Difference between revisions of "Mac 10"

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[[Category:KF2]]
 
{{KF2WeaponInfo
 
{{KF2WeaponInfo
 
| Name=Mac 10
 
| Name=Mac 10
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| MagazineSize=32
 
| MagazineSize=32
 
| AmmoCapacity=384
 
| AmmoCapacity=384
| Damage=25.000000
+
| Damage=28.000000
 
| FireRate=895.0
 
| FireRate=895.0
 
| Accuracy=70.000000
 
| Accuracy=70.000000
 
| Penetration=0.000000
 
| Penetration=0.000000
| Description=• ''"Choice of full-auto and semi-auto fire modes."''<br/.>• ''"Alt-fire to toggle between fire modes."''<br/>• ''"Features rapid-fire incendiary ammo. Get it? Rapid-fire? Because it's an incendiary submachinegun? Oh, forget it.."''
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| Description=• ''"Choice of full-auto and semi-auto fire modes."''<br/.>• ''"Alt-fire to toggle between fire modes."''<br/>• ''"Features rapid-fire incendiary ammo. Get it? Rapid-fire? Because it's an incendiary submachinegun? Oh, forget it."''
 
|
 
|
 
| PerkName=Firebug
 
| PerkName=Firebug
| Pricing=1100
+
| Pricing=900
 
| Weight=4
 
| Weight=4
 
|
 
|
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| AmmoCost=32
 
| AmmoCost=32
 
| WeaponType=SMG
 
| WeaponType=SMG
|
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| MultiPerkImage=KF2_Perk_SWAT_White.png}}
| Achievement_0_Image=
+
The '''Mac 10''' is on of the [[Firebug_(Killing_Floor_2)|Firebug's]] ''tier 3'' weapons. As a part of multi-perk weapon system Mac 10 also belong to the arsenal of [[SWAT|SWAT.]]
| Achievement_0_Name=
 
}}
 
 
 
The '''Mac 10''' is on of the [[Firebug_(Killing_Floor_2)|Firebug's]] ''tier 3'' weapons. As a part of multi-perk weapon system Mac 10 also belong to the arsenal of [[SWAT]].
 
  
 
<div class="toclimit-3">__TOC__</div>
 
<div class="toclimit-3">__TOC__</div>
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==Technical Information==
 
==Technical Information==
  
Damage = 25.<br />  
+
Damage = 28.<br />  
DOT (direct hit and residual flame): Damage scale = x0.3, Duration = 2s, Interval = 0.5s.<br />  
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[[Mechanics (Killing Floor 2)#Gameplay - Damage over time .28DOT.29|DOT]] (direct hit and residual flame): Damage scale = x0.4, Duration = 2s, Interval = 0.5s.<br />  
Damage (bash) = 24.<br />
+
Damage (bash) = 24.
  
 
Damage Type = Ballistic.<br />  
 
Damage Type = Ballistic.<br />  
Damage Type Group = SMG.<br />
+
Damage Type Group = SMG.
  
Rate OF Fire = 895.<br />  
+
Rate OF Fire = 895 RPM.<br />  
 
Rate Of Fire (buttstock bash) = 55.<br />  
 
Rate Of Fire (buttstock bash) = 55.<br />  
  
 
Reload Time:<br />  
 
Reload Time:<br />  
 
Tactical Reload: Normal = 2.31s, Elite = 1.84s.<br />  
 
Tactical Reload: Normal = 2.31s, Elite = 1.84s.<br />  
Dry Reload: Normal = 2.36s, Elite = 1.81s.<br />
+
Dry Reload: Normal = 2.36s, Elite = 1.81s.
  
 
Equip Time = 0.88s.<br />  
 
Equip Time = 0.88s.<br />  
Putdown Time = 0.67s.<br />
+
Putdown Time = 0.67s.
  
Burn power (bullet direct hit) = 18.5.<br />  
+
[[Mechanics_(Killing_Floor_2)#Gameplay_-_Afflictions|Weapon powers]]:<br />
Burn power, per bullet DOT tick = 8.5.<br />  
+
Burn power (bullet direct hit) = 12.<br />  
 +
Burn power, per bullet DOT tick = 4.<br />  
 
Gun hit power (bullet direct hit) = 12.<br />  
 
Gun hit power (bullet direct hit) = 12.<br />  
Stumble power (bullet direct hit) = 21.<br />
+
Stumble power (bullet direct hit) = 20.  
  
 
==Upgrades==
 
==Upgrades==
  
 
Upg1 (700): Base damage x1.15, Base weight + 1.<br />
 
Upg1 (700): Base damage x1.15, Base weight + 1.<br />
Upg2 (1500): Base damage x1.3, Base weight + 2.<br />
+
Upg2 (1500): Base damage x1.3, Base weight + 2.
  
 
==Notes==
 
==Notes==
  
* Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.<br />
+
*Amount of the recoil depends on player's stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.
  
 
==Trivia==
 
==Trivia==
  
Before version 1.066 Mac 10 had the same type of the damage as shotguns hence was different than other submachine guns in the game in terms of effectiveness against certain ZEDs. Currently it has been patched and now it does same type of the damage as other SMGs.
+
*Before version 1.066 Mac 10 had the same type of the damage as shotguns hence was different than other submachine guns in the game in terms of effectiveness against certain ZEDs. Currently it has been patched and now it does same type of the damage as other SMGs.
 +
 
 +
*Its bullets have also had a 10% chance to spawn Residual Flame during ZED Time. As for now this feature is gone.
  
Its bullets also have had a 10% chance to spawn Residual Flame during ZED Time. As for now this feature is gone.
+
==Gallery==
+
<gallery mode="packed" heights="275">
 +
File:Firebug mac10.png|Mac 10
 +
</gallery>
 
{{KF2NavBox}}
 
{{KF2NavBox}}

Latest revision as of 23:37, 15 May 2020

Killing Floor 2 item
Mac 10
KF2 Perk Firebug White.png
UI WeaponSelect Mac10.png
KF2 Weight White.png
 4
KF2 Perk SWAT White.png
MAGAZINE SIZE 32 KF2 Magazine Gray.png
SPARE AMMO CAPACITY 384 KF2 Ammo Gray.png
DAMAGE
28
FIRE RATE
895
ACCURACY
70
PENETRATION
0
"Choice of full-auto and semi-auto fire modes."
"Alt-fire to toggle between fire modes."
"Features rapid-fire incendiary ammo. Get it? Rapid-fire? Because it's an incendiary submachinegun? Oh, forget it."
General Information
Pricing KF2 Dosh Gray.png 900
Ammo Cost KF2 Dosh Gray.png 32
Weapon Type SMG KF2 WeaponType SMG Gray.png
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 32 + 128 KF2 Ammo Gray.png
Block (multiplier for incoming damage) ×Expression error: Unrecognized punctuation character "{".
Parry (multiplier for incoming damage) ×Expression error: Unrecognized punctuation character "{".
Secondary Attack
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
Expression error: Unrecognized punctuation character "{".
Fire Rate
Expression error: Unrecognized punctuation character "{".
Accuracy
Expression error: Unrecognized punctuation character "{".
Penetration
Expression error: Unrecognized punctuation character "{".
Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
Ammo Consumption (per use) Expression error: Unrecognized punctuation character "{".
Ammo Cost KF2 Dosh Gray.png {{{SecondaryAmmunition_AmmoCost}}}
Heal Amount Expression error: Unrecognized punctuation character "{".
Heal Amount (solo) Expression error: Unrecognized punctuation character "{".
Full Recharge Time Expression error: Unrecognized punctuation character "{".s
Full Recharge Time (self injection) Expression error: Unrecognized punctuation character "{".s
Technical Information
Related Achievements
PS4 Trophies

The Mac 10 is on of the Firebug's tier 3 weapons. As a part of multi-perk weapon system Mac 10 also belong to the arsenal of SWAT.

Description

"Choice of full-auto and semi-auto fire modes. Alt-fire to toggle between fire modes."

Flavor Text

"Features rapid-fire incendiary ammo. Get it? Rapid-fire? Because it's an incendiary submachinegun? Oh, forget it."

Technical Information

Damage = 28.
DOT (direct hit and residual flame): Damage scale = x0.4, Duration = 2s, Interval = 0.5s.
Damage (bash) = 24.

Damage Type = Ballistic.
Damage Type Group = SMG.

Rate OF Fire = 895 RPM.
Rate Of Fire (buttstock bash) = 55.

Reload Time:
Tactical Reload: Normal = 2.31s, Elite = 1.84s.
Dry Reload: Normal = 2.36s, Elite = 1.81s.

Equip Time = 0.88s.
Putdown Time = 0.67s.

Weapon powers:
Burn power (bullet direct hit) = 12.
Burn power, per bullet DOT tick = 4.
Gun hit power (bullet direct hit) = 12.
Stumble power (bullet direct hit) = 20.

Upgrades

Upg1 (700): Base damage x1.15, Base weight + 1.
Upg2 (1500): Base damage x1.3, Base weight + 2.

Notes

  • Amount of the recoil depends on player's stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.

Trivia

  • Before version 1.066 Mac 10 had the same type of the damage as shotguns hence was different than other submachine guns in the game in terms of effectiveness against certain ZEDs. Currently it has been patched and now it does same type of the damage as other SMGs.
  • Its bullets have also had a 10% chance to spawn Residual Flame during ZED Time. As for now this feature is gone.

Gallery