M79 Grenade Launcher: Difference between revisions
mNo edit summary |
mNo edit summary |
||
(7 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
[[Category:KF2]] | |||
{{KF2WeaponInfo | |||
| Name=M79 Grenade Launcher | | Name=M79 Grenade Launcher | ||
| PerkImage=KF2_Perk_Demolitionist_White.png | | PerkImage=KF2_Perk_Demolitionist_White.png | ||
Line 38: | Line 39: | ||
| Achievement_0_Name= | | Achievement_0_Name= | ||
}} | }} | ||
The '''M79 Grenade Launcher''' is the [[Demolitionist (Killing_Floor_2) | Demolitionist's]] ''tier 2'' weapon. | The '''M79 Grenade Launcher''' is the [[Demolitionist (Killing_Floor_2) | Demolitionist's]] ''tier 2'' weapon. | ||
Line 53: | Line 53: | ||
==Technical Information== | ==Technical Information== | ||
Damage (projectile impact) = 150.<br/> | Damage (projectile impact) = 150.<br /> | ||
Damage (explosion) = 225.<br/> | Damage (explosion) = 225.<br /> | ||
Damage (bash) = 23.<br/> | Damage (bash) = 23.<br /> | ||
This weapon does two types of the damage - direct hit that only | This weapon does two types of the damage - direct hit that only affects initial target and AOE explosion of the grenade.<br /> | ||
Damage Type Group: Ballistic_Shell, Explosive.<br/> | Damage Type Group: Ballistic_Shell, Explosive.<br /> | ||
Explosion Radius (grenade) = 8.5m. | Explosion Radius (grenade) = 8.5m. | ||
Rate Of Fire = 22 RPM.<br/> | Explosion [[Mechanics_(Killing_Floor_2)#Weapons_-_Explosion_falloff|Falloff]] = Exponential (power or 2).<br /> | ||
Rate Of Fire (elite reloading) = 32 RPM.<br/> | |||
Rate Of Fire (buttstock bash) = 60.<br/> | Rate Of Fire = 22 RPM.<br /> | ||
Rate Of Fire (elite reloading) = 32 RPM.<br /> | |||
Rate Of Fire (buttstock bash) = 60.<br /> | |||
Reload Time = 2.37s.<br/> | Reload Time = 2.37s.<br /> | ||
Reload Time (elite) = 1.58s.<br/> | Reload Time (elite) = 1.58s.<br /> | ||
Force Reload Time (reload delayed for) = 0.3s.<br/> | Force Reload Time (reload delayed for) = 0.3s.<br /> | ||
Equip Time = 0.55s.<br/> | Equip Time = 0.55s.<br /> | ||
Putdown Time = 0.46s.<br/> | Putdown Time = 0.46s.<br /> | ||
Weapon Powers:<br/> | Weapon [[Mechanics_(Killing_Floor_2)#Gameplay_-_Afflictions|Powers]]:<br /> | ||
Gun hit power (grenade direct hit) = 275.<br/> | Gun hit power (grenade direct hit) = 275.<br /> | ||
Knockdown power (grenade direct hit) = 125.<br/> | Knockdown power (grenade direct hit) = 125.<br /> | ||
Knockdown power (grenade explosion) = up to 150.<br/> | Knockdown power (grenade explosion) = up to 150.<br /> | ||
Stumble power (grenade direct hit) = 340.<br/> | Stumble power (grenade direct hit) = 340.<br /> | ||
Stumble power (grenade explosion) = up to 400. | Stumble power (grenade explosion) = up to 400. | ||
==Upgrades== | ==Upgrades== | ||
Upg1 (600): Base damage | Upg1 (600): Base damage x1.12, Base weight + 1.<br /> | ||
Upg2 (700): Base damage | Upg2 (700): Base damage x1.3, Base weight + 2.<br /> | ||
Upg3 (1500): Base damage | Upg3 (1500): Base damage x1.55, Base weight + 3. | ||
==Notes== | ==Notes== | ||
* Minimum travel distance for projectile to explode = 3.87m. | *Minimum travel distance for projectile to explode = 3.87m. | ||
* Projectile travel speed = 50m/s. | *Projectile travel speed = 50m/s. | ||
* Direct hit does two types of the damage. | *Direct hit with the grenade does two types of the damage - ballistic (capable of damaging specific body parts, essentially it is a big slow bullet), then explosive (only does damage to body). Ballistic damage applied at all ranges, whether grenade exploded or not. | ||
* Projectile collide with either - ZED's hitzone or collision cylinder. | *Projectile will [[Mechanics (Killing Floor 2)#Weapons - Ballistic-explosive tracing|collide]] with either - ZED's hitzone or a collision cylinder. | ||
* Projectile affected by gravity. | *Projectile affected by gravity. | ||
==Trivia== | ==Trivia== | ||
* The M79 grenade launcher is a single-shot, shoulder-fired, break-action grenade launcher that fires a 40x46mm grenade. | *The M79 grenade launcher is a single-shot, shoulder-fired, break-action grenade launcher that fires a 40x46mm grenade. | ||
* Despite the common | *Despite the common misconception M79 grenade does ballistic damage at any range, regardless if it exploded or dud. | ||
*M79 has the largest explosion radius of all launchers in game. Combined with [[Demolitionist (Killing Floor 2)|Demolitionist]]'s ''Fragmentation Rounds'' and ''Mad Bomber'' skills M79 grenade gets explosion radius of 8.5 x (1.5 + 0.25) = 14.875 meters. | |||
{{KF2NavBox}} | ==Gallery== | ||
<gallery mode="packed" heights="275"> | |||
File:Demolition m79.png|M79 Grenade Launcher | |||
</gallery>{{KF2NavBox}} |
Latest revision as of 23:34, 15 May 2020
Killing Floor 2 item | |||
6
|
|||
MAGAZINE SIZE | 1 | ||
SPARE AMMO CAPACITY | 26 | ||
DAMAGE | 375 | ||
FIRE RATE | 22 | ||
ACCURACY | 100 | ||
PENETRATION | 0 | ||
• "Fire mode launches a grenade." • "Grenade explodes on impact." • "Only arms itself a few meters downrange so you don't blow your own face off." | |||
General Information | |||
Pricing | 650 | ||
Ammo Cost | 13 | ||
Weapon Type | Explosive | ||
Weapon Information | |||
Starting Ammo | 1 + 9 | ||
The M79 Grenade Launcher is the Demolitionist's tier 2 weapon.
Description
"Fire mode launches a grenade. Grenade explodes on impact."
Flavor Text
"Only arms itself a few meters downrange so you don't blow your own face off."
Technical Information
Damage (projectile impact) = 150.
Damage (explosion) = 225.
Damage (bash) = 23.
This weapon does two types of the damage - direct hit that only affects initial target and AOE explosion of the grenade.
Damage Type Group: Ballistic_Shell, Explosive.
Explosion Radius (grenade) = 8.5m.
Explosion Falloff = Exponential (power or 2).
Rate Of Fire = 22 RPM.
Rate Of Fire (elite reloading) = 32 RPM.
Rate Of Fire (buttstock bash) = 60.
Reload Time = 2.37s.
Reload Time (elite) = 1.58s.
Force Reload Time (reload delayed for) = 0.3s.
Equip Time = 0.55s.
Putdown Time = 0.46s.
Weapon Powers:
Gun hit power (grenade direct hit) = 275.
Knockdown power (grenade direct hit) = 125.
Knockdown power (grenade explosion) = up to 150.
Stumble power (grenade direct hit) = 340.
Stumble power (grenade explosion) = up to 400.
Upgrades
Upg1 (600): Base damage x1.12, Base weight + 1.
Upg2 (700): Base damage x1.3, Base weight + 2.
Upg3 (1500): Base damage x1.55, Base weight + 3.
Notes
- Minimum travel distance for projectile to explode = 3.87m.
- Projectile travel speed = 50m/s.
- Direct hit with the grenade does two types of the damage - ballistic (capable of damaging specific body parts, essentially it is a big slow bullet), then explosive (only does damage to body). Ballistic damage applied at all ranges, whether grenade exploded or not.
- Projectile will collide with either - ZED's hitzone or a collision cylinder.
- Projectile affected by gravity.
Trivia
- The M79 grenade launcher is a single-shot, shoulder-fired, break-action grenade launcher that fires a 40x46mm grenade.
- Despite the common misconception M79 grenade does ballistic damage at any range, regardless if it exploded or dud.
- M79 has the largest explosion radius of all launchers in game. Combined with Demolitionist's Fragmentation Rounds and Mad Bomber skills M79 grenade gets explosion radius of 8.5 x (1.5 + 0.25) = 14.875 meters.
Gallery
-
M79 Grenade Launcher