Update 1033 (Killing Floor 2)
General:
- Weapon ammo rebalance - Details below
- Improvements to the live update system allowing many more variables and gameplay settings to be changed via the live update system.
Ammo Rebalance Details:
- Commando
- AR 15
- Ammo capacity increased to 240 (from 200)
- Start with 140 instead of 100 rounds
- Cost per mag increased to 14 (from 13)
- Bullpup
- Capacity increased to 330 (from 300)
- Cost per mag increased to 24 (from 20)
- AK 12
- Capacity increased to 360 (from 240)
- Cost per mag increased to 30 (from 25)
- Scar
- Capacity increased to 360 (from 300)
- Starting reduced to 100 (from 120)
- Cost per mag reduced to 28 (from 30)
- AR 15
- Support
- SG500
- Capacity increased to 64 (from 48)
- Starting increased to 32 (from 24)
- Cost per mag reduced to 37 (from 40)
- M4
- Capacity increased to 72 (from 48)
- Starting increased to 32 (from 24)
- Cost per mag increased to 47 (from 40)
- AA 12
- Capacity increased to 100 (from 80)
- Starting reduced to 20 (from 40)
- Cost per mag increased to 110 (from 100)
- SG500
- Medic
- HM 101
- Capacity increased to 255 (from 240)
- Starting increased to 135 (from 120)
- HM 201
- Capacity increased to 520 (from 360
- Starting increased to 240 (from 160)
- HM 301
- Capacity increased to 90 (from 60)
- Starting increased to 40 (from 30)
- Cost per mag increased to 40 (from 30)
- HM 401
- Capacity increased to 420 (from 330)
- Cost per mag increased to 40 (from 30)
- HM 101
- Zerker
- Pulverizer
- Capacity reduced to 20 (from 35),
- Starting reduced to 5 shells (from 20)
- Cost per mag increased to 85 (from 50)
- Eviscerator
- Starting reduced to 5 blades (from 17)
- Cost per blade reduced
- Pulverizer