Mosin Nagant: Difference between revisions
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| WeaponImage=Kf2_mosin_white.png | | WeaponImage=Kf2_mosin_white.png | ||
| Damage=250.000000 | | Damage=250.000000 | ||
| FireRate= | | FireRate=70.000000 | ||
| Accuracy=90.000000 | | Accuracy=90.000000 | ||
| Penetration=3.000000 | | Penetration=3.000000 | ||
Line 17: | Line 17: | ||
| Weight=7 | | Weight=7 | ||
| | | | ||
| Block=0. | | Block=0.6 | ||
| Parry=0. | | Parry=0.5 | ||
| | | | ||
| InitialSpareMags=5 | | InitialSpareMags=5 | ||
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| WeaponType=Rifle | | WeaponType=Rifle | ||
}} | }} | ||
The '''Mosin Nagant''' rifle is the [[Sharpshooter_(Killing_Floor_2)|Sharpshooter's]] ''tier 3'' DLC weapon. This five-shot, bolt-action, internal magazine-fed rifle comes with the bayonet attachment replacing standard bash attack with the long-ranged stab strike. Its other unique feature is that it allows player to parry and block incoming melee attacks. | |||
In offline solo play this weapon is only available for players purchased it from the in-game store or owners of Armory Season Pass, however should the player owning this weapon join the public server it is become available to everyone as a shared content. | |||
In offline solo play this weapon is only available for players purchased it from the in-game store, however should the player owning this weapon join the public server it is become available to everyone as a shared content. | |||
<div class="toclimit-3">__TOC__</div> | <div class="toclimit-3">__TOC__</div> | ||
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Damage = 250.<br /> | Damage = 250.<br /> | ||
Damage (bayonet stab) = 100.<br /> | Damage (bayonet stab) = 100.<br /> | ||
Maximum hit range = 2.5 meters. | |||
Damage Type = Ballistic (bullet), Piercing (bayonet).<br /> | Damage Type = Ballistic (bullet), Piercing (bayonet).<br /> | ||
Damage Type Group = Rifle.<br /> | Damage Type Group = Rifle.<br /> | ||
Rate Of Fire = | Rate Of Fire = 70 RPM.<br /> | ||
Rate Of Fire (bayonet stab) = 74.<br /> | Rate Of Fire (bayonet stab) = 74.<br /> | ||
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[[Mechanics_(Killing_Floor_2)#Gameplay_-_Parrying|Parry]]:<br /> | [[Mechanics_(Killing_Floor_2)#Gameplay_-_Parrying|Parry]]:<br /> | ||
Strength = | Strength = 4.<br /> | ||
Duration = 0.44s.<br /> | Duration = 0.44s.<br /> | ||
Damage Reduction = | Damage Reduction = 50%.<br /> | ||
Block Damage Reduction = | Block Damage Reduction = 40%.<br /> | ||
Blockable damage types: Bludgeon / Slashing. | Blockable damage types: Bludgeon / Slashing. | ||
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==Upgrades== | ==Upgrades== | ||
Upg1 (700): Base damage x1.15, Base weight + 1.<br /> | Upg1 (700): Base damage x1.15 '''(288 per bullet)''', Base weight + 1 '''(8 total)'''.<br /> | ||
Upg2 (1500): Base damage x1.3, Base weight + 2. | Upg2 (1500): Base damage x1.3 '''(325 per bullet)''', Base weight + 2 '''(9 total)'''.<br /> | ||
Upgrades as well affect stab damage of the bayonet attachment. | |||
==Notes== | ==Notes== | ||
** ''EnableCheats'' | *In PC version of the [[Killing Floor 2|game]], for testing purposes players may acquire this weapon by typing following [[Useful Console Commands (Killing Floor 2)#Gameplay Commands|cheat]] commands in console while in solo play: | ||
** ''GiveWeapon KFGameContent.KFWeap_Rifle_MosinNagant'' | **''EnableCheats'' | ||
*Bayonet stab gets all the damage bonuses of Sharpshooter perk, however is incapable of triggering ''Rack 'Em Up'' stacks on its own. | **''GiveWeapon KFGameContent.KFWeap_Rifle_MosinNagant'' | ||
*Bayonet stab gets all the damage bonuses of Sharpshooter perk, however is incapable of triggering ''Rack 'Em Up'' stacks on its own. [[Berserker (Killing Floor 2)|Berserker]] gets no bonuses at all (however it is still possible to trigger its ''Parry'' skill while parrying an attack which yet again will not provide extra damage in any way). [[Survivalist]]'s passive damage bonus allows to do up to 15% more damage with bayonet stab, it's ''Melee Expert'' skill, however, provides no damage increase at all. | |||
*Sharpshooter's ''Marksman'' skill raises Mosin Nagant's theoretical rate of fire from 70 to 94 rounds per minute and also improves its reload delay from 0.5 to 0.375 seconds. However it does not affect attack speed of rifle's bayonet. | |||
*Bayonet attack featuring slight pushback momentum. | *Bayonet attack featuring slight pushback momentum. | ||
*Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil. | *Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil. |
Latest revision as of 15:40, 20 March 2022
Killing Floor 2 item | |||
7
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MAGAZINE SIZE | 5 | ||
SPARE AMMO CAPACITY | 60 | ||
DAMAGE | 250 | ||
FIRE RATE | 70 | ||
ACCURACY | 90 | ||
PENETRATION | 3 | ||
• "Fire mode is single shot only." • "Alt - block/parry." • "The M91/30 specializes in stabbing, shooting, and stab shooting." | |||
General Information | |||
Pricing | 1100 | ||
Ammo Cost | 42 | ||
Weapon Type | Rifle | ||
Weapon Information | |||
Starting Ammo | 5 + 25 | ||
Block (multiplier for incoming damage) | ×0.6 | ||
Parry (multiplier for incoming damage) | ×0.5 | ||
The Mosin Nagant rifle is the Sharpshooter's tier 3 DLC weapon. This five-shot, bolt-action, internal magazine-fed rifle comes with the bayonet attachment replacing standard bash attack with the long-ranged stab strike. Its other unique feature is that it allows player to parry and block incoming melee attacks.
In offline solo play this weapon is only available for players purchased it from the in-game store or owners of Armory Season Pass, however should the player owning this weapon join the public server it is become available to everyone as a shared content.
Description
"Fire mode is single shot only. Alt - block/parry."
Flavor Text
"The M91/30 specializes in stabbing, shooting, and stab shooting."
Technical Information
Damage = 250.
Damage (bayonet stab) = 100.
Maximum hit range = 2.5 meters.
Damage Type = Ballistic (bullet), Piercing (bayonet).
Damage Type Group = Rifle.
Rate Of Fire = 70 RPM.
Rate Of Fire (bayonet stab) = 74.
Reload Time:
Reload delay (reload delayed for) = 0.5s.
Tactical: Normal = 2.38s, Normal (when only 1 bullet left in magazine) = 2.33s, Elite = 1.93s.
Dry: Normal = 2.78s, Elite = 2.08s.
During tactical (non-empty) reload player inserts different amount of bullets from the clip into magazine depending on remaining loaded ammo count. However duration of all these animations is the same except for one particular case - when during the regular (non-elite) reload there is only one bullet remains loaded into magazine.
Equip Time = 0.69s.
Putdown Time = 0.73s.
Parry:
Strength = 4.
Duration = 0.44s.
Damage Reduction = 50%.
Block Damage Reduction = 40%.
Blockable damage types: Bludgeon / Slashing.
Weapon Powers:
Gun hit power (bullet) = 150.
Knockdown power (bullet) =30.
Melee hit power (bayonet) = 150.
Penetration power (bullet) = 3.
Stumble power (bullet) = 50.
Stun power (bullet) = 40.
Upgrades
Upg1 (700): Base damage x1.15 (288 per bullet), Base weight + 1 (8 total).
Upg2 (1500): Base damage x1.3 (325 per bullet), Base weight + 2 (9 total).
Upgrades as well affect stab damage of the bayonet attachment.
Notes
- In PC version of the game, for testing purposes players may acquire this weapon by typing following cheat commands in console while in solo play:
- EnableCheats
- GiveWeapon KFGameContent.KFWeap_Rifle_MosinNagant
- Bayonet stab gets all the damage bonuses of Sharpshooter perk, however is incapable of triggering Rack 'Em Up stacks on its own. Berserker gets no bonuses at all (however it is still possible to trigger its Parry skill while parrying an attack which yet again will not provide extra damage in any way). Survivalist's passive damage bonus allows to do up to 15% more damage with bayonet stab, it's Melee Expert skill, however, provides no damage increase at all.
- Sharpshooter's Marksman skill raises Mosin Nagant's theoretical rate of fire from 70 to 94 rounds per minute and also improves its reload delay from 0.5 to 0.375 seconds. However it does not affect attack speed of rifle's bayonet.
- Bayonet attack featuring slight pushback momentum.
- Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.
Gallery
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Mosin Nagant render