Update 1027 (Killing Floor 2): Difference between revisions
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[[Category:KF2]] | |||
Promo Page http://www.killingfloor2.com/RevengeOfTheZeds/ | Promo Page http://www.killingfloor2.com/RevengeOfTheZeds/ | ||
Latest revision as of 22:54, 10 September 2019
Promo Page http://www.killingfloor2.com/RevengeOfTheZeds/
Highlights
- New PVP Gamemode - Versus Survival
- New Map - Prison
- with new map achievements
- New Offperk Weapons - Sharpshooter perk and remaining weapons will follow
- Live Update system
- This will allow us to update many game values for game balance without shipping a new client or server build
- Game Conductor System
- The game will dynamically dial in the gameplay for the appropriate amount of challenge based on the players in the match.
- On HoE difficulty, the GC only throttles up from the baseline, never below
- Item Crafting System
- Existing items can be broken down into crafting material that matches its rarity. Master crafted and Precious items can not be broken down. Combining the materials will create a random new item of the next highest rarity.
- Craft Weapon Skins or Cosmetic Accessories
- 10 Common Material > 1 Uncommon Item
- 10 Uncommon Material > 1 Rare Item
- 10 Rare Material > 1 Exceptional Item
- 10 Exceptional Material > 1 Master Crafted Item
- Over 70 new community workshop items shipped in the following new Supply Crate and USB series
- Horzine Supply Crate | Series #3
- Horzine Supply Crate | Series #4
- Horzine Supply Crate | Series #5
- Horzine Supply Crate | Series #6
- Tactical Horzine Encrypted USB
- Predator Horzine Encrypted USB
- Emergency Issue Horzine Encrypted USB
- Street Punks Horzine Encrypted USB
- Horzine First Encounter Encrypted USB
VS Survival Additions
- Added the ability to play as Zeds (Part of Vs Survival)
- Alpha Clot abilities
- Slashing Attack
- Grab
- Commanding Shout (Roar)
- Slasher Clot abilities
- Slashing Attack
- Heavy Attack
- Roll
- Leap
- Gorefast abilities
- Light Attack
- Heavy Attack
- Area of Effect Attack
- Bloat abilities
- Slashing Attack
- Puke
- Lay Mines
- Husk abilities
- Cannon
- Flamethrower
- Melee Attack
- Suicide
- Crawler abilities
- Light Attack
- Heavy Attack
- Suicide
- Leap Attack
- Stalker abilities
- Light Attack
- Heavy Attack
- Dodge
- Siren abilities
- Scream
- Vacuum
- Bite
- Scrake abilities
- Light Attack
- Heavy Attack
- Whirlwind
- Fleshpound abilities
- Light Attack
- Heavy Attack
- Rage Mode
- Patriarch abilities
- Melee Attack
- Chain Gun
- Tentacle Grab
- Missile Strike
- Heal
- Mortar Barrage
General
- Third person character animations should now look better when characters are looking about and aiming
- Headshots now impart force on the ragdoll from the direction of the blow
- All Zed attacks impart some force to players
- Removed recoil kick when jumping and firing (does not affect boomstick jumping)
- New Crate and USB opening animations and rarity sound fx
- Weapon Skin Icons have been re-worked
- Players can now equip weapon skins directly from the new item UI
- Depth of Field has been added to the gear menu
- New 9mm sounds
- Revised gamepad controls
- Adding alternative gamepad control presets (Default - 0, Quick Draw - 1 , Jumper - 2, Southpaw - 3: not named ingame yet)
- UI: Kill messages for zed kills on the HUD (Default is off, see gameplay options)
- Players will now drop their best weapon on death if the weapon they have out cannot be dropped
- Zed time post process effect has been tuned to avoid bloom getting blown out in some lighting scenarios
- Flashlight brightness has been tuned
- Items purchased from the ZedConomy Store are now tradeable, but not marketable.
- Welder removed from the weapon selection menu - now only available from the prompt to bring up welder at door - This should allow players to select the healer more reliably
- General optimization pass, some users may notice performance gains
Balance
- Increased speed of AA12 elite reloads
- Decreased cost of AA12 (1700 > 1500)
- Increased speed of equip and putaway for welder
- Increased speed of equip and putaway for healer by 2x
- Speed of healing others and yourself has been increased
- Increased speed of equip and putaway of all weapons by 60%
- Fleshpound will no longer perma-rage, and Scrake will no longer insta-rage when they are among the last few remaining Zeds