1/2 Stick of Dynamite: Difference between revisions

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[[Category:KF2]]
{{KF2WeaponInfo
{{KF2WeaponInfo
| Name=1/2 Stick of Dynamite
| Name=1/2 Stick of Dynamite
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| WeaponImage=Dynamite.png
| WeaponImage=Dynamite.png
| Damage=300
| Damage=300
| FireRate=
| Accuracy=
| Penetration=
| MagazineSize=
| AmmoCapacity=5
| AmmoCapacity=5
| Description=• ''"Just a small piece of dynamite, with a fuse attached."''<br />• ''"It can also hurt you, so be careful with it!"''
| Description=• ''"Just a small piece of dynamite, with a fuse attached."''<br />• ''"It can also hurt you, so be careful with it!"''
|
| PerkName=Demolitionist
| PerkName=Demolitionist
| Pricing=
| Weight=
|
| InitialSpareMags=2
| InitialSpareMags=2
| AmmoCost=40 <small>(per grenade)</small>
| AmmoCost=40 <small>(per grenade)</small>
| Block=
| Parry=
| WeaponType=
|
| SecondaryAmmoType=
| SecondaryAmmoImage=
| HealAmount=
| HealAmountSolo=
| HealAmountGrenade=
| HealRecharge=
| HealRechargeSolo=
| HealDuration=
| SecondaryMagazineSize=
| SecondaryAmmoCapacity=
| SecondaryAmmoConsumption=
| SecondaryAmmoCost=
|
| Achievement_0_Image=
| Achievement_0_Name=
}}
}}
The '''1/2 Stick of Dynamite''' is the [[Demolitionist_(Killing_Floor_2) | Demolitionist's]] grenade. It has the longest fuse time out of all the grenades, but it also explodes on contact with a ZED.
The '''1/2 Stick of Dynamite''' is the [[Demolitionist_(Killing_Floor_2) | Demolitionist's]] grenade. It has the longest fuse time out of all the grenades, but it also explodes on contact with a ZED.


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==Technical Information==
==Technical Information==


Damage = 300.<br/>
Damage = 300.<br />
Radius = 4m.<br/>
Radius = 4m.<br />
Explosion Falloff = Exponential (power or 2).<br/>
Explosion [[Mechanics (Killing Floor 2)#Weapons - Explosion falloff|Falloff]] = Exponential (power or 2).<br />


Fuze Time = 3s (alternatively explodes on contact).<br/>
Fuze Time = 3s (alternatively explodes on contact).<br />


Weapon Powers:<br/>
Weapon Powers:<br />
Knockdown power = up to 100.<br/>
Knockdown power = up to 100.<br />
Melee hit power = up to 100.<br/>
Melee hit power = up to 100.<br />
Stumble power = up to 300.<br/>
Stumble power = up to 300.<br />
Stun power = up to 200.<br/>
Stun power = up to 200.


{{KF2NavBox}}
== Gallery ==
<gallery mode="packed" heights="275">
File:Demolition-knifegrenade.png|1/2 Stick of Dynamite along the [[Utility Knife]]
</gallery>{{KF2NavBox}}

Latest revision as of 15:52, 18 November 2022

Killing Floor 2 item
1/2 Stick of Dynamite
MAGAZINE SIZE {{{MagazineSize}}}
SPARE AMMO CAPACITY 5
DAMAGE
300
FIRE RATE
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ACCURACY
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PENETRATION
Expression error: Unrecognized punctuation character "{".
"Just a small piece of dynamite, with a fuse attached."
"It can also hurt you, so be careful with it!"
General Information
Pricing {{{Pricing}}}
Ammo Cost 40 (per grenade)
Weapon Type {{{WeaponType}}} [[File:KF2_WeaponType_{{{WeaponType}}}_Gray.png|top|20px|link=]]
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 2
Block (multiplier for incoming damage) ×Expression error: Unrecognized punctuation character "{".
Parry (multiplier for incoming damage) ×Expression error: Unrecognized punctuation character "{".
Secondary Attack
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
Ammo Consumption (per use) Expression error: Unrecognized punctuation character "{".
Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
Heal Amount Expression error: Unrecognized punctuation character "{".
Heal Amount (solo) Expression error: Unrecognized punctuation character "{".
Full Recharge Time Expression error: Unrecognized punctuation character "{".s
Full Recharge Time (self injection) Expression error: Unrecognized punctuation character "{".s
Technical Information
Related Achievements
PS4 Trophies

The 1/2 Stick of Dynamite is the Demolitionist's grenade. It has the longest fuse time out of all the grenades, but it also explodes on contact with a ZED.

Description

"Just a small piece of dynamite, with a fuse attached."

Flavor Text

"It can also hurt you, so be careful with it!"

Technical Information

Damage = 300.
Radius = 4m.
Explosion Falloff = Exponential (power or 2).

Fuze Time = 3s (alternatively explodes on contact).

Weapon Powers:
Knockdown power = up to 100.
Melee hit power = up to 100.
Stumble power = up to 300.
Stun power = up to 200.

Gallery