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  • '''Note:''' Damage values below vary between (x0.7 - x1.31) based on average level *Grab. Maximum grab range - 2.1m. No cooldown. Note: Grab move featuring slight movement towards an enemy. ...
    7 KB (936 words) - 22:28, 10 September 2019
  • '''Note:''' Damage values below vary between (x0.7 - x1.31) based on average level *Note: Maximum mines allowed - 30. ...
    7 KB (941 words) - 16:19, 16 September 2020
  • NOTE: Since gun echoes are dependent on these volumes, they should be created to ...
    3 KB (460 words) - 22:48, 10 September 2019
  • ''Designer Note - There was a potential for a lot of Rioters to appear in the early waves o ''Designer Note - The Scrake special Zed wave will take the place of the Fleshpound special ...
    17 KB (2,701 words) - 15:34, 1 October 2019
  • ...self back to full health with a healing syringe; can only be used 3 times. Note that if you do not use a healing syringe when you fall below 25% health, th '''Note:''' Damage values below vary between (x0.7 - x1.31) based on average level ...
    8 KB (1,059 words) - 19:10, 28 May 2020
  • '''Note on ROF and time to charge:''' actually the bow gets completely charged afte ...ot really affect its shortest time to release a fully charged arrow (see ''Note on ROF and time to charge'' above). Compound Bow also had cost of 1750 Dosh ...
    7 KB (1,103 words) - 03:48, 19 December 2021
  • Note that at time there can exist only one type of the Fire DOT. By any means on ...
    3 KB (464 words) - 15:53, 18 November 2022
  • *Note that at time there can exist only one type of afterburn. Only the most effe ...
    3 KB (487 words) - 09:03, 24 January 2024
  • ''Designer Note:'' ''Designer Note:'' ...
    7 KB (1,150 words) - 23:01, 10 September 2019
  • '''Note:''' Damage values below vary between (x0.7 - x1.31) based on average level *Note: When enraged Fleshpound can do bump damage to human players (damage - 2, r ...
    9 KB (1,313 words) - 16:21, 16 September 2020
  • ''Designer Note - These adjustments were in response to provided community feedback via the ...
    4 KB (583 words) - 23:00, 10 September 2019
  • ...They have been arranged in a line to simplify their layout. Each one has a note in editor stating what arena it is. {{Note|The following discusses holdout as set up in The Descent and in the templat ...
    9 KB (1,578 words) - 22:36, 10 September 2019
  • *** Note: Versus Survival game mode is unavailable for the Beta 1 v1088. Designer Note : ...
    8 KB (1,229 words) - 20:39, 8 November 2019
  • NOTE: If a Door Actor is not defined, the KFDoorTrigger can be used in otherwise ...
    5 KB (833 words) - 00:35, 15 February 2022
  • Note that update 1148 was skipped and never released in public. https://forums.t * Special Note: This is currently turned off for Non Steam platforms while we investigate ...
    14 KB (2,285 words) - 09:14, 24 January 2024
  • {{Note|Exporting Textures is a complete gamble on whether it will succeed or not. {{Note|1= The assets for Biolapse and Desolation assets have unconventionally been ...
    11 KB (1,991 words) - 02:38, 2 April 2022
  • Note: Amount of the damage per DOT tick is calculated based on the damage of the ...
    5 KB (650 words) - 09:03, 24 January 2024
  • Note that all the values for Dosh Hold objective are Zone-specific (let alone Ma ...
    5 KB (723 words) - 20:09, 27 June 2021
  • '''Note''' that it requires player to aim down the sights in order to block frontal ...
    5 KB (756 words) - 15:20, 10 October 2023
  • File:Kf2 sanitarium10.jpg|Note the [[Bloat (Killing Floor 2)|Bloat]] at the "ceiling", it is actually a us ...
    5 KB (780 words) - 06:54, 13 January 2021
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