Mkb.42(H) Carbine Rifle: Difference between revisions
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[[Category:KF2]] | |||
{{KF2WeaponInfo | {{KF2WeaponInfo | ||
| Name=Mkb.42(H) Carbine Rifle | | Name=Mkb.42(H) Carbine Rifle | ||
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| Achievement_0_Name= | | Achievement_0_Name= | ||
}} | }} | ||
The '''Mkb.42(H) Carbine Rifle''' is one of the [[Commando (Killing Floor 2)|Commando's]] ''tier 3'' weapons. Compare to [[Kalashnikov_AK-12|AK-12]] this weapon does more damage per shot and has slower rate of fire, both resulting is overall slightly higher damage per second; however it also lacks 3-round 1000 RPM burst that AK-12 has for its secondary firemode and instead fires in semi-automatic mode with the same damage and ROF stats as on its primary. | |||
The '''Mkb.42(H) Carbine Rifle''' is the [[Commando (Killing Floor 2)|Commando's]] ''tier 3'' weapon. | |||
<div class="toclimit-3">__TOC__</div> | <div class="toclimit-3">__TOC__</div> | ||
==Description== | ==Description & Flavor Text== | ||
''- "Choice of full-auto and semi-auto fire modes. Alt-fire to toggle between fire modes."'' | |||
''"Choice of full-auto and semi-auto fire modes. Alt-fire to toggle between fire modes."'' | |||
''"Show off your inner Hans! Sanity not guaranteed."'' | ''- "Show off your inner Hans! Sanity not guaranteed."'' | ||
==Technical Information== | ==Technical Information== | ||
'''<big>Damage:</big>''' | |||
*Damage per bullet = 50. | |||
*Buttstock bash = 26. | |||
'''<big>Damage Type = Ballistic.</big>''' | |||
Damage | |||
'''<big>Damage Type Group = Assault Rifle.</big>''' | |||
'''<big>Rate Of Fire:</big>''' | |||
*Full-auto and Semi-auto = 500 RPM. | |||
*Bash = 46. | |||
'''<big>Reload Time:</big>''' | |||
*'''Tactical Reload:''' | |||
**Normal = 3.26s. | |||
**Elite = 2.53s. | |||
*'''Dry Reload:''' | |||
**Normal = 3.12s. | |||
**Elite = 1.91s. | |||
'''<big>Equip Time = 0.52s, Putdown Time = 0.46s.</big>''' | |||
<big>'''Weapon [[Mechanics (Killing Floor 2)#Gameplay - Afflictions|Powers]]:'''</big> | |||
*Stumble Power = 25. | |||
==Upgrades== | ==Upgrades== | ||
*Upgrade 1 (700): Base damage x1.2 '''(60 per bullet)''', Base weight + 1 '''(8 total)'''. | |||
*Upgrade 2 (1500): Base damage x1.4 '''(70 per bullet)''', Base weight + 2 '''(9 total)'''. | |||
==Notes== | ==Notes== | ||
*Amount of recoil depends on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil. | |||
*Costs '''2200''' Dosh to fully upgrade. | |||
* Costs '''500''' Dosh to fully replenish ammo from 0 bullets. | |||
== Strategy== | |||
==Strategy== | |||
A single headshot will decapitate any basic enemy - [[Gorefast (Killing Floor 2)|Gorefast]], [[Stalker (Killing Floor 2)|Stalker]], [[Crawler (Killing Floor 2)|Crawler]] or [[Cyst|any]] [[Slasher|type]] of [[Alpha Clot|Clot]]. A single body-shot will kill a [[Crawler (Killing Floor 2)|Crawler]]. A couple of headshots will decapitate a [[Bloat (Killing Floor 2)|Bloat]]. | A single headshot will decapitate any basic enemy - [[Gorefast (Killing Floor 2)|Gorefast]], [[Stalker (Killing Floor 2)|Stalker]], [[Crawler (Killing Floor 2)|Crawler]] or [[Cyst|any]] [[Slasher|type]] of [[Alpha Clot|Clot]]. A single body-shot will kill a [[Crawler (Killing Floor 2)|Crawler]]. A couple of headshots will decapitate a [[Bloat (Killing Floor 2)|Bloat]]. | ||
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==Trivia== | ==Trivia== | ||
*Interestingly, the model of the weapon is missing it's magazine eject button, however the reload animation still "presses" where it would be. | |||
*Can deal up to 15000 damage with full ammo (300) capacity as off-perk weapon. | *Can deal up to 15000 damage with full ammo (300) capacity as off-perk weapon. | ||
== Gallery == | ==Gallery== | ||
<gallery mode="packed" heights="275"> | <gallery mode="packed" heights="275"> | ||
File:WeaponMKB.png|Mkb.42(H) Carbine Rifle as seen on [ | File:WeaponMKB.png|Mkb.42(H) Carbine Rifle as seen on [[Updates (Killing Floor 2)#Halloween Horrors .282018.29|Monster Masquerade]] promo page | ||
File:HansMKbreward.jpg|[[Monster Ball|Unlockable]] skin | File:HansMKbreward.jpg|[[Monster Ball|Unlockable]] skin | ||
</gallery>{{KF2NavBox}} | </gallery>{{KF2NavBox}} |
Latest revision as of 14:10, 18 January 2023
Killing Floor 2 item | |||
7
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MAGAZINE SIZE | 30 | ||
SPARE AMMO CAPACITY | 270 | ||
DAMAGE | 50 | ||
FIRE RATE | 500 | ||
ACCURACY | 67 | ||
PENETRATION | 0 | ||
• "Choice of full-auto and semi-auto fire modes." • "Alt-fire to toggle between fire modes." • "Show off your inner Hans! Sanity not guaranteed." | |||
General Information | |||
Pricing | 1100 | ||
Ammo Cost | 50 | ||
Weapon Type | Assault Rifle | ||
Weapon Information | |||
Starting Ammo | 30 + 90 | ||
The Mkb.42(H) Carbine Rifle is one of the Commando's tier 3 weapons. Compare to AK-12 this weapon does more damage per shot and has slower rate of fire, both resulting is overall slightly higher damage per second; however it also lacks 3-round 1000 RPM burst that AK-12 has for its secondary firemode and instead fires in semi-automatic mode with the same damage and ROF stats as on its primary.
Description & Flavor Text
- "Choice of full-auto and semi-auto fire modes. Alt-fire to toggle between fire modes."
- "Show off your inner Hans! Sanity not guaranteed."
Technical Information
Damage:
- Damage per bullet = 50.
- Buttstock bash = 26.
Damage Type = Ballistic.
Damage Type Group = Assault Rifle.
Rate Of Fire:
- Full-auto and Semi-auto = 500 RPM.
- Bash = 46.
Reload Time:
- Tactical Reload:
- Normal = 3.26s.
- Elite = 2.53s.
- Dry Reload:
- Normal = 3.12s.
- Elite = 1.91s.
Equip Time = 0.52s, Putdown Time = 0.46s.
Weapon Powers:
- Stumble Power = 25.
Upgrades
- Upgrade 1 (700): Base damage x1.2 (60 per bullet), Base weight + 1 (8 total).
- Upgrade 2 (1500): Base damage x1.4 (70 per bullet), Base weight + 2 (9 total).
Notes
- Amount of recoil depends on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.
- Costs 2200 Dosh to fully upgrade.
- Costs 500 Dosh to fully replenish ammo from 0 bullets.
Strategy
A single headshot will decapitate any basic enemy - Gorefast, Stalker, Crawler or any type of Clot. A single body-shot will kill a Crawler. A couple of headshots will decapitate a Bloat.
High damage per bullet and slow ROF make this weapon a good choice for picking targets with single-fire mode.
Mkb has slightly better DPS (damage per second) than AK-12 (if full-auto), the disadvantages are iron sights (compare to AK-12's clean optics), expensive ammo and lack of high-RPM burst firing mode.
Trivia
- Interestingly, the model of the weapon is missing it's magazine eject button, however the reload animation still "presses" where it would be.
- Can deal up to 15000 damage with full ammo (300) capacity as off-perk weapon.
Gallery
-
Mkb.42(H) Carbine Rifle as seen on Monster Masquerade promo page
-
Unlockable skin