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20 January 2021
m 22:00 | M16 M203 Assault Rifle (diff | hist) . . (+150) . . Undefined (talk | contribs) (Added damage values for upgrades) |
m 02:23 | Weekly Outbreaks (2 changes | history) . . (+314) . . [Simplecat (2×)] | ||
m | 02:23 (cur | prev) . . (+44) . . Simplecat (talk | contribs) (also, added and removed emply lines so each eventinfo template would start right after respective gamemod header) | ||
m | 01:38 (cur | prev) . . (+270) . . Simplecat (talk | contribs) (A note on that in this mode ZEDs die only to body health and Fleshpounds with negative head hp can't rage) (Tag: Visual edit) |
m 00:42 | Updates (Killing Floor 2) (diff | hist) . . (+23) . . Simplecat (talk | contribs) |
19 January 2021
m 18:27 | SCAR-H Assault Rifle (diff | hist) . . (+38) . . Undefined (talk | contribs) (Added damage per bullet and total weight to Upgrades) |
17 January 2021
m 16:14 | .500 Magnum Revolver (diff | hist) . . (+39) . . Undefined (talk | contribs) (Added damage per bullet and total weight for upgrade) |
16 January 2021
m 14:18 | Rail Gun (diff | hist) . . (+22) . . Undefined (talk | contribs) (→Upgrades: added damage per bullet for upgrade) |
15 January 2021
m 02:31 | Nail Bomb (diff | hist) . . (+365) . . Undefined (talk | contribs) (→Strategy: throwing location tip) |
02:31 | FN FAL ACOG (diff | hist) . . (0) . . Dead Bush Sanpai (talk | contribs) (change Pentration to 2 from 0) |
02:31 | M14 EBR (diff | hist) . . (+158) . . Dead Bush Sanpai (talk | contribs) (add Ammunition detail in Technical Information) |