Update 1072 (Killing Floor 2)

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Revision as of 23:00, 10 September 2019 by Simplecat (talk | contribs)
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Bugs

User Interface

  • Fixed an issue where the 9MM Neon MKIII weapon skins were not highlighting as equipped on the Inventory menu after selecting to equip any of them.
  • Fixed an issue where the Husk Cannon Neon MKIII weapon skins were not highlighting as equipped on the Inventory menu after selecting to equip any of them.
  • Fixed an issue where the Doomstick Mint Neon MKIII weapon skin was not highlighting as equipped on the Inventory menu after selecting to equip it.
  • Fixed an issue where the Halloween 2018 Face Paint | Classic Masterson inventory preview image used a low resolution image.

Art

  • Fixed an issue where the scope of the SPX 464 Centerfire Neon MKIII weapon texture model in-game does not match its Inventory image for all skin conditions.
  • Fixed an issue where the scope of the M99 AMR Neon MKIII weapon texture model in-game does not match its Inventory image for all skin conditions.
  • Fixed an issue where equipping the Battle-scarred and Field-tested variants of the Doomstick Neon MKIII weapon skin placed the Mint texture variant on the gun.
  • Fixed an issue where the Battle-scarred and Field-tested variants of the Mac 10 Neon MKIII weapon skin were using the incorrect textures.
  • Fixed an issue where the Static Strikers Neon MKIII weapon skins were not applying to the weapon model.
  • Fixed an issue where equipping the Husk Cannon Battle-scarred Neon MKIII weapon skin applied the Mint variant to the weapon.
  • Fixed an issue where the dropped 3rd person model scope of the P90 SMG Neon MKIII weapon texture model in-game does not match its Inventory image for all skin conditions.
  • Fixed an issue where the Battle-scarred and Field-tested variants of the P90 Neon MKIII weapon skin used the Mint texture for its scope.
  • Fixed an issue where the M16M203 Battle-scarred and Field-tested Neon MKIII weapon skins used the Mint variant for the 3rd person model.undefined