Update 1129 (Killing Floor 2): Difference between revisions
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(Created page with "'''Weapons:''' * '''Sentinel''' ** Fixed an issue with the Sentinel where players could spawn more than one drone through spamming the deploy. ** Fixed in issue were the...") |
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[[Category:KF2]] | |||
'''Weapons:''' | '''Weapons:''' | ||
* '''[[Sentinel]]''' | * '''[[Sentinel]]''' | ||
** Fixed an issue with the Sentinel where players could spawn more than one drone through spamming the deploy. | ** Fixed an issue with the Sentinel where players could spawn more than one drone through spamming the deploy. | ||
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** Fixed an issue where the Sentinel could cause servers to crash upon the player exiting. | ** Fixed an issue where the Sentinel could cause servers to crash upon the player exiting. | ||
** Fixed an issue where the Sentinel could at times cause the client to crash during gameplay. | ** Fixed an issue where the Sentinel could at times cause the client to crash during gameplay. | ||
'''Map:''' | '''Map:''' | ||
* '''[[Rig]]''' | * '''[[Rig]]''' | ||
** Addressed LODs, sight lines, and rain effects to improve performance across the map. | ** Addressed LODs, sight lines, and rain effects to improve performance across the map. | ||
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** Addressed multiple instances of objects clipping into and z-fighting (flickering) with the walls throughout. | ** Addressed multiple instances of objects clipping into and z-fighting (flickering) with the walls throughout. | ||
** Fixed an issue were ZEDs could become stuck within a spawn point in the 3rd floor Living Quarters area. | ** Fixed an issue were ZEDs could become stuck within a spawn point in the 3rd floor Living Quarters area. | ||
'''Store:''' | '''Store:''' | ||
* Fixed multiple scenarios where the Digital Deluxe Edition content was either not being granted with the Ultimate Edition Bundle/Upgrade or being removed with its purchase. | * Fixed multiple scenarios where the Digital Deluxe Edition content was either not being granted with the Ultimate Edition Bundle/Upgrade or being removed with its purchase. | ||
'''General:''' | '''General:''' | ||
* Fixed an issue on consoles where map traveling could at times cause the server to crash. | * Fixed an issue on consoles where map traveling could at times cause the server to crash. |
Latest revision as of 10:58, 30 June 2022
Weapons:
- Sentinel
- Fixed an issue with the Sentinel where players could spawn more than one drone through spamming the deploy.
- Fixed in issue were the Sentinel was not firing during ZED time while online.
- Fixed an issue where the Sentinels SFX were playing globally during ZED time.
- Fixed an issue with the Sentinel where the SFX were originating from the player rather than the drone.
- Fixed an issue where new drones could not be deployed if the weapon was dropped and picked up while a drone was already deployed.
- Fixed an issue where the drone propellers were not visible in third person when it was deployed at distance.
- Fixed an issue where the magazine size and ammo capacity were inconsistent when using the Commando High Capacity Magazine Skill.
- Fixed an issue where players using the Commando Prepared Skill were unable to purchase the maximum number of drones.
- Fixed an issue where the Sentinel could cause servers to crash upon the player exiting.
- Fixed an issue where the Sentinel could at times cause the client to crash during gameplay.
Map:
- Rig
- Addressed LODs, sight lines, and rain effects to improve performance across the map.
- Updated the map list to include the Rig during map vote.
- Addressed multiple areas where there were visible seams in the walls and floor.
- Addressed multiple instances of objects clipping into and z-fighting (flickering) with the walls throughout.
- Fixed an issue were ZEDs could become stuck within a spawn point in the 3rd floor Living Quarters area.
Store:
- Fixed multiple scenarios where the Digital Deluxe Edition content was either not being granted with the Ultimate Edition Bundle/Upgrade or being removed with its purchase.
General:
- Fixed an issue on consoles where map traveling could at times cause the server to crash.