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26 February 2021
- 01:1001:10, 26 February 2021 diff hist +4,377 N Gravity Imploder Created page with "Category:KF2 {{KF2WeaponInfo | Name=Gravity Imploder | WeaponImage=Kfweap_gravity_imploder_card.png | PerkImage=KF2_Perk_Demolitionist_White.png | PerkLink=Demolitionist (..."
- 01:0401:04, 26 February 2021 diff hist 0 m Blunderbuss No edit summary
- 00:2900:29, 26 February 2021 diff hist +12 HRG Beluga Beat No edit summary
- 00:2700:27, 26 February 2021 diff hist +3,857 N HRG Beluga Beat Created page with "Category:KF2 {{KF2WeaponInfo | Name=HRG Beluga Beat | PerkImage=KF2_Perk_Sharpshooter_White.png | PerkLink=Sharpshooter (Killing Floor 2) | WeaponImage=Kfweap_hrg_beluga_c..."
25 February 2021
- 23:3623:36, 25 February 2021 diff hist +66 m Template:KF2NavBox No edit summary
- 23:3323:33, 25 February 2021 diff hist 0 N File:Hrg beluga render.jpg No edit summary current
- 23:3323:33, 25 February 2021 diff hist 0 N File:Gravity imploder render.jpg No edit summary current
- 23:3123:31, 25 February 2021 diff hist 0 N File:Kfweap hrg beluga card.png No edit summary current
- 23:3123:31, 25 February 2021 diff hist 0 N File:Kfweap hrg beluga black.png No edit summary current
- 23:3023:30, 25 February 2021 diff hist 0 N File:Kfweap gravity imploder card.png No edit summary current
- 23:3023:30, 25 February 2021 diff hist 0 N File:Kfweap gravity imploder black.png No edit summary current
21 February 2021
- 21:0721:07, 21 February 2021 diff hist +1 m Caulk n' Burn typo current
- 21:0621:06, 21 February 2021 diff hist +67 m Caulk n' Burn combined few sub-strings into one (such as "linear falloff" and "fire damage decreases linearly") as essentially it's the same thing.
7 February 2021
- 20:5120:51, 7 February 2021 diff hist +383 m Mechanics (Killing Floor 2) note on that ZED TIme blends out smoothly Tag: Visual edit
- 20:2120:21, 7 February 2021 diff hist +265 m Demolitionist (Killing Floor 2) expanded this note with more information Tag: Visual edit
31 January 2021
- 20:5820:58, 31 January 2021 diff hist +285 m Sharpshooter (Killing Floor 2) A note on that knife can also trigger ZED Time and that the same shot that triggers ZT might kill a ZED acting like a ZT extention Tag: Visual edit
29 January 2021
- 00:5900:59, 29 January 2021 diff hist −9 m Perks (Killing Floor 2) replaced "things" with "a thing" since its a one thing to remember. Replaced ; with : . Capitalized ZED names. current
- 00:5200:52, 29 January 2021 diff hist +1 m Fire Axe No edit summary current
- 00:4900:49, 29 January 2021 diff hist +90 m Pulverizer I removed that line where it says that Pulverizer can stun ZEDs like Fire Axe because it can't (doesn't have stun power at all); instead i've made a note that it knocks ZEDs to the ground with primary
26 January 2021
- 14:0014:00, 26 January 2021 diff hist +36 Perks (Killing Floor 2) fixed link for Crossbow and replaced & with "and" Tag: Visual edit
25 January 2021
- 10:4910:49, 25 January 2021 diff hist +49 m Fleshpound (Killing Floor 2) 1 grenade might be enough
- 10:4410:44, 25 January 2021 diff hist 0 m Winchester 1894 Corrected weight
20 January 2021
- 02:2302:23, 20 January 2021 diff hist +44 m Weekly Outbreaks also, added and removed emply lines so each eventinfo template would start right after respective gamemod header
- 01:3801:38, 20 January 2021 diff hist +270 m Weekly Outbreaks A note on that in this mode ZEDs die only to body health and Fleshpounds with negative head hp can't rage Tag: Visual edit
- 01:1801:18, 20 January 2021 diff hist +951 N Update 1109 (Killing Floor 2) Created page with "Category:KF2 '''Bug fixes:''' Elysium Map: * Addressed multiple locations where players could reach areas unavailable to Zeds by using a “Double-barreled Boomstic..." current Tag: Visual edit: Switched
- 00:4200:42, 20 January 2021 diff hist +23 m Updates (Killing Floor 2) No edit summary
13 January 2021
- 17:1517:15, 13 January 2021 diff hist +1,312 User talk:Medeiros →Re: Regarding edits moderation: new section current
11 January 2021
- 21:4921:49, 11 January 2021 diff hist +2 m Support (Killing Floor 2) renamed this header to "perk bonuses" to match it with the other perk pages
- 21:4821:48, 11 January 2021 diff hist −6 m Field Medic (Killing Floor 2) removed empty spaces after headers
- 00:5400:54, 11 January 2021 diff hist +72 m Mechanics (Killing Floor 2) →Weapons - Bullets / projectiles / hitscans / shards Tag: Visual edit
8 January 2021
- 22:2322:23, 8 January 2021 diff hist 0 m M1911 Pistol (single & dual) Also switched dual and solo, i think that would be more logical to start data with single version
- 22:1822:18, 8 January 2021 diff hist +29 m M1911 Pistol (single & dual) Added "For" template to point out dedicated pages of single / dual (feel free to take em out or move if you don't like). Fixed "Gunslinger's" to be an internal link, when pasting into visual editor it acts as if it was external link to different website
- 22:0622:06, 8 January 2021 diff hist +95 M1911 Pistol (single & dual) Added "For" template to point out dedicated pages of single / dual. Fixed "Gunslinger's"
- 15:5315:53, 8 January 2021 diff hist −2 m Dual 1858 Revolvers Removed empty lines after headers, made the 3rd sentense ("Compared to using only 1 revolver") to be a part of the second paragraph rather than starting its own.
- 15:4815:48, 8 January 2021 diff hist −3 m MP7 SMG Removed empty lines after headers, separated "big" text with spaces. Yet again no visual difference at all, just to make it look fancy in source editor.
3 January 2021
- 12:0612:06, 3 January 2021 diff hist +1 Talk:M1911 Pistol (single & dual) No edit summary current
- 12:0512:05, 3 January 2021 diff hist +88 Talk:M1911 Pistol (single & dual) →text wrapping and card placement
- 12:0512:05, 3 January 2021 diff hist +384 N Talk:M1911 Pistol (single & dual) Created page with "=== text wrapping and card placement === The only workaround i've found is to put each of weapon calling cards into the table. Basically now it's a table of one column and tw..."
- 11:5911:59, 3 January 2021 diff hist +32 m M1911 Pistol (single & dual) No edit summary
1 January 2021
- 16:5216:52, 1 January 2021 diff hist −1 m User talk:Wowololo No edit summary current
- 14:1414:14, 1 January 2021 diff hist +89 m User talk:Wowololo →Automoderation
- 14:1414:14, 1 January 2021 diff hist +433 User talk:Wowololo →Automoderation: new section
- 14:1014:10, 1 January 2021 diff hist +871 m Talk:Gunslinger No edit summary current
- 13:5713:57, 1 January 2021 diff hist +654 m Winchester 1894 added info on first bullet animation (same as on support's starting shotgun), separated big text with spaces, removed spaces after headers, hyperlinks to gameplay mechanics
- 13:4213:42, 1 January 2021 diff hist −2 m SG 500 Pump-Action No edit summary
31 December 2020
- 06:5406:54, 31 December 2020 diff hist +63 m Patriarch (Killing Floor 2) to clarify what special zone is, moved trivia over gallery
- 06:4406:44, 31 December 2020 diff hist +45 m Dr. Hans Volter to clarify what special zone is
- 06:4306:43, 31 December 2020 diff hist +42 m King Fleshpound to clarify what special zone is
- 06:3506:35, 31 December 2020 diff hist +153 m Matriarch to clarify what special zone is
26 December 2020
- 10:2910:29, 26 December 2020 diff hist −9 m Support (Killing Floor 2) Removed empty lines after headers. Outstanding edit, Wowololo