Template:KF2PerkInfo: Difference between revisions

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<includeonly>{|style="background: #000000; border-collapse: collapse; color: #a6a7a9; float: right; margin: 0 0 16px 24px; padding: 0; text-align: left; vertical-align: middle; width: 355px;"
<includeonly>{|style="background: #000000; border-collapse: collapse; color: #a6a7a9; float: right; margin: 0 0 16px 24px; padding: 0; text-align: left; vertical-align: middle; width: 350px;"
|- style="background: #292929; color: #ffffff; text-align: center;"
|- style="background: #ffffff; color: #252525; text-align: center;"
| colspan="6" style="padding: 0 0 2px;" | <small>''[[Killing Floor 2|<span style="color: #ffffff;">Killing Floor 2</span>]] perk''</small>
| colspan="6" style="padding: 0 0 2px;" | <small>''[[Killing Floor 2|<span style="color: #252525;">Killing Floor 2</span>]] perk''</small>
|- style="background: #292929; color: #ffffff; text-align: center;"
|- style="background: #ffffff; color: #ffffff; text-align: center;"
| colspan="6" style="padding: 0; background: linear-gradient(transparent 50%, #202224 50%), linear-gradient(135deg, transparent 5px, #bd0000 0, #bd0000 60%, transparent 60%) top left, linear-gradient(225deg, transparent 5px, #bd0000 0, #bd0000 60%, transparent 60%) top right; vertical-align: top; position: relative; height: 43px; width: 100%;" | <div style="background: linear-gradient(135deg, transparent 6px, #202224 0, #202224 60%, transparent 60%) top left, linear-gradient(225deg, transparent 6px, #202224 0, #202224 60%, transparent 60%) top right; display: table; padding: 0; position: relative; left: 0; top: 5px; height: 30px; width: 350px;"><div style="display: table-cell; vertical-align: middle;">'''{{{PerkName}}}'''</div></div><div style="background: linear-gradient(135deg, transparent 6px, #000000 0, #000000 60%, transparent 60%) top left, linear-gradient(225deg, transparent 6px, #000000 0, #000000 60%, transparent 60%) top right; height: 8px; left: 0; position: absolute; top: 35px; width: 100%;"></div>
| colspan="6" style="padding: 0; background: linear-gradient(transparent 50%, #202224 50%), linear-gradient(135deg, transparent 5px, #bd0000 0, #bd0000 60%, transparent 60%) top left, linear-gradient(225deg, transparent 5px, #bd0000 0, #bd0000 60%, transparent 60%) top right; vertical-align: top; position: relative; height: 43px; width: 100%;" | <div style="background: linear-gradient(135deg, transparent 6px, #202224 0, #202224 60%, transparent 60%) top left, linear-gradient(225deg, transparent 6px, #202224 0, #202224 60%, transparent 60%) top right; display: table; padding: 0; position: relative; left: 0; top: 5px; height: 30px; width: 350px;"><div style="display: table-cell; vertical-align: middle;">'''{{{PerkName}}}'''</div></div><div style="background: linear-gradient(135deg, transparent 6px, #000000 0, #000000 60%, transparent 60%) top left, linear-gradient(225deg, transparent 6px, #000000 0, #000000 60%, transparent 60%) top right; height: 8px; left: 0; position: absolute; top: 35px; width: 100%;"></div>
|- style="text-align: center;"
|- style="text-align: center;"
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|- {{#if: {{{Achievements_PS4|}}} | style="height: 8px;" | style="display: none;"}}
|- {{#if: {{{Achievements_PS4|}}} | style="height: 8px;" | style="display: none;"}}
| colspan="6" style="padding: 0; height: 8px;" |  
| colspan="6" style="padding: 0; height: 8px;" |  
|- style="background: #292929; text-align: center;"
|- style="background: #ffffff; text-align: center;"
| colspan="6" style="padding: 0 0 2px; height: 8px;" | <div style="background: linear-gradient(45deg, #292929 5px, #000000 0, #000000 60%, transparent 60%) bottom left, linear-gradient(315deg, #292929 5px, #000000 0, #000000 60%, transparent 60%) bottom right; height: 8px; position: relative; top: -8px; width: 350px;"></div>{{#if: {{{GameVersion|}}} |<small style="position: relative; top: -8px;>''status as of [[Updates (Killing Floor 2)|<span style="color: #a6a7a9;">game version {{{GameVersion}}}''</span>]]</small>|}}
| colspan="6" style="padding: 0 0 2px; height: 8px;" | <div style="background: linear-gradient(45deg, #ffffff 5px, #000000 0, #000000 60%, transparent 60%) bottom left, linear-gradient(315deg, #ffffff 5px, #000000 0, #000000 60%, transparent 60%) bottom right; height: 8px; position: relative; top: -8px; width: 350px;"></div>{{#if: {{{GameVersion|}}} |<small style="position: relative; top: -8px;>''status as of [[Updates (Killing Floor 2)|<span style="color: #a6a7a9;">game version {{{GameVersion}}}''</span>]]</small>|}}
|}</includeonly>
|}</includeonly>
<noinclude>
<noinclude>

Latest revision as of 22:38, 23 September 2021


Killing Floor 2 perk
Berserker
General Information
XP Objectives
• Dealing Berserker weapon damage
• Killing Zeds near a player with a Berserker weapon
Starting Loadout
Crovel Survival Tool 9mm Pistol
Lawn Mower Blade EMP Grenade
Perk Information
Role
• Close Combat
• Front Line Position
• Defend Squad Mates
• {{{Role_3}}}
• {{{Role_4}}}
Strength
• Survivability
• Speed or Toughness
• Never Run Out of Ammo
• EMP Grenades
• {{{Strength_4}}}
Weakness
• Easily Surrounded
• Must Parry to Survive
• {{{Weakness_2}}}
• {{{Weakness_3}}}
• {{{Weakness_4}}}
Target Priority
HIGH
MEDIUM
LOW
SURVIVALIST EFFECTIVENESS AGAINST ZEDS IS DETERMINED BY THEIR SKILL AND WEAPON CHOICES
Custom Entry
Custom Value
Custom Description
Technical Information
Technical Entry
Technical Value
Technical Description
Related Achievements
Console Achievements / Trophies


Syntax

Parameters

{{KF2PerkInfo

| PerkName= Name of the perk Example: Berserker

| PerkImage= Name of the image of the perk icon Example: KF2_Perk_Berserker_White.png

|

| XPObjective_0= An objective the perk gets XP for Example: Dealing Berserker weapon damage

| XPObjective_1=

|

| StartingLoadout_Weapon_Link= Title of the page of the starting weapon Example: Crovel Survival Tool

| StartingLoadout_Weapon_Name= Name of the starting weapon Example: Crovel Survival Tool

| StartingLoadout_Weapon_Image= Name of the image of the starting weapon Example: KF2_Weapon_CrovelSurvivalTool_White.png

| StartingLoadout_Pistol_Link= Title of the page of the starting pistol Example: 9mm Pistol (Killing Floor 2)

| StartingLoadout_Pistol_Name= Name of the starting pistol Example: 9mm Pistol

| StartingLoadout_Pistol_Image= Name of the image of the starting pistol Example: KF2_Weapon_9mmPistol_White.png

| StartingLoadout_Knife_Link= Title of the page of the starting knife Example: Lawn Mower Blade

| StartingLoadout_Knife_Name= Name of the starting knife Example: Lawn Mower Blade

| StartingLoadout_Knife_Image= Name of the image of the starting knife Example: KF2_Weapon_LawnMowerBlade_White.png

| StartingLoadout_Grenade_Link= Title of the page of the starting grenade Example: EMP Grenade

| StartingLoadout_Grenade_Name= Name of the starting grenade Example: EMP Grenade

| StartingLoadout_Grenade_Image= Name of the image of the starting grenade Example: KF2_Weapon_EMPGrenade_White.png

|

| Role_0= A role of the perk Example: Close Combat

| Role_1=

|          .
|          .
|          .
.
.
.
.
.
.

| Role_4=

|

| Strength_0= A strength of the perk Example: Survivability

| Strength_1=

|          .
|          .
|          .
.
.
.
.
.
.

| Strength_4=

|

| Weakness_0= A weakness of the perk Example: Easily Surrounded

| Weakness_1=

|          .
|          .
|          .
.
.
.
.
.
.

| Weakness_4=

|

| Cyst= Set this to high, medium or low if the perks target priority for this Zed is high, medium or low Example: medium

| AlphaClot= Set this to high, medium or low if the perks target priority for this Zed is high, medium or low Example: medium

| Slasher= Set this to high, medium or low if the perks target priority for this Zed is high, medium or low Example: medium

| Crawler= Set this to high, medium or low if the perks target priority for this Zed is high, medium or low Example: low

| Stalker= Set this to high, medium or low if the perks target priority for this Zed is high, medium or low Example: high

| Bloat= Set this to high, medium or low if the perks target priority for this Zed is high, medium or low Example: low

| Gorefast= Set this to high, medium or low if the perks target priority for this Zed is high, medium or low Example: medium

| Siren= Set this to high, medium or low if the perks target priority for this Zed is high, medium or low Example: high

| Gorefiend= Set this to high, medium or low if the perks target priority for this Zed is high, medium or low Example: medium

| Husk= Set this to high, medium or low if the perks target priority for this Zed is high, medium or low Example: low

| QuarterPound= Set this to high, medium or low if the perks target priority for this Zed is high, medium or low Example: high

| Scrake= Set this to high, medium or low if the perks target priority for this Zed is high, medium or low Example: high

| Fleshpound= Set this to high, medium or low if the perks target priority for this Zed is high, medium or low Example: high

|

| TargetPriority= Set this to none and don't set any values of the zeds above if it's the target priority of the Survivalist perk Example: none

|

| Custom_Entries=
  {{KF2VariousInfo_CustomEntry|1|2|3}}
  {{KF2VariousInfo_CustomEntry|1|2|3}}
  {{KF2VariousInfo_CustomEntry|1|2|3|AddSpaceAfterEntry=true}}
  {{KF2VariousInfo_CustomEntry|1|2|3}}
  {{KF2VariousInfo_CustomEntry|1|2|3|Last=true}}
Additional custom entries

1 - Entry Title
2 - Entry Value
3 - Entry Description (optional)

AddSpaceAfterEntry=true
Adds some space between the current custom entry and the following

Last=true
Only if a description is defined and this custom entry is the last one in this section Last hast to be set to true

Example: {{KF2VariousInfo_CustomEntry|'''Custom Entry'''|Custom Value|AddSpaceAfterEntry=true}}
{{KF2VariousInfo_CustomEntry|'''Heal Amount''' <small>(per second)</small>|5 &#10010;}}
{{KF2VariousInfo_CustomEntry|'''Heal Duration'''|8s|Custom Description|Last=true}}

|

| Technical_Entries=
  {{KF2VariousInfo_CustomEntry|1|2|3}}
  {{KF2VariousInfo_CustomEntry|1|2|3}}
  {{KF2VariousInfo_CustomEntry|1|2|3|AddSpaceAfterEntry=true}}
  {{KF2VariousInfo_CustomEntry|1|2|3}}
  {{KF2VariousInfo_CustomEntry|1|2|3|Last=true}}
Additional technical entries

1 - Entry Title
2 - Entry Value
3 - Entry Description (optional)

AddSpaceAfterEntry=true
Adds some space between the current custom entry and the following

Last=true
Only if a description is defined and this custom entry is the last one in this section Last hast to be set to true

Example: {{KF2VariousInfo_CustomEntry|'''Technical Entry'''|Technical Value|Technical Description|Last=true}}

|

| Achievements=
  {{KF2VariousInfo_Achievement|1|2}}
Related Achievement entrys

1 - Achievement Number
According to steamdb.info

2 - Achievement Title

Example: {{KF2VariousInfo_Achievement|109|School's Out Forever}}

|

| GameVersion= Version of Killing Floor 2 these stats are taken from Example: 1048

}}

Template

Copy this template for quick usage.

{{KF2PerkInfo
| PerkName=
| PerkImage=
|
| XPObjective_0=
| XPObjective_1=
|
| StartingLoadout_Weapon_Link=
| StartingLoadout_Weapon_Name=
| StartingLoadout_Weapon_Image=
| StartingLoadout_Pistol_Link=
| StartingLoadout_Pistol_Name=
| StartingLoadout_Pistol_Image=
| StartingLoadout_Knife_Link=
| StartingLoadout_Knife_Name=
| StartingLoadout_Knife_Image=
| StartingLoadout_Grenade_Link=
| StartingLoadout_Grenade_Name=
| StartingLoadout_Grenade_Image=
|
| Role_0=
| Role_1=
| Role_2=
| Role_3=
| Role_4=
|
| Strength_0=
| Strength_1=
| Strength_2=
| Strength_3=
| Strength_4=
|
| Weakness_0=
| Weakness_1=
| Weakness_2=
| Weakness_3=
| Weakness_4=
|
| Cyst=
| AlphaClot=
| Slasher=
| Crawler=
| Stalker=
| Bloat=
| Gorefast=
| Siren=
| Gorefiend=
| Husk=
| QuarterPound=
| Scrake=
| Fleshpound=
|
| Custom_Entries=
  {{KF2VariousInfo_CustomEntry|1|2|3}}
|
| Technical_Entries=
  {{KF2VariousInfo_CustomEntry|1|2|3}}
|
| Achievements=
  {{KF2VariousInfo_Achievement|1|2}}
|
| Achievements_PS4=
  {{KF2VariousInfo_Achievement|PS4=true|1|2|3}}
|
| GameVersion=
}}