Update 1049 (Killing Floor 2)
Highlights:
- New Map - Zed Landing
- New Weapon - Bone Crusher (mace and shield)
- New Zed - Gorefiend
General:
- Added player emotes (they will not be available until after the beta has ended)
- Added multiperk weapons - weapons can now be (and many are) tied to multiple perks
Balance Changes:
- Caulk N’ Burn
- Damage increased 50%
- Splash damage radius decreased 25%
- Incendiary Shotgun
- Damage increased 60%
- Fire rate increased 10%
- Spread increased 60%
- Ammo capacity increased by 12 rounds
- Ammo cost increased 10%
- Flamethrower
- Damage increased 50%
- Splash damage radius decreased 25%
- Microwave Gun
- Added ability to burn zeds from splash damage
Bug Fixes:
- Friends Only Server setting asking for a password
- US - Localization - Character name differs in GEAR menu and Credits.
- The T-REX Mask cosmetic in the store does not properly display a description
- Stalkers - Freeze texture is not appearing on them after being frozen from a Sharpshooter's grenade.
- Push to VOIP Remains On After First Use and Doesn't Turn Off With Repeated Key Presses
- Personal Best Records are not saving
- Catacomb - large light culls out early
- Controller sensitivity max too low
- Brazilian Portuguese - Trader Menu Perk Change Menu Cancel Button Text Clipping (Translation Is As Short as Possible)
- Reverend Alberts slit in his chest
- German G.Mask & Tac.Headset have no item descriptions
- Steam Achievements - Typo in Hellish Survivalist Description Text
- VS Bloat can project bile mine through glass without breaking it
- Versus - Patriarch Mortar animation repeats and looks odd.
- Versus - wrong message displayed when switching to Zed team mid-game
- All Foreign Language Localization: map names in score menu are not pulling from translations
- Prison - minor z-fighting with jail door and wall
- Log spam - Missing animation warnings
- Survivalist - AutoUpgrade Sells Primary Tier 1 Weapon 1 and Buys Dual 9mms with low Dosh
- Outpost - cafeteria vents/windows cull early
- Outpost - grounds culls out early
- Outpost - open hole in wall
- Hostile Grounds : Grenades go through Metropolitan Entrance.
- Blood and Puke HUD Overlay Not scaling properly for higher FOV settings
- C4 - Not detonating properly after going over limit
- Text on Firebug perk description that was missing
- Zweihander has Inconsistent Attack Range Between Attacking Zeds and Walls
- Infernal Realm - Intersecting Guard Rail Meshes and Offset Positioning at Large Staircase
- Credits - Jonathan Howard's Name was spelled wrong
- Polish LOC - server browser header
- Trader Menu - Changing Perks while in Trader Menu does not update grenade information.
- Prison - Window bars not attached to wall
- Missing M79 elite reload 3P animations
- P90 elite reload causes player to crouch when reloading in 3rd person
- HX25 - 3P Reload Animation: weapon jitters in hands
- C4 - Unable to blow up half of the set C4.
- Brazilian Portuguese LOC - Connection Lost message via server browser is not translated
- AA12 - Gun Check Animation in Which Charging Handle is Pulled Back is Missing SFX
- 3P M14-EBR Thrown Down Model Does Not Feature Scope
- 2D Icon for M14 EBR is Missing Scope from 1P Model
- Survivalist skill - Passive heavy armor doesn't increase max capacity
- AA12 - 1P Gun Check Animation Issues with Character Wrist
- French Localization : "Mouse Wheel Down" and "Mouse Wheel Up" translated incorrectly on the Key Bindings Menu.
- VS - Multiple Boss Spawn When Entire Zed Team Leaves During Match and Rejoins During Boss Wave
- Siren is not using per-difficulty settings
- Bloat - Dying a few seconds after knockdown
- Burning Paris - building wall culls out
- No fire tick damage with certain skills
- KF-Outpost - Exploit spot behind tires inside the Transportation Maintenance room.
- C4 disappears if thrown while sprinting
- Berserker - Skirmisher skill heals 2 points per second, description states it should be 1 point
- SWAT shoots 9mm faster in Zedtime and Commando can't despite having similar skills
- Eviscerator - Not audible or no impact sounds.
- Character Fav Weapon Lines assigned to right weapons
- Web Admin - missing thumbnails for newer maps
- KF-Burning Paris - Noticeable occlusion occurring behind Hotel windows.
- Farmhouse - Players can avoid damage from zeds by crouching inside the tire swing.
- Burning Paris - Zed Navigation Exploit by Hiding in Stack of 3 Boxes
- Nail Shotgun - Missing SFX on Gun Check Animation
- If When Sirens Get Knocked Down Into Manholes, They Get Stuck and Scream Endlessly
- VS Scoreboard - Players Leaving from the Human team In the Ready Up Lobby are Counted towards Player Deaths Penalty for the First Round
- Rae Higgins - Severe Clipping With GS9 Mask and Riot Helm Accessory
- Containment Station - caged clot occasionally has broken animations
- Containment Station - Updated catwalk zed ‘closet’
- Hostile Grounds - Invisible Ceiling for Zeds Near Truck at the Center of the Map
- Black Forest - (VS) Break Out of Map Spot Accessible to Player Slashers Through Jumping on Rock Wall
- Changed microwave gun to do ground fire like the flamethrower
- Corrected "Kriss SMG Horzine Elite" skins to have the correct skin quality in name
- Burning Paris - Covered up hole in wall
- Burning Paris - Covered holes in building trim
- Hostile Grounds - Reworked blocking volumes to allow better zed clearance
- Outpost - IK Issues with Snowbanks and Feet (Humans and Zeds)
- Infernal Realms - Adjusted spawn rooms to remove adjacent "VsNoGo" volumes
NOT INCLUDED IN UPDATE BUT FIXED/BEING WORKED ON:
- Workshop Upload Tool missing newer content
- Outpost (VS) - Zed Players Can Get Permanently Stuck If They Jump In a Particular Corner
- Outpost (VS) - No Collision Set Up for Watchtower in Zed Spawn Area
- Skirmisher skill healing is applied when using any weapon, should only be applied when using berserker melee weapons
- French LOC - party switching between browser & matchmaking; text cut off
- Spanish LOC - Server browser tab cuts off
- Brazilian Portuguese LOC - party switching between browser & matchmaking; text cut off
- Option to disable auto upgrade feature
KNOWN ISSUES:
- The SDK is not shipping due to a material issue we are tracking down
- Input configs will be wiped in this update - we hope to have this addressed when we ship the full update