Weapons_-_Penetration_power|Penetration]] power = 2.<br />
[[Mechanics_(Killing_Floor_2)#Weapons_-_Penetration_power|Penetration]] power = 2.<br />
Gun hit power = 10.  
Gun hit power = 10.


==Notes==
==Notes==
*In PC version of the [[Killing Floor 2|game]], for testing purposes players may acquire this weapon by typing following [[Useful Console Commands (Killing Floor 2)#Gameplay Commands|cheat]] commands in console while in solo play:
*In PC version of the [[Killing Floor 2|game]], for testing purposes players may acquire this weapon by typing following [[Useful Console Commands (Killing Floor 2)#Gameplay Commands|cheat]] commands in console while in solo play:
**''EnableCheats''
**''EnableCheats''
**''GiveWeapon KFGameContent.KFWeap_Minigun''
**''GiveWeapon KFGameContent.KFWeap_Minigun''
*Highest tier Commando weapon, has no upgrades available.
*Highest tier Commando weapon, has no upgrades available.
*Player walks 20% slower while spinning up the barrels. While firing movement speed is set to (standard) 40% of the default (unaffected by skills, weight and health) walk speed as if player was ADSing.
*It is possible to sprint while spinning up the barrels (although at 10% reduced speed). To do so player have to press and hold ADS button first and then press and hold sprint button.
*Weapon Speed Mod while spinning up the barrels is x0.9, while firing - x1.8. See [[Mechanics_(Killing_Floor_2)#Gameplay_-_Movement_speed|Gameplay - Movement speed]] for details on how movement speed is calculated. With only minigun, while spinning walk / sprint speed is ~326 / 392 units per second, while firing ~260 ups.
*Spin up time = 0.70s.
*Spin up time = 0.70s.


==Trivia==
==Trivia==


*Can deal up to 20160 damage with full ammo (630) capacity as off-perk weapon.
*Can deal up to 27360 damage with full ammo (720) capacity as off-perk weapon.
*Has one of the highest ROF in game.
*Has one of the highest ROF in game.
*It actually takes 0.7s to spin up its barrels opposite to 1.5s stated in description.
*It actually takes 0.7s to spin up its barrels opposite to 1.5s stated in description.
*Upon [[Update_1103_(Killing_Floor_2)|initial]] release used to have no specific damage type allowing it to inflict full damage to any ZED. [[Update_1104_(Killing_Floor_2)|Later]] it got changed to Ballistic_AssaultRifle. To compensate that base damage was raised from to 32 to 35.
*Upon [[Update_1103_(Killing_Floor_2)|initial]] release used to have no specific damage type allowing it to inflict full damage to any ZED. [[Update_1104_(Killing_Floor_2)|Later]] it got changed to Ballistic_AssaultRifle. To compensate that base damage was raised from to 32 to 35 (later it got buffed to 38).
*Oddly enough in third person player actually holds Minigun on the left side of their body (left arm on trigger, right arm on the grip), while in first person it is a right handed weapon.


== Gallery ==
== Gallery ==

Latest revision as of 17:54, 25 May 2024

Killing Floor 2 item
Minigun
 10
MAGAZINE SIZE 120
SPARE AMMO CAPACITY 600
DAMAGE
38
FIRE RATE
1200
ACCURACY
68
PENETRATION
2
"Fire mode is full-auto only. Barrel winds up for 1.5 seconds to initiate fire. Aiming winds the barrels to prepare weapon for fire."
"Happiness is measured in rounds per minute."
General Information
Pricing 2000
Ammo Cost 120
Weapon Type Assault Rifle
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 120 + 120
Block (multiplier for incoming damage) ×Expression error: Unrecognized punctuation character "{".
Parry (multiplier for incoming damage) ×Expression error: Unrecognized punctuation character "{".
Secondary Attack
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
Expression error: Unrecognized punctuation character "{".
Fire Rate
Expression error: Unrecognized punctuation character "{".
Accuracy
Expression error: Unrecognized punctuation character "{".
Penetration
Expression error: Unrecognized punctuation character "{".
Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
Ammo Consumption (per use) Expression error: Unrecognized punctuation character "{".
Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
Heal Amount Expression error: Unrecognized punctuation character "{".
Heal Amount (solo) Expression error: Unrecognized punctuation character "{".
Full Recharge Time Expression error: Unrecognized punctuation character "{".s
Full Recharge Time (self injection) Expression error: Unrecognized punctuation character "{".s
Technical Information
Related Achievements
PS4 Trophies

The Minigun is Commando's tier 5 weapon. This hand-held 6-barrel fully automatic cannon offers its operator excessive fire power at cost of massive weight and reduced mobility. For such a beast of the weapon the Minigun has magazine size of only 120 rounds, which is likely done for balance purposes, however it can be compensated by skill choices of Commando. Its massive weight of 10 units is also greatly reduces choice of sidearms to use along. The spin up is needed prior to firing, however by holding the aim button player can keep its barrels moving. In such fashion player walks at slightly reduced speed compare to normal ground speed.

The Minigun is a DLC weapon. In offline solo play this weapon is only available for players purchased it from the in-game store or owners of Armory Season Pass, however should the player owning this weapon join the public server it is become available to everyone as a shared content.

Description

"Primary fire is full-auto. Barrel winds up for 1.5 seconds to initiate fire. Aiming winds the barrels to prepare weapon for fire."

Flavor Text

"Happiness is measured in rounds per minute."

Technical Information

Damage = 38.
Damage (buttstock bash) = 30.
Damage Type = Ballistic.
Damage Type Group = Ballistic (Assault Rifle).

Rate Of Fire = 1200 RPM.

Much like vast majority of the firearms in the game, this weapon is a hitscan outside of the ZED Time. Projectile speed in ZED Time = 225 m/s.
Spread factor = 0.0085.

Reload Time:
Tactial Reload: Normal = 4.66s, Elite = 4.66s.
Dry Reload: Normal = 3.26s, Elite = 3.26s.

Equip Time = 0.96s.
Putdown Time = 0.82s.

Weapon Powers:
Stumble Power = 10.
Penetration power = 2.
Gun hit power = 10.

Notes

  • In PC version of the game, for testing purposes players may acquire this weapon by typing following cheat commands in console while in solo play:
    • EnableCheats
    • GiveWeapon KFGameContent.KFWeap_Minigun
  • Highest tier Commando weapon, has no upgrades available.
  • It is possible to sprint while spinning up the barrels (although at 10% reduced speed). To do so player have to press and hold ADS button first and then press and hold sprint button.
  • Weapon Speed Mod while spinning up the barrels is x0.9, while firing - x1.8. See Gameplay - Movement speed for details on how movement speed is calculated. With only minigun, while spinning walk / sprint speed is ~326 / 392 units per second, while firing ~260 ups.
  • Spin up time = 0.70s.

Trivia

  • Can deal up to 27360 damage with full ammo (720) capacity as off-perk weapon.
  • Has one of the highest ROF in game.
  • It actually takes 0.7s to spin up its barrels opposite to 1.5s stated in description.
  • Upon initial release used to have no specific damage type allowing it to inflict full damage to any ZED. Later it got changed to Ballistic_AssaultRifle. To compensate that base damage was raised from to 32 to 35 (later it got buffed to 38).
  • Oddly enough in third person player actually holds Minigun on the left side of their body (left arm on trigger, right arm on the grip), while in first person it is a right handed weapon.

Gallery