Killing Floor 2 item
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4
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MAGAZINE SIZE
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16
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SPARE AMMO CAPACITY
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128
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DAMAGE
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50
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FIRE RATE
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600
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ACCURACY
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50
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PENETRATION
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1
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{{{Description}}}
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Pricing
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650
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Ammo Cost
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26
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Weapon Type
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Pistol
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Alternative Weapon Type
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{{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
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Starting Ammo
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16 + 48
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Block (multiplier for incoming damage)
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×Expression error: Unexpected round operator.
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Parry (multiplier for incoming damage)
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×Expression error: Unexpected round operator.
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Secondary Attack
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Ammo Type
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{{{SecondaryAmmunition_AmmoType}}}
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Magazine Size
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{{{SecondaryAmmunition_MagazineSize}}}
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Spare Ammo Capacity
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{{{SecondaryAmmunition_AmmoCapacity}}}
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Damage
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Expression error: Unrecognized punctuation character "{".
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Fire Rate
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Expression error: Unrecognized punctuation character "{".
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Accuracy
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Expression error: Unrecognized punctuation character "{".
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Penetration
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Expression error: Unrecognized punctuation character "{".
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Starting Ammo
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{{{SecondaryAmmunition_InitialSpareMags}}}
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Ammo Consumption (per use)
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Expression error: Unrecognized punctuation character "{".
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Ammo Cost
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{{{SecondaryAmmunition_AmmoCost}}}
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Heal Amount
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Expression error: Unexpected round operator. ✚
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Heal Amount (solo)
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Expression error: Unrecognized punctuation character "{". ✚
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Full Recharge Time
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Expression error: Unrecognized punctuation character "{".s
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Full Recharge Time (self injection)
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Expression error: Unrecognized punctuation character "{".s
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PS4 Trophies
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Killing Floor 2 item
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2
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MAGAZINE SIZE
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8
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SPARE AMMO CAPACITY
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136
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DAMAGE
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50
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FIRE RATE
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343
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ACCURACY
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50
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PENETRATION
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1
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{{{Description}}}
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Pricing
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325
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Ammo Cost
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13
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Weapon Type
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Pistol
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Alternative Weapon Type
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{{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
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Starting Ammo
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8 + 56
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Block (multiplier for incoming damage)
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×Expression error: Unexpected round operator.
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Parry (multiplier for incoming damage)
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×Expression error: Unexpected round operator.
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Secondary Attack
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Ammo Type
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{{{SecondaryAmmunition_AmmoType}}}
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Magazine Size
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{{{SecondaryAmmunition_MagazineSize}}}
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Spare Ammo Capacity
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{{{SecondaryAmmunition_AmmoCapacity}}}
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Damage
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Expression error: Unrecognized punctuation character "{".
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Fire Rate
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Expression error: Unrecognized punctuation character "{".
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Accuracy
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Expression error: Unrecognized punctuation character "{".
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Penetration
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Expression error: Unrecognized punctuation character "{".
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Starting Ammo
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{{{SecondaryAmmunition_InitialSpareMags}}}
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Ammo Consumption (per use)
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Expression error: Unrecognized punctuation character "{".
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Ammo Cost
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{{{SecondaryAmmunition_AmmoCost}}}
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Heal Amount
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Expression error: Unexpected round operator. ✚
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Heal Amount (solo)
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Expression error: Unrecognized punctuation character "{". ✚
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Full Recharge Time
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Expression error: Unrecognized punctuation character "{".s
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Full Recharge Time (self injection)
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Expression error: Unrecognized punctuation character "{".s
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PS4 Trophies
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The M1911 Pistol is the Gunslinger's tier 2 weapon. Upon acquiring a second pistol, it becomes the Dual M1911 Pistols. It is a .45 caliber pistol with ornate engravings and pearl grips.
Each of the handguns can be dropped separately. If upgraded, you will drop an non-upgraded one. When selling the Dual M1911 Pistols, you will sell both.
Compare to the single pistol, the Dual M1911 Pistols has increased rate of fire and magazine size but also slower reload speed.
Description & Flavor Text (Dual)
- "Fire mode is semi-auto only. Alt-fire switches aiming styles when in Ironsights."
- "This is a pair of Colt 1911 semi-automatic pistols. Each can be individually sold or dropped."
Description & Flavor Text (Single)
- "Fire mode is semi-auto only."
- "The classic Colt 1911 semi-automatic pistol."
Technical Information
Damage = 50.
Damage (buttstock bash) = 24.
Rate Of Fire = 600 RPM.
Rate Of Fire (bash) = 100.
Damage Type = Ballistic.
Damage Type Group = Handgun.
Reload Time (tactical): Normal = 2.97s, Elite = 2.24s.
Reload Time (dry): Normal = 2.98s, Elite = 1.84s.
Equip Time = 0.30s.
Putdown Time = 0.46s.
Weapon Powers:
Gun hit power = 100.
Knockdown power = 15.
Penetration power = 1.
Stumble power = 20.
Upgrades
Upg1 (600): Base damage x1.4.
Upg2 (700): Base damage x1.8, Base weight + 2.
Upg3 (1500): Base damage x2, Base weight + 4.
Notes
- Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.
Gallery