RPG-7: Difference between revisions

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[[Category:KF2]]
{{KF2WeaponInfo
{{KF2WeaponInfo
| Name=RPG-7
| Name=RPG-7
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| Achievement_0_Name=
| Achievement_0_Name=
}}
}}
The '''RPG-7''' is the [[Demolitionist (Killing_Floor_2) | Demolitionist's]] ''tier 4'' weapon. Foes behind the player firing an RPG-7 may suffer backblast damage.
The '''RPG-7''' is the [[Demolitionist (Killing_Floor_2) | Demolitionist's]] ''tier 4'' weapon. Foes behind the player firing an RPG-7 may suffer backblast damage.


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Damage (bash) = 29.<br />
Damage (bash) = 29.<br />


This weapon does three types of the damage - direct hit that only affect your initial target, AOE explosion of the rocket and cone-shaped backblast explosion that comes from the rear of the weapon.<br />
This weapon does three types of the damage - direct hit that only affect initial target, AOE explosion of the rocket and cone-shaped backblast explosion that comes from the rear of the weapon.<br />
Damage Type Group: Ballistic_Shell, Explosive.<br />
Damage Type Group: Ballistic_Shell, Explosive.<br />


Explosion Radius (rocket) = 4m.<br />
Explosion Radius (rocket) = 4m.<br />
Explosion Falloff (rocket) = Exponential (power or 2).<br />
Explosion [[Mechanics (Killing Floor 2)#Weapons - Explosion falloff|Falloff]] (rocket) = Exponential (power or 2).<br />
Explosion Radius (backblast) = 3m.<br />
Explosion Radius (backblast) = 3m.<br />
Explosion Falloff (backblast) = Linear.<br />
Explosion Falloff (backblast) = Linear.<br />
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Putdown Time = 0.60s.<br />
Putdown Time = 0.60s.<br />


Weapon Powers:<br />
Weapon [[Mechanics (Killing Floor 2)#Gameplay - Afflictions|Powers]]:<br />
Gun hit power (rocket direct hit) = 275.<br />
Gun hit power (rocket direct hit) = 275.<br />
Knockdown power (backblast explosion) = up to 300.<br />
Knockdown power (backblast explosion) = up to 300.<br />
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Stumble power (backblast explosion) = up to 500.<br />
Stumble power (backblast explosion) = up to 500.<br />
Stumble power (rocket direct hit) = 340.<br />
Stumble power (rocket direct hit) = 340.<br />
Stumble power (rocket explosion) = up to 400.<br />
Stumble power (rocket explosion) = up to 400.


==Upgrades==
==Upgrades==


Upg1 (1500): Base damage and radius x1.1, Base weight + 1.
Upg1 (1500): Base damage x1.1, Base weight + 1.


==Notes==
==Notes==


* RPG-7 featuring cone-shaped backblast explosion (AOE angle = 90 degrees).<br />
*RPG-7 featuring cone-shaped backblast explosion (AOE angle = 90 degrees).
* Minimum travel distance for projectile to explode = 3.87m.<br />
*Minimum travel distance for projectile to explode = 3.87m.
* Projectile travel speed = 60m/s.<br />
*Projectile travel speed = 60m/s.
* Direct hit does two types of the damage.<br />
*Direct hit with the rocket does two types of the damage - ballistic (capable of damaging specific body parts, essentially it is a big slow bullet), then explosive (only does damage to body). Ballistic damage applied at all ranges, whether rocket exploded or not.
* Projectile collide with either - ZED's hitzone or collision cylinder.<br />
*Projectile will [[Mechanics (Killing Floor 2)#Weapons - Ballistic-explosive tracing|collide]] with either - ZED's hitzone or a collision cylinder.


==Trivia==
==Trivia==


* Despite the common misconception, the RPG-7 rocket does ballistic damage at any range, regardless if it is armed or not.
*Despite the common misconception, the RPG-7 rocket does ballistic damage at any range, regardless if it is armed or not.


{{KF2NavBox}}
==Gallery==
<gallery mode="packed" heights="275">
File:Demolition rpg-7.png|RPG-7
</gallery>{{KF2NavBox}}

Latest revision as of 23:34, 15 May 2020

Killing Floor 2 item
RPG-7
 9
MAGAZINE SIZE 1
SPARE AMMO CAPACITY 15
DAMAGE
900
FIRE RATE
21
ACCURACY
100
PENETRATION
0
"Fire mode launches the rocket."
"Rocket explodes on impact."
"Only arms itself a few meters downrange so you don't blow your own face off."
"And watch the back-blast!"
General Information
Pricing 1500
Ammo Cost 30
Weapon Type Explosive
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 1 + 4
Block (multiplier for incoming damage) ×Expression error: Unexpected round operator.
Parry (multiplier for incoming damage) ×Expression error: Unexpected round operator.
Secondary Attack
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
Expression error: Unrecognized punctuation character "{".
Fire Rate
Expression error: Unrecognized punctuation character "{".
Accuracy
Expression error: Unrecognized punctuation character "{".
Penetration
Expression error: Unrecognized punctuation character "{".
Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
Ammo Consumption (per use) Expression error: Unrecognized punctuation character "{".
Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
Heal Amount Expression error: Unexpected round operator.
Heal Amount (solo) Expression error: Unrecognized punctuation character "{".
Full Recharge Time Expression error: Unrecognized punctuation character "{".s
Full Recharge Time (self injection) Expression error: Unrecognized punctuation character "{".s
Technical Information
Related Achievements
PS4 Trophies

The RPG-7 is the Demolitionist's tier 4 weapon. Foes behind the player firing an RPG-7 may suffer backblast damage.

Description

"Fire mode launches the rocket. Rocket explodes on impact."

Flavor Text

"Only arms itself a few meters downrange so you don't blow your own face off. And watch the back-blast!"

Technical Information

Damage (projectile impact) = 150.
Damage (explosion) = 750.
Damage (backblast explosion) = 150.
Damage (bash) = 29.

This weapon does three types of the damage - direct hit that only affect initial target, AOE explosion of the rocket and cone-shaped backblast explosion that comes from the rear of the weapon.
Damage Type Group: Ballistic_Shell, Explosive.

Explosion Radius (rocket) = 4m.
Explosion Falloff (rocket) = Exponential (power or 2).
Explosion Radius (backblast) = 3m.
Explosion Falloff (backblast) = Linear.

Rate Of Fire = 20.
Rate Of Fire (elite reloading) = 27.
Rate Of Fire (buttstock bash) = 53.

Reload Time = 2.37s.
Reload Time (elite) = 1.58s.
Force Reload Time (reload delayed for) = 0.4s.

Equip Time = 0.60s.
Putdown Time = 0.60s.

Weapon Powers:
Gun hit power (rocket direct hit) = 275.
Knockdown power (backblast explosion) = up to 300.
Knockdown power (rocket direct hit) = 200.
Knockdown power (rocket explosion) = up to 225.
Stumble power (backblast explosion) = up to 500.
Stumble power (rocket direct hit) = 340.
Stumble power (rocket explosion) = up to 400.

Upgrades

Upg1 (1500): Base damage x1.1, Base weight + 1.

Notes

  • RPG-7 featuring cone-shaped backblast explosion (AOE angle = 90 degrees).
  • Minimum travel distance for projectile to explode = 3.87m.
  • Projectile travel speed = 60m/s.
  • Direct hit with the rocket does two types of the damage - ballistic (capable of damaging specific body parts, essentially it is a big slow bullet), then explosive (only does damage to body). Ballistic damage applied at all ranges, whether rocket exploded or not.
  • Projectile will collide with either - ZED's hitzone or a collision cylinder.

Trivia

  • Despite the common misconception, the RPG-7 rocket does ballistic damage at any range, regardless if it is armed or not.

Gallery