Heckler & Koch UMP: Difference between revisions
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[[Category:KF2]] | |||
{{KF2WeaponInfo | {{KF2WeaponInfo | ||
| Name=Heckler & Koch UMP | | Name=Heckler & Koch UMP | ||
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| Accuracy=70.000000 | | Accuracy=70.000000 | ||
| Penetration=0.000000 | | Penetration=0.000000 | ||
| Description=• ''"Choice of full-auto and burst fire modes."''<br/ | | Description=• ''"Choice of full-auto and burst fire modes."''<br/> • ''"Alt-fire to toggle between fire modes."''<br/>• ''"One of the newer additions to the MP family. Maybe an uncle? Do submachineguns have families?"'' | ||
| | | | ||
| PerkName=SWAT | | PerkName=SWAT | ||
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| | | | ||
| InitialSpareMags=2 | | InitialSpareMags=2 | ||
| AmmoCost= | | AmmoCost=32 | ||
| WeaponType=SMG | | WeaponType=SMG | ||
}} | }} | ||
The '''Heckler & Koch UMP''' is one of the [[SWAT|SWAT's]] ''tier 3'' weapons. Compared to other SWAT's weapons, UMP is somehow different as it offers high damage per bullet with relatively slow rate of fire while other SMGs rather shoot fast but inflict less damage per shot. | |||
The '''Heckler & Koch UMP''' is the [[SWAT|SWAT's]] ''tier 3'' | |||
<div class="toclimit-3">__TOC__</div> | <div class="toclimit-3">__TOC__</div> | ||
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Damage = 45.<br /> | Damage = 45.<br /> | ||
Damage (bash) = 24. | Damage (bash) = 24. | ||
Damage Type = Ballistic.<br /> | Damage Type = Ballistic.<br /> | ||
Damage Type Group = SMG. | Damage Type Group = SMG. | ||
Rate OF Fire = | Rate OF Fire = 600.<br /> | ||
Rate Of Fire (buttstock bash) = 53. | Rate Of Fire (buttstock bash) = 53. | ||
Reload Time:<br /> | [[Mechanics_(Killing_Floor_2)#Weapons_-_Reloading|Reload]] Time:<br /> | ||
Tactical Reload: Normal = 2.00s, Elite = 1.58s.<br /> | Tactical Reload: Normal = 2.00s, Elite = 1.58s.<br /> | ||
Dry Reload: Normal = 2.56s, Elite = 1.77s. | Dry Reload: Normal = 2.56s, Elite = 1.77s. | ||
Equip Time = 0.43s.<br /> | Equip Time = 0.43s.<br /> | ||
Putdown Time = 0.56s. | Putdown Time = 0.56s. | ||
Weapon Powers:<br /> | [[Mechanics_(Killing_Floor_2)#Gameplay_-_Afflictions|Weapon Powers]]:<br /> | ||
Gun hit power = 16.<br /> | Gun hit power = 16.<br /> | ||
Stumble power = 16. | Stumble power = 16. | ||
==Upgrades== | ==Upgrades== | ||
Upg1 (700): Base damage x1.13, Base weight + 1.<br /> | Upg1 (700): Base damage x1.13, Base weight + 1.<br /> | ||
Upg2 (1500): Base damage x1.24, Base weight + 2. | Upg2 (1500): Base damage x1.24, Base weight + 2. | ||
==Notes== | ==Notes== | ||
* Amount of recoil | *Amount of the recoil depends on player's stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil. | ||
== Trivia == | |||
* Can deal up to 14400 damage with full ammo (320) capacity as off-perk weapon. | |||
* Highest damage per bullet in whole SWAT's arsenal. | |||
== Gallery == | |||
<gallery mode="packed" heights="275"> | |||
File:Swat-ump.png|Heckler & Koch UMP | |||
</gallery> | |||
{{KF2NavBox}} | {{KF2NavBox}} |
Latest revision as of 21:58, 21 September 2023
Killing Floor 2 item | |||
5
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MAGAZINE SIZE | 30 | ||
SPARE AMMO CAPACITY | 290 | ||
DAMAGE | 45 | ||
FIRE RATE | 600 | ||
ACCURACY | 70 | ||
PENETRATION | 0 | ||
• "Choice of full-auto and burst fire modes." • "Alt-fire to toggle between fire modes." • "One of the newer additions to the MP family. Maybe an uncle? Do submachineguns have families?" | |||
General Information | |||
Pricing | 1200 | ||
Ammo Cost | 32 | ||
Weapon Type | SMG | ||
Weapon Information | |||
Starting Ammo | 30 + 60 | ||
The Heckler & Koch UMP is one of the SWAT's tier 3 weapons. Compared to other SWAT's weapons, UMP is somehow different as it offers high damage per bullet with relatively slow rate of fire while other SMGs rather shoot fast but inflict less damage per shot.
Description
"Choice of full-auto and burst fire modes. Alt-fire to toggle between fire modes."
Flavor Text
"One of the newer additions to the MP family. Maybe an uncle? Do submachineguns have families?"
Technical Information
Damage = 45.
Damage (bash) = 24.
Damage Type = Ballistic.
Damage Type Group = SMG.
Rate OF Fire = 600.
Rate Of Fire (buttstock bash) = 53.
Reload Time:
Tactical Reload: Normal = 2.00s, Elite = 1.58s.
Dry Reload: Normal = 2.56s, Elite = 1.77s.
Equip Time = 0.43s.
Putdown Time = 0.56s.
Weapon Powers:
Gun hit power = 16.
Stumble power = 16.
Upgrades
Upg1 (700): Base damage x1.13, Base weight + 1.
Upg2 (1500): Base damage x1.24, Base weight + 2.
Notes
- Amount of the recoil depends on player's stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.
Trivia
- Can deal up to 14400 damage with full ammo (320) capacity as off-perk weapon.
- Highest damage per bullet in whole SWAT's arsenal.
Gallery
-
Heckler & Koch UMP