Update 1007 (Killing Floor 2): Difference between revisions
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(Created page with " Interface: * Fixed healer screen not updating Server browser: * Fixed max player count not showing on server browser * Added refresh indicator for serv...") |
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[[Category:KF2]] | |||
Interface: | Interface: | ||
Latest revision as of 22:52, 10 September 2019
Interface:
- Fixed healer screen not updating
Server browser:
- Fixed max player count not showing on server browser
- Added refresh indicator for server browser
- Party leader can now bring their party with them when joining a passworded server
- Fixed players not being able to join a server when using the Russian language
Gameplay:
- Adjusted door health and weld integrity values
- Fixed single-load guns sometimes not hitting zeds after reloading
- Fixed toggling Steam UI unpausing a paused, standalone game
Perks:
- Fixed medic with healing surge being unable to heal after level up
- Fixed commando not receiving large mags bonus for current weapon
- Fixed medic combatant skill giving armor every time the player switches to it
- Fixed bug that allowed players at a skill unlock tier (5, 10, etc.) to change skills any time during game
Level design:
- Fixed Hans getting stuck in firing range on Outpost
- Fixed zeds being unable to navigate off new helipad
- Fixed some minor art-related issues
Localization:
GFX:
- Fixed some third-person artifacting related to muzzle flashes
- Fixed issues with flamethrower charring online
Audio:
- Fixed un-ending clot grab sounds
- Fixed silent battle chatter for German and Russian (now uses English audio)
- Fixed persistent muffled audio bug
Input:
- Fixed issue with rebinding clicks with multiple commands (like fire/spectate next)
- Fixed caps lock being un-bindable
- Fixed voice chat binding blocking input
Security:
- Fixed several exploits
Dedicated server:
- Added servername and numplayers to window title
- Fixed "-autoupdate" command (this will make the server check for a newer version and shut down if it detects one)
Crashes
- Additional gameplay crash fixes (we are still investigating and working on many of the launch crashes)